<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6384020237632850164</id><updated>2011-11-27T16:48:11.383-08:00</updated><title type='text'>simplesplano</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>24</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-4424321954871756676</id><published>2009-08-11T22:23:00.000-07:00</published><updated>2009-08-27T09:43:06.734-07:00</updated><title type='text'>Software2D animator</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-family: arial;font-size:180%;" &gt;&lt;span style="font-weight: bold;"&gt;Anime Studio Pro 6&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a style="font-weight: bold;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SoIP0gDhCrI/AAAAAAAAAYU/RmMAU6W3fSE/s1600-h/Anime+Studio+Pro+6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 278px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SoIP0gDhCrI/AAAAAAAAAYU/RmMAU6W3fSE/s320/Anime+Studio+Pro+6.jpg" alt="" id="BLOGGER_PHOTO_ID_5368871100411349682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div id="result_box" dir="ltr"&gt;Anime Studio is a program that pemite do 2D animation, create movies, cartoons, animation cut. Now create their own animations.&lt;br /&gt;&lt;br /&gt;Who likes to make animations in two dimensions, either by hobby or professionally, certainly know the famous tool of the former Macromedia, now incorporated into Adobe Flash.&lt;br /&gt;&lt;br /&gt;Bones are tools widely used in three-dimensional animation to control the characters. To bring a design to a bone, you can move it without worrying about distortion, just by changing the position of the bone.&lt;br /&gt;Anime Studio is almost all the features of Flash and also has a function to create bones in any way that is created. Your animations are much smoother and more attractive time to develop them fall so impressive with this incredible program.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Tips for installation:  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Subistituir the arquivo.exe the folder with the crack.&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: arial; font-weight: bold;"&gt;DOWNLOAD:&lt;/span&gt; 362MB&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/245131717/Sm.Ani.Stu.Pr.6.0.0.1.part1.rar"&gt;Parte 1&lt;/a&gt; - &lt;a href="http://rapidshare.com/files/245128545/Sm.Ani.Stu.Pr.6.0.0.1.part2.rar"&gt;Parte 2&lt;/a&gt; - &lt;a href="http://rapidshare.com/files/245133170/Sm.Ani.Stu.Pr.6.0.0.1.part3.rar"&gt;Parte 3&lt;/a&gt; - &lt;a href="http://rapidshare.com/files/245128459/Sm.Ani.Stu.Pr.6.0.0.1.part4.rar"&gt;Parte 4&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.digicel.net/images/DigiCel%20FlipBook%20Vertical.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 171px; height: 136px;" src="http://www.digicel.net/images/DigiCel%20FlipBook%20Vertical.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZ1e26tNeqI/AAAAAAAAAT8/lWGEFA7o4Tg/s1600-h/28251.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 277px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZ1e26tNeqI/AAAAAAAAAT8/lWGEFA7o4Tg/s320/28251.jpg" alt="" id="BLOGGER_PHOTO_ID_5304500233677142690" border="0" /&gt;&lt;/a&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;DIGICEL FLIPBOOK - &lt;a href="http://www.digicelinc.com/index.htm"&gt;site oficial&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;DigiCel FlipBook v.4.53 Pro - &lt;a href="http://rapidshare.com/files/20238939/Digicel_Flipbook_V4.53_Pro.rar.html"&gt;Via RapidShare&lt;/a&gt; 5,47 Mb&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;Tutorial FlipBook em Vídeo (Inglês) - &lt;a href="http://www.ianimate.net/download/VideoTutorial.zip"&gt;Download&lt;/a&gt; 72 Mb&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;Arquivo de Ajuda Oficial - &lt;a href="http://www.digicelinc.com/Help/Help.zip"&gt;Download&lt;/a&gt; 362 Kb&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Anime Studio Pro v 5.5&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZ1VuaFK-UI/AAAAAAAAATs/buWQo2oIT-g/s1600-h/img_animation.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZ1VuaFK-UI/AAAAAAAAATs/buWQo2oIT-g/s320/img_animation.jpg" alt="" id="BLOGGER_PHOTO_ID_5304490191875668290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ1Vp0XHY2I/AAAAAAAAATk/DB4R9FsHBMo/s1600-h/44tcsip.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 237px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ1Vp0XHY2I/AAAAAAAAATk/DB4R9FsHBMo/s320/44tcsip.jpg" alt="" id="BLOGGER_PHOTO_ID_5304490113030906722" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ1WhFPmCmI/AAAAAAAAAT0/vIKIjAccWSo/s1600-h/asdgf4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 192px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ1WhFPmCmI/AAAAAAAAAT0/vIKIjAccWSo/s320/asdgf4.jpg" alt="" id="BLOGGER_PHOTO_ID_5304491062455568994" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;"&gt;Anime Studio 5&lt;/span&gt; is your complete 2D animation program for creating 2D movies, cartoons, anime or animation.&lt;br /&gt;&lt;br /&gt;The professional solution to create animations! Anime Studio Pro is perfect for professionals who seek a more efficient alternative to tedious frame-by-frame detailing when creating quality animations. With an intuitive interface and loaded with character and the preparation of additional content, Anime Studio Pro delivers advanced animation tools and effects to speed up the workflow.&lt;br /&gt;&lt;br /&gt;Anime Studio allows any enthusiastic professionals to work only with a little imagination.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Size: 95.3 MB of Part 1 and another 24.1 MB&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://rapidshare.com/files/61977059/Animes_Stpro.part1.rar" target="_blank"&gt;download from rapidshare PARTE01&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/61984013/Animes_Stpro.part2.rar" target="_blank"&gt;download from rapidshare PARTE02&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;TVPaint Animation Pro 8.5.4.rar&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZyVE0FESiI/AAAAAAAAAS8/RkdAcZpezSI/s1600-h/v9soffajqzwzkyq8v5s.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 234px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZyVE0FESiI/AAAAAAAAAS8/RkdAcZpezSI/s320/v9soffajqzwzkyq8v5s.jpg" alt="" id="BLOGGER_PHOTO_ID_5304278371067513378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZyU9wKvrGI/AAAAAAAAAS0/kSLXMz7NcDo/s1600-h/TVPaint_disc2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZyU9wKvrGI/AAAAAAAAAS0/kSLXMz7NcDo/s320/TVPaint_disc2.jpg" alt="" id="BLOGGER_PHOTO_ID_5304278249758501986" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;TVPaint Animation Pro é um programa compilado para o design gráfico e animação 2D.&lt;br /&gt;&lt;br /&gt;Este programa é destinado ao desenho e animação entusiastas. Com sua abordagem do bitmap, o seu objetivo é o de cobrir as principais necessidades do artista.&lt;br /&gt;&lt;br /&gt;Ele oferece uma gama completa de ferramentas de alto desempenho, os parâmetros do que pode ser definido, seja para o leigo ou o artista profissional e ainda oferece o sentimento criativo fornecidas por caneta e papel.&lt;br /&gt;&lt;br /&gt;TVPaint Animation Pro é o animador de origem do estúdio.&lt;br /&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;TVPaint Animation Pro is a program compiled for the graphic design and 2D animation.&lt;br /&gt;&lt;br /&gt;This program is intended for design and animation enthusiasts. With their approach to bitmap, its aim is to cover the main needs of the artist.&lt;br /&gt;&lt;br /&gt;It offers a complete range of tools for high performance, the parameters of which can be set either to the layman or the professional artist and still offers the feeling creative provided by pen and paper.&lt;br /&gt;&lt;br /&gt;TVPaint Animation Pro is the animator's home studio.&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.4shared.com/file/80447652/e62dac74/TVPaint_Animation_Pro_854.html?err=no-sess" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Toon Boom Studio v4.0&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY5kcs-3ZrI/AAAAAAAAAHE/JjNJMd_g5Vw/s1600-h/untitled.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 203px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY5kcs-3ZrI/AAAAAAAAAHE/JjNJMd_g5Vw/s320/untitled.jpg" alt="" id="BLOGGER_PHOTO_ID_5300284255735604914" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZyVlJ5FP-I/AAAAAAAAATE/yjfM8ln6D8E/s1600-h/toonboomstudio.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 242px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZyVlJ5FP-I/AAAAAAAAATE/yjfM8ln6D8E/s320/toonboomstudio.jpg" alt="" id="BLOGGER_PHOTO_ID_5304278926678638562" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;" class="titprog x22"&gt;&lt;br /&gt;Português:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Crie animações em apenas 3 passos.&lt;br /&gt;Primeiramente você deve exportar todos seus arquivos multimídia, como imagens, fotos, vídeos.(Nos formatos mais populares: SWF, AI, PSD, JPEG, TGA, GIF e etc)&lt;br /&gt;Após importar todo seu material, você pode utilizar ferramentas de desenho, com lápis, canetas, cores, papéis, desenhos geométricos e muito mais, podendo ainda anexar arquivos de áudio em WAV, AIFF, MP3 e fazer sincronização de lábio para falas.&lt;br /&gt;No segundo passo você pode criar movimentos complexos de câmeras, movendo, girando e escalando objetos em um espaço em três dimensões(3D).&lt;br /&gt;Por último você pode distribuir suas animações aos programas QuickTime, SWF(Flash), iMovie, SVG e aparelhos de vídeo, TV, DVD e assim por diante.&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;English:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Create animations in only 3 steps.&lt;br /&gt;First you must export all your multimedia files such as images, photos, videos. (In the most popular formats: SWF, AI, PSD, JPEG, TGA, and GIF etc.)&lt;br /&gt;After importing all your material, you can use tools for drawing with pencils, pens, colors, papers, geometric designs and more, can also attach audio files in WAV, AIFF, MP3 and do the lip sync to talk.&lt;br /&gt;In the second step you can create complex camera movements, moving, rotating and scaling objects in a space in three dimensions (3D).&lt;br /&gt;Finally you can distribute your programs Animation QuickTime, SWF (Flash), iMovie, SVG and video equipment, TV, DVD and so on.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.4shared.com/file/24323849/1ad20323/Toon_Boom_Studio_v40.html?s=1" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;Pencil&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY5QdZCVNmI/AAAAAAAAAGk/hCQEh_CPqDM/s1600-h/image2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 252px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY5QdZCVNmI/AAAAAAAAAGk/hCQEh_CPqDM/s320/image2.png" alt="" id="BLOGGER_PHOTO_ID_5300262277328746082" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Português:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Pencil é um programa de desenho e animação 2D, multipataforma (Windows, Mac OS X e Linux).&lt;br /&gt;Inicialmente o software foi desenvolvido com o &lt;a href="http://pt.wikipedia.org/wiki/Qt" target="_blank"&gt;Qt&lt;/a&gt; para a plataforma Mac OS 10.4 mas depressa foi extendido às plataformas Windows e Linux.&lt;br /&gt;A sua interface tem algumas semelhanças com o Paint e demonstra ser de fácil utilização.&lt;br /&gt;Pencil trabalha com gráficos raster e vectorial. Como não podia deixar de ser, nas animações podem ser integradas trilhas sonoras.&lt;br /&gt;O conceito e a técnica de animação é a tradicional.&lt;br /&gt;Os trabalhos podem ser gravados no formato &lt;a href="http://pt.wikipedia.org/wiki/XML" target="_blank"&gt;XML&lt;/a&gt; ou exportados para Flash movie (&lt;a href="http://pt.wikipedia.org/wiki/SWF" target="_blank"&gt;SWF&lt;/a&gt;).&lt;br /&gt;Um dos objectivos do programa em futuras versões é a da exportação no formato vectorial &lt;a href="http://pt.wikipedia.org/wiki/SVG" target="_blank"&gt;SVG&lt;/a&gt;, que poder ser utilizado pelo Inkscape, entre outros programas.&lt;br /&gt;Pencil é um programa grátis, open source. Não precisa de ser instalado.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;English:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Pencil is a program of design and 2D animation, multipataforma (Windows, Mac OS X and Linux).&lt;br /&gt;Initially the software was developed with the Qt platform for Mac OS 10.4 but was soon extended to Windows and Linux platforms.&lt;br /&gt;The interface has some similarities with the Paint shows and be easy to use.&lt;br /&gt;Pencil works with raster and vector graphics. How could not only be in the animations can be integrated soundtracks.&lt;br /&gt;The concept and technique of animation is traditional.&lt;br /&gt;The work can be saved in XML format or exported to Flash movie (SWF).&lt;br /&gt;One of the objectives of the program in future versions is to export in SVG vector format, which can be used by Inkscape, among other programs.&lt;br /&gt;Pencil is a free, open source. There needs to be installed.&lt;br /&gt;&lt;span class="TextStyle"&gt;&lt;strong&gt;&lt;br /&gt;&lt;a href="http://downloads.sourceforge.net/pencil-planner/pencil-0.4.4b-mac.tgz?modtime=1200938257&amp;amp;big_mirror=0&amp;amp;filesize=10469755"&gt;Pencil v0.4.4b&lt;/a&gt;&lt;/strong&gt; &lt;img src="http://www.blogger.com/contents//Download/appleblue.png" alt="mac" /&gt; - Power PC Binary for Mac OS X&lt;br /&gt;&lt;strong&gt;&lt;a href="http://downloads.sourceforge.net/pencil-planner/Pencil-0.4.4b-intel-mac.tgz?modtime=1207302502&amp;amp;big_mirror=0&amp;amp;filesize=10403727"&gt;Pencil v0.4.4b&lt;/a&gt;&lt;/strong&gt; &lt;img src="http://www.blogger.com/contents//Download/appleblue.png" alt="mac" /&gt; - Intel Binary for Mac OS X&lt;br /&gt;&lt;strong&gt;&lt;a href="http://downloads.sourceforge.net/pencil-planner/pencil-0.4.4b-win.zip?modtime=1203736084&amp;amp;big_mirror=0&amp;amp;filesize=5554508"&gt;Pencil v0.4.4b&lt;/a&gt;&lt;/strong&gt; &lt;img src="http://www.blogger.com/contents//Download/windows.png" alt="windows" /&gt; - Binary for Windows XP, Vista&lt;br /&gt;&lt;strong&gt;&lt;a href="http://downloads.sourceforge.net/pencil-planner/pencil-0.4.3b-0ubuntu2_i386.deb?modtime=1197175862&amp;amp;big_mirror=0&amp;amp;filesize=388444"&gt;Pencil v0.4.3b&lt;/a&gt;&lt;/strong&gt; &lt;!--&lt;img src="contents//Download/linux.png" alt="linux" /&gt;--&gt;&lt;img src="http://www.blogger.com/contents//Download/ubuntu.png" alt="ubuntu" /&gt; - Package for Linux Ubuntu&lt;br /&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.blogger.com/contents//Download/external.png" alt="" /&gt;&lt;br /&gt;&lt;img src="http://www.blogger.com/contents//Download/spacer.gif" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-4424321954871756676?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/4424321954871756676/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/08/software2d-animator.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/4424321954871756676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/4424321954871756676'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/08/software2d-animator.html' title='Software2D animator'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SoIP0gDhCrI/AAAAAAAAAYU/RmMAU6W3fSE/s72-c/Anime+Studio+Pro+6.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-6673985114116391431</id><published>2009-08-10T16:00:00.000-07:00</published><updated>2009-08-27T09:43:06.750-07:00</updated><title type='text'>Ebooks2D</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;Stop Motion: Craft Skills for Model Animation &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;(Focal Press Visual Effects and Animation) &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SoCJYUigGtI/AAAAAAAAAYM/FRvsBUBn0yY/s1600-h/0240516591.01.lzzzzzzz.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 263px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SoCJYUigGtI/AAAAAAAAAYM/FRvsBUBn0yY/s320/0240516591.01.lzzzzzzz.jpg" alt="" id="BLOGGER_PHOTO_ID_5368441806748916434" border="0" /&gt;&lt;/a&gt;&lt;b&gt;Stop Motion: Craft Skills for Model Animation (Focal Press Visual Effects and Animation) &lt;/b&gt;&lt;br /&gt;                       Focal Press (3 Sep 2003) | ISBN: 0240516591  | PDF | 208 pages | 20,56 mb&lt;br /&gt;                     &lt;br /&gt;'A wonderful introduction to a rather complicated and unique art form.' Ray Harryhausen director of The 7th Voyage of Sinbad, and Jason and the Argonauts 'Don't attempt stop motion before you read this book! Susannah has covered everything in this no-nonsense approach to the industry.' Richard Goleszowski director of Creature Comforts and Rex the Runt 'Stop Motion contains a huge amount of valuable information for the budding stop-frame film maker. A great addition to the film craft library.' David Sproxton, co-founder and Managing Director of Aardman Animations 'Practical, informative and full of quotes from key characters in the story of the stop-frame industry. I wish I'd had this book when I was a student.' Joan Ashworth, Head of Animation, Royal College of Art 'When it comes to animating, this excellent book covers timing of movement, story development from idea to script, compositing you shots, editing and so on. Susannah's book will certainly make you want to get out there and get started on model animation.' Pat Raine Webb, Animatoon magazine, February 2004 "...a mine of information. This book gives an unrivalled detailed technical overview of the subject." The Times Higher Education Supplement "...an attractive, easy to handle paperback with clear and concise text...This is the perfect book for anyone contemplating getting into model animation." Dope Sheet "This is a truly fantastic book. If you want to learn how to do stop motion animation film-making or to do animation well, read this book closely, do the exercises and follow the instructions. This book is beautifully laid out and illustrated with copious useful diagrams and photographs." Focus magazine&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;div class="center"&gt; &lt;span style="font-size:130%;"&gt;USA,Canada, EU and Russia&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/files/EHBXUB2E/0240516591.zip.html" target="_blank"&gt;Download here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;                       Other countries:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/208499020/0240516591.zip" target="_blank"&gt;Download from rapidshare.com&lt;/a&gt;&lt;/span&gt;                                                                       &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Full course of artistic design&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZWsqRIWTjI/AAAAAAAAAOs/zzkRnTWylCQ/s1600-h/ImageCopy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 226px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZWsqRIWTjI/AAAAAAAAAOs/zzkRnTWylCQ/s320/ImageCopy.jpg" alt="" id="BLOGGER_PHOTO_ID_5302333978451529266" border="0" /&gt;&lt;/a&gt;Full course of artistic design.&lt;br /&gt;If you, like me, can not draw a ball that leaves an egg then this course will be perfect for you. If you already have some notion of drawing but want to improve will also love the lessons that way. File hosted on EasyShare.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-family:arial;" &gt;Course Design.Zip (42.8 MB)&lt;/span&gt;&lt;br /&gt;&lt;div face="arial" style="text-align: center; font-weight: bold;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;a href="http://w18.easy-share.com/1702343529.html" target="_blank"&gt;download Easyshare&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;Toom Boom Manual.pdf portugues&lt;br /&gt;&lt;/center&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;img style="width: 307px; height: 138px;" alt="http://www.film-festival.org/ToonBoom.jpg" src="http://www.film-festival.org/ToonBoom.jpg" /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left; color: rgb(255, 0, 0); font-weight: bold;"&gt;download:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="http://www.4shared.com/file/86988937/899c63f3/ToomBoomManual.htm" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Learning to Draw - Vol.01&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY13FovUrVI/AAAAAAAAAFc/YkCU7yJ2UVg/s1600-h/aprendendo_a_desenhar_vol1-.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 229px; height: 320px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY13FovUrVI/AAAAAAAAAFc/YkCU7yJ2UVg/s320/aprendendo_a_desenhar_vol1-.jpg" alt="" id="BLOGGER_PHOTO_ID_5300023275203898706" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Descrição&lt;br /&gt;&lt;/span&gt;Aprenda a desenhar com os maiores mestres internacionais como Jim Lee, Michael Turner, George Pérez, Joe Kubert e muitos outros.&lt;br /&gt;Você verá noções de materiais utilizados, desenho básico, anatomia, figuras em ação, narrativa, técnicas avançadas, e muito mais... &lt;p&gt;Com esse guia você ja pode se aventurar no mundo dos desenhos.&lt;/p&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;----------------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;&lt;span style="font-weight: bold;"&gt;Description &lt;/span&gt;&lt;br /&gt;Learn to draw with the greatest masters such as Jim Lee, Michael Turner, George Pérez, Joe Kubert and many others.&lt;br /&gt;You'll see concepts of materials, basic drawing, anatomy, figures in action, narrative, advanced, and more ...&lt;br /&gt;&lt;br /&gt;With this guide you can venture into the world of design.&lt;/div&gt;&lt;br /&gt;&lt;strong&gt;*Páginas: &lt;/strong&gt;257&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;*Idioma: &lt;/strong&gt;Potuguês &lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;*Formato: &lt;/strong&gt;PDF&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;*Tamanho: &lt;/strong&gt;62 Mb&lt;br /&gt;&lt;strong&gt;*Hospedagem:&lt;/strong&gt; Rapidshare&lt;br /&gt;&lt;a href="http://www.4shared.com/file/84913763/b4968afc/Aprendendo_a_Desenhar.html?err=no-sess" target="_blank"&gt;download 4shared&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;Learning to Draw Comics - Scott McCloud&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYo1MSOiHNI/AAAAAAAAAEc/2VXUJLzBuYw/s1600-h/desenho.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 229px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYo1MSOiHNI/AAAAAAAAAEc/2VXUJLzBuYw/s320/desenho.jpg" alt="" id="BLOGGER_PHOTO_ID_5299106396722306258" border="0" /&gt;&lt;/a&gt;Titulo:&lt;br /&gt;Desenhando QuadrinhosAutor: Scott McCloudGênero: DesenhoEditora: M. BooksO consagrado autor e Best-Seller Scott McCloud ensina como utilizar técnica e criatividade na criação e no desenho de quadrinhos.Aprenda a...# Escolher os momentos certos para dar clareza e força em suas histórias.# Enquadrar ações e guiar os olhos do leitor ao longo das páginas.# Escolher palavras e imagens que se intercomuniquem.# Criar personagens variados e atraentes.# Dominar a linguagem corporal e as expressões faciais.# Criar mundos ricos e incríveis para seus leitores explorarem.# Escolher as ferramentas certas para você.# Navegar pelo vasto mundo dos estilos e gêneros de quadrinhos.Elogios a Desenhando os Quadrinhos, de Scott Mc Cloud:´ Se você lê, escreve, ensina ou desenha histórias em quadrinhos; se deseja fazer isso; ou se quer simplesmente ver um mestre das explicações em ação, você precisa ler este livro. ´Neil Gaiman&lt;br /&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;div style="text-align: center;"&gt; &lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;&lt;br /&gt;Title:&lt;br /&gt;Designing QuadrinhosAutor: Scott McCloudGênero: DesenhoEditora: M. Books as author and Best-Seller Scott McCloud teaches how to use technique and creativity in the creation and design of a. .. quadrinhos.Aprenda # Choose the right time to give clarity and strength in their stories. # Shares A framework and guide the eyes of reader through the pages. # Choose words and images that intercomuniquem. # Create characters varied and attractive. # Mastering body language and facial expressions. # Create rich and amazing worlds for his readers explore. # Choose the right tools for you . # Browse wide world of styles and genres of quadrinhos.Elogios to the Drawing Comics, of Scott Mc Cloud: 'If you read, write, teach or draw comics; whether to do so, or if you simply want to see a master the explanations in action, you must read this book. 'Neil Gaiman&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;br /&gt;File Size: 80.35MB&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;a href="http://www.zshare.net/download/51648224642b571d/" target="_blank"&gt;download from easy-share&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;How to Draw Wild Animals&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYozFyQu-DI/AAAAAAAAAEU/cFo0JaSFPMY/s1600-h/desenhar%2Banimais.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 203px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYozFyQu-DI/AAAAAAAAAEU/cFo0JaSFPMY/s320/desenhar%2Banimais.jpg" alt="" id="BLOGGER_PHOTO_ID_5299104086039132210" border="0" /&gt;&lt;/a&gt;Como Desenhar Animais Selvagens&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt; apostila muito interessante sobre como desenhar animais selvagens. Está em inglês,&lt;br /&gt;&lt;br /&gt;----------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;A pack on how to design very interesting wildlife. Is in English.&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/115437679/wild_animals.www.thegenius.us.by.leonardolisboa.rar.html" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Full Course Design 2008 - Vol 1 to 6&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYoutR95UII/AAAAAAAAAEM/NXXfWFm1VSY/s1600-h/CursodeDesenho.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 224px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYoutR95UII/AAAAAAAAAEM/NXXfWFm1VSY/s320/CursodeDesenho.png" alt="" id="BLOGGER_PHOTO_ID_5299099267006812290" border="0" /&gt;&lt;/a&gt;Curso Completo de Desenho 2008 - Volume do 1 ao 6&lt;br /&gt;&lt;span style="color:black;"&gt;&lt;i&gt;&lt;b&gt;Volume 1&lt;/b&gt;&lt;br /&gt;Exercitando com Figuras geométricas&lt;br /&gt;Construção das Formas Básicas&lt;br /&gt;Composição&lt;br /&gt;Luz, Sombra e Texturas&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volume 2&lt;/b&gt;&lt;br /&gt;Perspectiva Básica&lt;br /&gt;Desenhando Arvores&lt;br /&gt;Águas&lt;br /&gt;Criando Imagens de Flores&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volume 3&lt;/b&gt;&lt;br /&gt;Estudo de Perspectiva&lt;br /&gt;Desenho da Cabeça Humana&lt;br /&gt;Iluminação&lt;br /&gt;Desenhando com Carvão&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volume 4&lt;/b&gt;&lt;br /&gt;Expressão Corporal&lt;br /&gt;Dicas de Anatomia&lt;br /&gt;Proporções&lt;br /&gt;A Figura em Movimento&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volume 5&lt;/b&gt;&lt;br /&gt;Anatomia dos Bichos&lt;br /&gt;Textura de Pele e Pelagem&lt;br /&gt;Postura&lt;br /&gt;Como Desenhar Passáros&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Volume 6&lt;/b&gt;&lt;br /&gt;Formas de Sombrear&lt;br /&gt;Sombreando Tecidos&lt;br /&gt;Contrastes&lt;br /&gt;Luz e Sombra em Vidros e Metais&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;43.8 MB&lt;br /&gt;&lt;a href="http://w13.easy-share.com/1702186719.html" target="_blank"&gt;download from easy-share&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-6673985114116391431?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/6673985114116391431/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/08/ebooks2d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6673985114116391431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6673985114116391431'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/08/ebooks2d.html' title='Ebooks2D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SoCJYUigGtI/AAAAAAAAAYM/FRvsBUBn0yY/s72-c/0240516591.01.lzzzzzzz.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-2466074129089177425</id><published>2009-05-23T13:24:00.000-07:00</published><updated>2009-08-27T09:43:06.758-07:00</updated><title type='text'></title><content type='html'>&lt;span style="font-family: arial; font-weight: bold; color: rgb(255, 0, 0);font-size:180%;" &gt;what you're looking for ?&lt;br /&gt;&lt;br /&gt;what you think of the blog ?&lt;br /&gt;&lt;br /&gt;type here!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;o que você está procurando? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; o que você acha do blog? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; escreva aqui!&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-2466074129089177425?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/2466074129089177425/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/05/what-youre-looking-for-what-you-think.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2466074129089177425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2466074129089177425'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/05/what-youre-looking-for-what-you-think.html' title=''/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-349846730527676024</id><published>2009-05-15T08:48:00.000-07:00</published><updated>2009-08-27T09:43:06.767-07:00</updated><title type='text'>Ebooks3D</title><content type='html'>&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;span style="font-size:180%;"&gt;CG Chosen | Sci-Fi magazine No.1&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/Sg1UJVpt9TI/AAAAAAAAAYE/jmXjY8YR8K0/s1600-h/cgchosen_scifi.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/Sg1UJVpt9TI/AAAAAAAAAYE/jmXjY8YR8K0/s320/cgchosen_scifi.jpg" alt="" id="BLOGGER_PHOTO_ID_5336013652911584562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Description:&lt;/strong&gt; &lt;span lang="EN-US"&gt;We are proud to present you the first magazine in our absolutely new thematic series. Each CG Chosen magazine is not just a collections of recent works (though they are included) but a final line of state-of-the-art in a certain area for the last years. &lt;/span&gt;&lt;span lang="EN-US"&gt;Current CG Chosen issue is dedicated to Sci-Fi theme in 3D and 2D computer graphics. You will find artworks by the most advanced and professional artists as well as tutorials and making of's. &lt;/span&gt;&lt;/p&gt;       &lt;ul&gt;&lt;li&gt;Artworks from &lt;strong&gt;Fausto De Martini&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Tutorial: &lt;strong&gt;Fury of Sesrenity&lt;/strong&gt; by H. Pashkov &lt;/li&gt;&lt;li&gt;Artworks: from &lt;strong&gt;Laurent Menabe&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Tutorial: &lt;strong&gt;A new World&lt;/strong&gt; by H. Pashkov&lt;/li&gt;&lt;li&gt;Artworks from &lt;strong&gt;Alexandr Preuss&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Tutorial: &lt;strong&gt;In the red offset&lt;/strong&gt; by H. Pashkov&lt;/li&gt;&lt;li&gt;Artworks from &lt;strong&gt;Chris Wilson&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Making of &lt;strong&gt;Return to Abalakin&lt;/strong&gt; by A. Preuss&lt;/li&gt;&lt;li&gt;Artworks from &lt;strong&gt;Diego Avesani&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;CG Chosen Gallery &lt;/strong&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=11"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;----------------------------------------------------------------------------&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CG Chosen | Fantasy magazine No.2 &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1TNPxVW9I/AAAAAAAAAX8/HCl8BqPMFbM/s1600-h/CGChosen_No2_Fantasy_May2007.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1TNPxVW9I/AAAAAAAAAX8/HCl8BqPMFbM/s320/CGChosen_No2_Fantasy_May2007.jpg" alt="" id="BLOGGER_PHOTO_ID_5336012620540763090" border="0" /&gt;&lt;/a&gt;&lt;strong&gt;Description:&lt;/strong&gt; CG Chosen Magazine No.2 | Fantasy follows tradition of thematic series. It is not just a collections of recent works (though they are included) but a final line of state-of-the-art in the area of Fantasy. You will find artworks by the most advanced and professional artists as well as exclusive interviews and making of's. Lots of amazing images and video!&lt;div style="text-align: center;"&gt; &lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=22"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;------------------------------------------------------------------------------------&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CG Chosen | Characters magazine No.3&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/Sg1SK6_ZI3I/AAAAAAAAAX0/QJLkvktqCnY/s1600-h/CGChosen_No3_Characters_June.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/Sg1SK6_ZI3I/AAAAAAAAAX0/QJLkvktqCnY/s320/CGChosen_No3_Characters_June.jpg" alt="" id="BLOGGER_PHOTO_ID_5336011481091220338" border="0" /&gt;&lt;/a&gt;&lt;strong&gt;Description:&lt;/strong&gt; CG Chosen Magazine No.3 | Characters contains artworks by the most advanced and professional character artists as well as exclusive interviews and making of's. It is not just a collections of recent works (though they are included) but a final line of state-of-the-art in the area of Character Design.&lt;p&gt;&lt;strong&gt;Content:&lt;/strong&gt;&lt;br /&gt;1. Making of Wrestler (by Eduardo Martin Julve)&lt;br /&gt;2. Making of Three Lines (by Henning Ludvigsen)&lt;br /&gt;3. Making of Night Rider (by Hyun-hee Lee)&lt;br /&gt;4. Making of Revised Holy Warrior (by Glen Angus)&lt;br /&gt;5. Chosen Character Artist Olivier Ponsonnet&lt;br /&gt;6. Chosen Character Artist Marta Dahlig&lt;br /&gt;7. Chosen Character Artist Glen Angus&lt;br /&gt;8. Chosen Character Artist Henning Ludvigsen&lt;br /&gt;9. Chosen Character Artist Soa Lee&lt;br /&gt;10. Interview with Soa Lee&lt;br /&gt;11. Interview with  Marta Dahlig&lt;br /&gt;12. Gallery: Eduardo Martin Julve, Florian Delarque, Piotr Fox Wysocki, Suresh kumar, Jack Zhang, Hyun Hee Lee, Marcin Klicki, Silvia Fusetti, Nikolay Yeliseyev, David Munoz Velazquez, Marcos Aurelio, Dean Holden&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=23"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;----------------------------------------------------------------------------&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chosen | Monsters &amp;amp; Creatures magazine No.4&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1RXl__ExI/AAAAAAAAAXs/5Vio86cEsM8/s1600-h/CGChosen_No4_Monsters_July.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1RXl__ExI/AAAAAAAAAXs/5Vio86cEsM8/s320/CGChosen_No4_Monsters_July.jpg" alt="" id="BLOGGER_PHOTO_ID_5336010599283233554" border="0" /&gt;&lt;/a&gt;&lt;strong&gt;Description: &lt;/strong&gt;CG Chosen Magazine No.4 | Monsters&amp;amp;Creatures. If you'd dare to open it you will discover breathtaking opposite side of digital art, articles on makings of the most impressive monsters and creatures, interviews and lots of pictures. Funny and Scary, Strange and Horrable, all famous CG monsters and creatures live here in this magazine. So do not download it if you are afraid of any of these.&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=29"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;----------------------------------------------------------------------------&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CG Chosen | Environments magazine No.5&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1Qc6QCAjI/AAAAAAAAAXk/32y2Me8ambY/s1600-h/CGChosen_No5_Environments_A.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sg1Qc6QCAjI/AAAAAAAAAXk/32y2Me8ambY/s320/CGChosen_No5_Environments_A.jpg" alt="" id="BLOGGER_PHOTO_ID_5336009591106961970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt; &lt;strong&gt;Description: &lt;/strong&gt;CG Chosen Magazine No.5 | Environments. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;INTERVIEWS with digital artists&lt;/strong&gt;&lt;br /&gt;Joshua Caez&lt;/p&gt;&lt;p&gt;&lt;strong&gt;MAKING of’s&lt;/strong&gt;&lt;br /&gt;The Jungle - by Radoslav Zilinsky&lt;br /&gt;Down The River Arend - by Christian "Tigaer" Hecker&lt;br /&gt;Long Jorney Home - by Nathaniel West&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Chosen Artists&lt;/strong&gt;&lt;br /&gt;Bechira Sorin, Sergey Musin, Phil Mcdarby, Toni  Bratincevic&lt;/p&gt;&lt;p&gt;&lt;strong&gt;2D GALLERY&lt;/strong&gt;&lt;br /&gt;Christian Hecker, Dan Blomberg, Frederic St-Arnaud, Gerardo de Gerardo, Nathaniel West, Raluca Iosifescu, Valentin Petrov&lt;/p&gt;&lt;p&gt;&lt;strong&gt;3D GALLERY&lt;/strong&gt;&lt;br /&gt;Eugenio Garcia, Geofrey White, Jason Godbey, Michel Lanoie, Radoslav Zilinsky&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=31"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;&lt;br /&gt;---------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CG Chosen | Robots magazine No.6&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/Sg1NvvbUhQI/AAAAAAAAAXc/Qki0lmdCc6U/s1600-h/CGChosen_No6_Robots.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/Sg1NvvbUhQI/AAAAAAAAAXc/Qki0lmdCc6U/s320/CGChosen_No6_Robots.jpg" alt="" id="BLOGGER_PHOTO_ID_5336006616084153602" border="0" /&gt;&lt;/a&gt;&lt;strong&gt;Description: &lt;/strong&gt;CG Chosen No.6 | Robots brings to you an amazing world of wild and intelligent, crazy and usefull and all the best robots in CG. 4 chosen robot artists with their amazing artworks, 5 outstanding robot making of's, articles and interviews and as usually - lots of robot images.&lt;p&gt;Fell free to download 67 pages of mechanical fantasy and robotic inspiration.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Content:&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;INTERVIEWS:&lt;ul&gt;&lt;li&gt;Axel Medellin&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;MAKING of’s&lt;ul&gt;&lt;li&gt;BattlefiFIeld by Carsten Holtmann&lt;/li&gt;&lt;li&gt; Beholer by Georgi “Calader” Simeonov&lt;/li&gt;&lt;li&gt; Refueling by Ted Terranova&lt;/li&gt;&lt;li&gt; Caterpillar Police  by Nikolay Yeliseyev&lt;/li&gt;&lt;li&gt; Prolog by Artur “Tortur” Sadlos&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;ARTICLES&lt;ul&gt;&lt;li&gt; Lord Retro  by Kim Anderson&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;GALLERY&lt;ul&gt;&lt;li&gt;Alon Chou&lt;/li&gt;&lt;li&gt; André Kutscherauer&lt;/li&gt;&lt;li&gt; Artur “Tortur” Sadlos&lt;/li&gt;&lt;li&gt; Carsten Holtmann&lt;/li&gt;&lt;li&gt;Daniel ‘Mirach’ Zak&lt;/li&gt;&lt;li&gt;Jochem van Wetten&lt;/li&gt;&lt;li&gt; Mehran Khan Khan&lt;/li&gt;&lt;li&gt; Nikolay Yeliseyev&lt;/li&gt;&lt;li&gt; Ruidan Lv &lt;/li&gt;&lt;li&gt; Ted Terranova&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.3dm3.com/download.php?file=32"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;--------------------------------------------------------------------------------------&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Apostila de AutoCad 2002, 2004, 2005&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZW4Mmrq_6I/AAAAAAAAAO8/KZaXazUBB6k/s1600-h/cursocadfd4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 235px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZW4Mmrq_6I/AAAAAAAAAO8/KZaXazUBB6k/s320/cursocadfd4.jpg" alt="" id="BLOGGER_PHOTO_ID_5302346662980288418" border="0" /&gt;&lt;/a&gt;Descrição: Tudo que é comando do AutoCAD e suas funções. Focado np AutoCAD 2002, mas serve para todas versões posteriores, pois os comando continuam os mesmos.&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Description: All that is command of AutoCAD and its functions. Np Focused AutoCAD 2002, but is for all later versions, because the command remains the same.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;* Type: Apostila&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;* Size: 14.5MB&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;RapidShare:&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;a href="http://rapidshare.com/files/76608578/Apostila_AutoCAD_2002-2004-2005.rar"&gt;Download RapidShare&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;course AUTOCAD&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZW1M7uaXVI/AAAAAAAAAO0/tEbBUY5domo/s1600-h/autocad.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 160px; height: 220px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZW1M7uaXVI/AAAAAAAAAO0/tEbBUY5domo/s320/autocad.jpg" alt="" id="BLOGGER_PHOTO_ID_5302343370094042450" border="0" /&gt;&lt;/a&gt;Some of the content of the course topics:&lt;br /&gt;&lt;br /&gt;A little history of Auto Cad&lt;br /&gt;Command line and graphic screen&lt;br /&gt;Draw Menu and Toolbar&lt;br /&gt;Modify Menu and Toolbar&lt;br /&gt;Creation and editing of texts&lt;br /&gt;Tools, Auto Cad&lt;br /&gt;Polar Tracking&lt;br /&gt;Levels of work&lt;br /&gt;Display Commands&lt;br /&gt;Procedures for editing by GRIPS&lt;br /&gt;Control of scale of the blocks&lt;br /&gt;3D Module&lt;br /&gt;Coordinate system&lt;br /&gt;Ambient light&lt;br /&gt;Starting the 3D model&lt;br /&gt;Create a snail stairs in 3D&lt;br /&gt;Working with thickness and viewing objects in 3D&lt;br /&gt;Recovering Files&lt;br /&gt;Find &amp;amp; Replace&lt;br /&gt;Point of insertion&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt; * Size: 11MB &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt; * Hosting: Rapidshare&lt;/span&gt;&lt;a href="http://compare.buscape.com.br/categoria?id=2922&amp;amp;lkout=1&amp;amp;site_origem=4801397" target="_blank"&gt;&lt;span style=";font-family:Verdana,Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/29338684/Curso_Autocad.rar"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Download Rapidshare&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;FinalToon limite chinês manual &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZDk99YDD2I/AAAAAAAAAKM/XGEwrRxqyJI/s1600-h/125011_192699533.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 290px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZDk99YDD2I/AAAAAAAAAKM/XGEwrRxqyJI/s320/125011_192699533.jpg" alt="" id="BLOGGER_PHOTO_ID_5300988514513653602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;download:&lt;/span&gt;&lt;br /&gt;se precisar &lt;span onmouseover="_tipon(this)" onmouseout="_tipoff()"&gt;&lt;span style="color:red;"&gt;Unzip password &lt;b&gt;(passowrd):&lt;/b&gt; 51render.com&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/2853531/finalToonhelpchs.rar.html"&gt;download rapidshare&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;LightWave 3D 8 Cartoon Character Creation, Volume 1:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Modeling &amp;amp; Texturing&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZCkZAQIesI/AAAAAAAAAJM/toLmL9K5NS0/s1600-h/lightwave3d8cartooncharpd4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 213px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZCkZAQIesI/AAAAAAAAAJM/toLmL9K5NS0/s320/lightwave3d8cartooncharpd4.jpg" alt="" id="BLOGGER_PHOTO_ID_5300917510886423234" border="0" /&gt;&lt;/a&gt;Caracteres desenho, modelagem, texturização e são os alicerces fundamentais de caráter animação. Lightwave 3D [8] Cartoon Character Creation Volume 1: Modeling &amp;amp; Texturing inclui tanto teoria geral e abrangente tutoriais para cada aspecto de modelagem e texturização 3D caracteres. Saiba como, porquê e quando usar as técnicas mais eficientes para que você possa se divertir criando seus próprios personagens 3D fantástico.&lt;br /&gt;Saiba como configurar Lightwave 3D para criação de caracteres, e aprender os passos necessários da personagem conceito, design e planejamento fases.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling &amp;amp; Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters.&lt;br /&gt;Find out how to configure LightWave 3D for character creation, and learn the necessary steps of the character concept, design, and planning stages.&lt;br /&gt;&lt;br /&gt;Discover multiple methods for modeling characters and clothing using subdivision patches.&lt;br /&gt;&lt;br /&gt;Understand the techniques for creating complex UV mapping.&lt;br /&gt;&lt;br /&gt;Learn about surface attributes and surfacing characters.&lt;br /&gt;&lt;br /&gt;Enhance the appearance of your characters through the use of gradients and procedural textures.&lt;br /&gt;&lt;br /&gt;Explore a variety of techniques for creating image maps and applying&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;them to your characters.&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: rgb(255, 0, 0);font-size:130%;" &gt;&lt;span class="fullpost"&gt;&lt;span&gt;Download:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/148595196/mray_an_artist_guide.zip"&gt;download 4shared&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Maya 3d Tutorial - Character Animation&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZChWz5TWnI/AAAAAAAAAJE/cWwi4XcrCVw/s1600-h/maya.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 262px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZChWz5TWnI/AAAAAAAAAJE/cWwi4XcrCVw/s320/maya.jpg" alt="" id="BLOGGER_PHOTO_ID_5300914174674819698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span&gt;PDF: 5,08MB&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-family:arial;font-size:130%;"  &gt;&lt;span class="fullpost"&gt;&lt;span&gt;Download:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.4shared.com/file/85977286/fae1f855/cartoonCharacterCreationVolume1ModelingandTexturing.html"&gt;download 4shared&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Foundation 3ds Max 8 Architectural Visualization&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY7lfjYpcrI/AAAAAAAAAHM/UExVka1guzY/s1600-h/159059557201ss500sclzzzmd6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY7lfjYpcrI/AAAAAAAAAHM/UExVka1guzY/s320/159059557201ss500sclzzzmd6.jpg" alt="" id="BLOGGER_PHOTO_ID_5300426141698978482" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;PortuguÊs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Fundação 3ds Max 8 Architectural Visualization&lt;br /&gt;Este livro é "a deve ter" para qualquer pessoa na arquitectónico CG indústria. Contém uma grande informação para o usuário iniciante todo o caminho através de um sistema multi anos MAX veterano&lt;br /&gt;&lt;br /&gt;Neste livro você aprenderá:&lt;br /&gt;&lt;br /&gt;* Como um modelo arquitectónico cenário deslumbrante e criar materiais que respiram vida em seus projetos&lt;br /&gt;* Como usar luzes fotométricas do mundo real e global iluminação para alcançar photorealism&lt;br /&gt;* Eficiente projeto fluxo de trabalho e montagem cena&lt;br /&gt;* Dicas e truques para o ambiente de produção que levaria anos para aprender a maneira mais difícil&lt;br /&gt;* Como a comercializar os seus serviços a potenciais clientes&lt;br /&gt;&lt;br /&gt;Bem-vindo ao mundo do 3D arquitectónico visualizações utilizando a mais poderosa e versátil software 3D pacote sobre o planeta: 3ds Max. Em apenas nos últimos anos, a indústria possui indiscutivelmente visualização tornar-se o mais rápido crescimento da indústria em 3D, e pode em breve ultrapassar todas as outras, em número total de usuários. Assim como o uso de CAD se tornou a norma para quase todos os arquitetônicos, engenharia, construção e as empresas na década de 90, visualizações 3D se tornaram prática normal hoje.&lt;br /&gt;&lt;br /&gt;Este livro leva você até o desafio de aprender um dos mais complexos já criados os programas de computador, por meio de fácil de seguir tutoriais e instrução. Ela se concentra especificamente sobre as partes do programa que você precisa saber para produzir atordoamento arquitectónico visualizações.&lt;br /&gt;&lt;br /&gt;A intenção não é mostrar-lhe todas as formas possíveis para realizar uma tarefa, mas alguns dos mais rápidos e mais eficientes maneiras. No final do livro, existe um guia para o seu marketing de serviços, bem como 20 dicas que teve início o autor quase 10 anos para aprender em um ambiente de produção, por vezes da maneira mais difícil.&lt;br /&gt;&lt;br /&gt;3ds Max é um grande e complexo, mas pela aplicação de aprendizagem apenas as funcionalidades que se aplicam a visualização, você é aprender tudo o que você precisa saber para chegar à frente na indústria, no menor tempo possível.&lt;br /&gt;&lt;span style="font-size:100%;"&gt;----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;English:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Foundation 3ds Max 8 Architectural Visualization&lt;br /&gt;This book is "A MUST HAVE" for anyone in the architectural CG industry. It contains great information for the novice user all the way through a multi year MAX veteran&lt;br /&gt;&lt;br /&gt;In this book you'll learn:&lt;br /&gt;&lt;br /&gt;* How to model an architectural scene and create stunning materials that breathe life into your projects&lt;br /&gt;* How to use real-world photometric lights and global illumination to achieve photorealism&lt;br /&gt;* Efficient project workflow and scene assembly&lt;br /&gt;* Tips and tricks for the production environment that would take years to learn the hard way&lt;br /&gt;* How to market your services to prospective clients&lt;br /&gt;&lt;br /&gt;Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of users. Just as the use of CAD became the norm for nearly all architectural, engineering, and construction firms in the 90s, 3D visualizations have become standard practice today.&lt;br /&gt;&lt;br /&gt;This book takes you through the challenge of learning one of the most complex computer programs ever created, by way of easy-to-follow tutorials and instruction. It specifically focuses on those parts of the program you need to know to produce stunning architectural visualizations.&lt;br /&gt;&lt;br /&gt;The intent is not to show you every possible way to accomplish a task, but rather some of the fastest and most efficient ways. At the end of the book, there is a guide to marketing your services, as well as 20 top tips that took the author almost 10 years to learn in a production environment—sometimes the hard way.&lt;br /&gt;&lt;br /&gt;3ds Max is a large and complex application—but by learning just the features that apply to visualizations, you'l be learning everything you need to know to get ahead in the industry in the shortest possible time.&lt;br /&gt;&lt;br /&gt;Summary of Contents:&lt;br /&gt;&lt;br /&gt;* PART 1 GETTING AROUND INSIDE 3DS MAX&lt;br /&gt;o Quick Start 1 Getting Started&lt;br /&gt;o Chapter 1 Navigating the 3ds Max Interface&lt;br /&gt;o Chapter 2 Working with Objects&lt;br /&gt;* PART 2 MODELING&lt;br /&gt;o Quick Start 2 Getting Started with Modeling&lt;br /&gt;o Chapter 3 Modeling Basics&lt;br /&gt;o Chapter 4 The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter)&lt;br /&gt;o Chapter 5 The Critical Modeling Modifiers&lt;br /&gt;* PART 3 MATERIALS&lt;br /&gt;o Quick Start 3 Getting Started with Materials&lt;br /&gt;o Chapter 6 Material Basics&lt;br /&gt;o Chapter 7 The Critical Map Channels&lt;br /&gt;o Chapter 8 The Critical Map Types&lt;br /&gt;o Chapter 9 UVW Mapping&lt;br /&gt;* PART 4 LIGHTING&lt;br /&gt;o Quick Start 4 Getting Started with Lights&lt;br /&gt;o Chapter 10 Basic Lighting&lt;br /&gt;o Chapter 11 Photometric Lighting&lt;br /&gt;o Chapter 12 Global Illumination&lt;br /&gt;* PART 5 CAMERAS AND ANIMATION&lt;br /&gt;o Quick Start 5 Getting Started with Cameras and Animation&lt;br /&gt;o Chapter 13 Camera Basics&lt;br /&gt;o Chapter 14 Animation Basics&lt;br /&gt;o Chapter 15 Animation Controllers&lt;br /&gt;* PART 6 RENDERING&lt;br /&gt;o Quick Start 6 Getting Started with Rendering&lt;br /&gt;o Chapter 16 Rendering Basics&lt;br /&gt;o Chapter 17 Scene Assembly&lt;br /&gt;o Chapter 18 Effect Basics&lt;br /&gt;* APPENDICES&lt;br /&gt;o Appendix A Marketing Your Services&lt;br /&gt;o Appendix B Top 20 Production Tips&lt;br /&gt;o Appendix C Customizing 3ds Max&lt;br /&gt;o Appendix D Keyboard Shortcuts&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;br /&gt;16.9MB&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/17791681/Foundation.3ds.Max.8.Architectural.Visualization.rar.html" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Essential Lightwave 3D 8&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY2rpRnyqqI/AAAAAAAAAGU/J4hpBKHbDik/s1600-h/1556220820bs8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 169px; height: 254px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY2rpRnyqqI/AAAAAAAAAGU/J4hpBKHbDik/s320/1556220820bs8.jpg" alt="" id="BLOGGER_PHOTO_ID_5300081062078229154" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Paperback:&lt;/b&gt; 612 pages&lt;/li&gt;&lt;li&gt;&lt;b&gt;Publisher:&lt;/b&gt; Wordware Publishing, Inc.; Bk&amp;amp;CD-Rom edition (February 2005)&lt;/li&gt;&lt;li&gt;&lt;b&gt;Language:&lt;/b&gt; English&lt;/li&gt;&lt;li&gt;&lt;b&gt;ISBN-10:&lt;/b&gt; 1556220820&lt;/li&gt;&lt;li&gt;&lt;b&gt;ISBN-13:&lt;/b&gt; 978-1556220821&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;Descrição:  &lt;/span&gt;&lt;br /&gt;Fornece um tutorial completo para este popular software de modelagem 3D e animação popular, não só em animação, desenhos animados, mas de televisão e jogos de computador.&lt;br /&gt;&lt;b&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;Book Description:&lt;/b&gt;&lt;br /&gt;Provides an comprehensive tutorial to this popular 3D animation and modeling software popular not only in animation, cartoons, but television and computer games.&lt;br /&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/20600350/Essential.Lightwave.3D.8.rar &lt;/span&gt;&lt;div face="arial" style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3ds Max 9 Bible&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY2n2LMLR4I/AAAAAAAAAGM/SH0iWJeicIs/s1600-h/0470100893.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 255px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY2n2LMLR4I/AAAAAAAAAGM/SH0iWJeicIs/s320/0470100893.jpg" alt="" id="BLOGGER_PHOTO_ID_5300076885643577218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;"An excellent book for beginners as well as advanced 3ds Max users. A valuable reference that covers everything you'd want to know."&lt;br /&gt;-Andre Surya, Award-winning Digital Artist&lt;br /&gt;&lt;br /&gt;A favorite of 3ds Max artists from beginners to pros!&lt;br /&gt;&lt;br /&gt;Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.&lt;br /&gt;* Organize and blend sequences with the new Animation Layers feature&lt;br /&gt;* Explore Sun and Sky, Car Paint, and other new mental ray shaders&lt;br /&gt;* Combine and divide objects with ProBoolean and ProCutter&lt;br /&gt;* Create more accurate dynamic animations with updated reactor tools&lt;br /&gt;* Add greater realism with enhanced and integrated hair and fur tools&lt;br /&gt;* Reference objects, materials, and controllers with XRef&lt;br /&gt;&lt;br /&gt;Animate a dancing cartoon moose&lt;br /&gt;&lt;br /&gt;Isolate mapping surfaces with the Quick Planar map button&lt;br /&gt;&lt;br /&gt;Add realistic motion to your model's hairstyle&lt;br /&gt;&lt;br /&gt;What's on the DVD?&lt;br /&gt;&lt;br /&gt;You'll find before-and-after example files for every tutorial in the book. The DVD also includes:&lt;br /&gt;* Models and textures to customize for your own designs&lt;br /&gt;* Rendered AVI files of animations used in the tutorials&lt;br /&gt;* All the Max files for every tutorial&lt;br /&gt;* Adobe tryout versions of After Effects(r), Photoshop(r) CS2, Illustrator(r) CS2, and Premiere Pro&lt;br /&gt;&lt;br /&gt;System Requirements: See the DVD appendix for details and complete system requirements.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* Learning the Max Interface.&lt;br /&gt;* Working with Objects.&lt;br /&gt;* Modeling.&lt;br /&gt;* Materials and Maps.&lt;br /&gt;* Cameras and Lighting.&lt;br /&gt;* Animation.&lt;br /&gt;* Dynamic Animation.&lt;br /&gt;* Characters.&lt;br /&gt;* Rendering.&lt;br /&gt;* Post Processing.&lt;br /&gt;* MAXScript and Plug-Ins.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--code1--&gt;&lt;/div&gt;&lt;div style="text-align: left;" class="scriptcode"&gt;&lt;!--ecode1--&gt;http://www.wiley.com/WileyCDA/WileyTitle/productCd-0470100893,descCd-description.html&lt;!--code2--&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;!--ecode2--&gt;&lt;br /&gt;&lt;br /&gt;* 3ds Max 9 Bible PDF = 185 MB&lt;br /&gt;&lt;br /&gt;* Chapter Example Files ( 3dsmax scene files ) = 735 MB&lt;br /&gt;&lt;br /&gt;* 3D Models = 98,2 MB&lt;br /&gt;&lt;br /&gt;* Textures = 27,8 MB&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;DownloadLinks:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/16564370/DSMB.part01.rar&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/16585032/DSMB.part02.rar&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/17003310/DSMB.part03.rar&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/17011907/DSMB.part04.rar&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://rapidshare.com/files/17033369/DSMB.part05.rar&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Introduction to Animation in Blender (English)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYyU82U2UMI/AAAAAAAAAFU/mFLBLnGWTxs/s1600-h/Blender.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 248px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYyU82U2UMI/AAAAAAAAAFU/mFLBLnGWTxs/s320/Blender.jpg" alt="" id="BLOGGER_PHOTO_ID_5299774634604253378" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;Contents&lt;/span&gt;&lt;/span&gt;:&lt;br /&gt;Forewords viii&lt;br /&gt;Introduction x&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PART I ■ CREATING A CHARACTER&lt;/span&gt;&lt;br /&gt;WITH BLENDER 1&lt;br /&gt;Chapter 1 ■ Blender Basics: Interface&lt;br /&gt;and Objects 3&lt;br /&gt;Work Areas and Window Types 4&lt;br /&gt;Navigating the 3D Space 9&lt;br /&gt;Objects and Datablocks 18&lt;br /&gt;User Preferences 24&lt;br /&gt;Chapter 2 ■ Working with Meshes 27&lt;br /&gt;Polygons and Subsurfacing 28&lt;br /&gt;Extrusion Modeling and Box Modeling 32&lt;br /&gt;Chapter 3 ■ Completing the Model with&lt;br /&gt;Materials, Textures, and Particles 89&lt;br /&gt;Material Datablock 90&lt;br /&gt;Material Properties 92&lt;br /&gt;Textures and UV Mapping 99&lt;br /&gt;Using Static Particles 116&lt;br /&gt;Chapter 4 ■ Armatures and Rigging 129&lt;br /&gt;Blender Armature System 130&lt;br /&gt;Building a Simple Armature 131&lt;br /&gt;Rigging Captain Blender 141&lt;br /&gt;Chapter 5 ■ Shape Keys and Facial Rigging 187&lt;br /&gt;Shape Key Basics 188&lt;br /&gt;Building a Shape Key Set for Captain Blender 198&lt;br /&gt;Facial Bones and Controls 217&lt;br /&gt;Improved Mesh Deformations Using&lt;br /&gt;Driven Shape Keys 234&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;PART II ■ BRINGING IT TO LIFE: ANIMATION 239&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 6 ■ Basics of Animation 241&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Keyframes and Ipos 242&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Using the Ipo Editor: Bouncing a Ball 244&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Interpolation and Extend Types 252&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 7 ■ Armature Animation 259&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Posing and Keyframing with the&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Action Editor 260&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Walk and Run Cycles 273&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Pose-to-Pose Animation 288&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 8 ■ Facial Animation and Lip Sync 299&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Facial Posing 300&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Lip Sync 306&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Playback 312&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 9 ■ Nonlinear Animation 315&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Using the NLA Editor 316&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;NLA in Action 325&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Mixing Actions: Walking and Talking 337&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 10 ■ Further Issues in&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Character Animation 341&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Interacting with Props 342&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Deformation with Lattices 350&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Softbodies and Metaballs 356&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 11 ■ Lighting, Rendering, and&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Editing Your Animation 363&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Lighting Basics 364&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Rendering Your Animation 379&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Editing in the Sequence Editor 383&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Chapter 12 ■ Using Python Scripts 387&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Installing and Executing Python Scripts 388&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Standard Scripts 389&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Extended Functionality with Scripts 396&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left; font-weight: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;PART III ■ BLENDER IN PRODUCTION 399&lt;/span&gt;&lt;br /&gt;Chapter 13 ■ Full-Scale Productions:&lt;br /&gt;Elephants Dream and Plumiferos 401&lt;br /&gt;GPL, Creative Commons, and the&lt;br /&gt;Blender Artistic License 402&lt;br /&gt;Elephants Dream, the World’s First&lt;br /&gt;“Open Movie” 403&lt;br /&gt;A Preview of Plumiferos 405&lt;br /&gt;Chapter 14 ■ A Look Into Elephants Dream 407&lt;br /&gt;Proog and Emo Rigs 408&lt;br /&gt;Texturing Proog 421&lt;br /&gt;Ways of Walking: Following a Path vs.&lt;br /&gt;a Manually Keyed Walk 422&lt;br /&gt;Tips on Studying the Elephants Dream Files 424&lt;br /&gt;Chapter 15 ■ Feifi the Canary: Plumiferos&lt;br /&gt;Takes Wing 427&lt;br /&gt;Introducing Feifi 428&lt;br /&gt;Rigging a Cartoon Bird 432&lt;br /&gt;Chapter 16 ■ Blender in the Pipeline 441&lt;br /&gt;Production Pipeline 442&lt;br /&gt;Using Libraries 445&lt;br /&gt;Collaboration with Subversion and Verse 445&lt;br /&gt;…and Back Into Blender 446&lt;br /&gt;PART IV ■ BLENDER AND BEYOND 449&lt;br /&gt;Chapter 17 ■ Other Software and Formats 451&lt;br /&gt;Importing and Exporting Other&lt;br /&gt;File Formats 452&lt;br /&gt;Useful Open-Source Software for&lt;br /&gt;Blender Artists 453&lt;br /&gt;Blending into the (Near) Future 457&lt;br /&gt;Chapter 18 ■ Resources for Further Learning 459&lt;br /&gt;Selected Online Resources 460&lt;br /&gt;Recommended Books 464&lt;br /&gt;On Becoming a Blender Master 466&lt;br /&gt;Index 467&lt;br /&gt;&lt;br /&gt;515 pg.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;font-size:130%;" &gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;a href="http://www.4shared.com/file/84799172/bbc03d4c/Introduo_para_animao_no_Blender_ingls_rar.html?dirPwdVerified=6502d32e" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Learn the techniques of the program 3D Studio Max with the full pack.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYwd9N2z9PI/AAAAAAAAAEs/27aLtB5umiw/s1600-h/Apostila+3D+Studio+Max.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 210px; height: 282px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYwd9N2z9PI/AAAAAAAAAEs/27aLtB5umiw/s320/Apostila+3D+Studio+Max.jpg" alt="" id="BLOGGER_PHOTO_ID_5299643799037015282" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;| PDF | 4.57 MB&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;"&gt;126pg&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://w17.easy-share.com/1701496040.html" target="_blank"&gt;download from 4share&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;TUTORIAL 3DS_ILUMINAÇÃO E ANIMAÇÃO.pdf&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYniL8sWcPI/AAAAAAAAAC0/VOiGi2l_buA/s1600-h/TUTORIAL+3DS_ILUMINA%C3%87%C3%83O+E+ANIMA%C3%87%C3%83O.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 273px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYniL8sWcPI/AAAAAAAAAC0/VOiGi2l_buA/s320/TUTORIAL+3DS_ILUMINA%C3%87%C3%83O+E+ANIMA%C3%87%C3%83O.jpg" alt="" id="BLOGGER_PHOTO_ID_5299015131476685042" border="0" /&gt;&lt;/a&gt;Olá pessoal! Nesta matéria mostraremos como criar um material parecido com os materiais usados para fazer os bonecos da VIVO.&lt;br /&gt;&lt;br /&gt;Hello everybody! In this respect we show how to create a material similar to the materials used to make dolls of VIVO.&lt;br /&gt;&lt;br /&gt;| PDF | 1.95 MB&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.4shared.com/file/84306135/8f2a5dda/TUTORIAL_3DS_ILUMINAO_E_ANIMAO.html?dirPwdVerified=6502d32e" target="_blank"&gt;download from 4share&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;Computer Graphics World&lt;/span&gt;&lt;/span&gt; - February 2008&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYiXSswWngI/AAAAAAAAAB8/_3dhikJwHik/s1600-h/Computer_Graphics_World_X_February_2008.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 300px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYiXSswWngI/AAAAAAAAAB8/_3dhikJwHik/s320/Computer_Graphics_World_X_February_2008.jpg" alt="" id="BLOGGER_PHOTO_ID_5298651309108796930" border="0" /&gt;&lt;/a&gt;Computer Graphics World Magazine&lt;br /&gt;February 2008 | 52 Pages | PDF | 3.73 MB&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/96599929/CGWorld.February.2008.rar" target="_blank"&gt;download from rapid share&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;br /&gt;&lt;br /&gt;3D Modeling and Animation: &lt;/span&gt;&lt;br /&gt;Synthesis and Analysis Techniques for the Human Body&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYiVbA1z7eI/AAAAAAAAAB0/V6qnfeoOFH8/s1600-h/3Dmodel%26animation.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 198px; height: 300px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYiVbA1z7eI/AAAAAAAAAB0/V6qnfeoOFH8/s320/3Dmodel%26animation.jpg" alt="" id="BLOGGER_PHOTO_ID_5298649252916096482" border="0" /&gt;&lt;/a&gt;| 350 pages | July 1, 2004 | PDF | 5 Mb&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;3D Modelagem e Animação: Síntese e Análise Técnicas para o corpo humano abrange as áreas de modelagem e animação 3D sintética humana modelos a um nível que é útil para estudantes, pesquisadores, desenvolvedores de software e conteúdos geradores. O leitor será presenteado com o mais recente, a investigação de nível, de técnicas de análise e síntese de corpos humanos em movimento e ainda, com especial ênfase nas características faciais e gestos.&lt;br /&gt;&lt;br /&gt;3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/103847448/IRM_Press_-_3D_Modeling___Animation_-_2005.rar" target="_blank"&gt;Download from Rapidshare&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;CGArena April&lt;/span&gt;&lt;/span&gt; - May 2008 Issue&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiTnOPeISI/AAAAAAAAABs/ypPqxp3piGw/s1600-h/cgArenaA-M.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 232px; height: 300px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiTnOPeISI/AAAAAAAAABs/ypPqxp3piGw/s320/cgArenaA-M.jpg" alt="" id="BLOGGER_PHOTO_ID_5298647263648555298" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;CGArena April&lt;/span&gt;&lt;/span&gt;&lt;b&gt;-&lt;/b&gt;40MB&lt;br /&gt;Apr-May 2008 Issue Articles&lt;br /&gt;* Interview with Anselm v. Seherr&lt;br /&gt;* Photoshop: Making of Angel of War&lt;br /&gt;* After Effects: Bullet Holes&lt;br /&gt;* 3ds Max: Making of Guerriero&lt;br /&gt;* XSI: Making of The Lengends Jeep Willys MB&lt;br /&gt;* 3ds Max: Making of Dungeon&lt;br /&gt;* Gallery - Showcase of latest 3D inspiring art&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;&lt;span class="fullpost"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/105767509/cgarena_apr-may2008_mag.zip" target="_blank"&gt;download from rapid share&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;3Dcreative Magazine No32&lt;/span&gt; (April 2008)&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYiSD1VKGwI/AAAAAAAAABk/-DLZAygUc-A/s1600-h/3dCreative0408.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 290px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYiSD1VKGwI/AAAAAAAAABk/-DLZAygUc-A/s320/3dCreative0408.jpg" alt="" id="BLOGGER_PHOTO_ID_5298645556154473218" border="0" /&gt;&lt;/a&gt;&lt;b&gt;| PDF | 138MB&lt;br /&gt;&lt;/b&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;Download:&lt;/span&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span class="fullpost"&gt;download from rapid share : &lt;a href="http://rapidshare.com/files/107243794/3DC032Apr08.part1.rar" target="_blank"&gt;part1&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span class="fullpost"&gt;download from rapid share : &lt;a href="http://rapidshare.com/files/107248027/3DC032Apr08.part2.rar" target="_blank"&gt;part2&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;RENDER MAGAZINE&lt;/span&gt; (April 2008)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYiQ-tqxTYI/AAAAAAAAABc/H2LH_Rzc33w/s1600-h/render_april.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 242px; height: 300px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYiQ-tqxTYI/AAAAAAAAABc/H2LH_Rzc33w/s320/render_april.jpg" alt="" id="BLOGGER_PHOTO_ID_5298644368686665090" border="0" /&gt;&lt;/a&gt;RENDER MAGAZINE (April 2008) | PDF | 23MB&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/108105542/RenderMag_April08.rar" target="_blank"&gt;download from rapid share&lt;/a&gt;&lt;br /&gt;&lt;a href="http://w14.easy-share.com/1700160390.html" target="_blank"&gt;Download from Easy-Share&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Animation Tips &amp;amp; Tricks&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYiOaxXFuWI/AAAAAAAAABU/OwI1Bu06ThI/s1600-h/AMtip%26tricks.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 232px; height: 300px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYiOaxXFuWI/AAAAAAAAABU/OwI1Bu06ThI/s320/AMtip%26tricks.jpg" alt="" id="BLOGGER_PHOTO_ID_5298641552179312994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;Obtenha livre seu eBook completo de informações sobre como melhorar suas habilidades animação.&lt;br /&gt;&lt;br /&gt;Get your free eBook full of information on how to improve your animation skills.&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.animationmentor.com/tipsandtricks/download/TipsAndTricks_eBook.pdf"&gt;Download PDF...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Computer Graphics World Magazine (March 2008)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiMpeqdFlI/AAAAAAAAABM/91rai8FF5H0/s1600-h/cgwmarch.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 222px; height: 300px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiMpeqdFlI/AAAAAAAAABM/91rai8FF5H0/s320/cgwmarch.jpg" alt="" id="BLOGGER_PHOTO_ID_5298639605835044434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;"&gt;| PDF | 7.2MB&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://depositfiles.com/files/4910465" target="_blank"&gt;&lt;b&gt;Download from Depositfiles&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.filefactory.com/file/98ca55/" target="_blank"&gt;&lt;b&gt;Download from FileFactory&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://w15.easy-share.com/1700208475.html" target="_blank"&gt;&lt;b&gt;Download from Easy-Share&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.blogger.com/Link_Hear" target="_blank"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The most beautiful CG girls (september 2006)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiKjtzkxpI/AAAAAAAAABE/7gZivC1FRHw/s1600-h/most+beautiful+cg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 300px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYiKjtzkxpI/AAAAAAAAABE/7gZivC1FRHw/s320/most+beautiful+cg.jpg" alt="" id="BLOGGER_PHOTO_ID_5298637307797358226" border="0" /&gt;&lt;/a&gt;JPG 9 MB | PDF 14 MB&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;strong&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download from:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.filefactory.com/file/8a713a" target="_blank"&gt;FileFactory (PDF)&lt;/a&gt; OU&lt;br /&gt;&lt;a href="http://www.filefactory.com/file/79b37b" target="_blank"&gt;FileFactory (JPG)&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;3D Animation: From Models to Movies by Adam Watkins&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYeamOr53hI/AAAAAAAAAAw/GBQDuatRn3Q/s1600-h/model2movie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 161px; height: 211px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYeamOr53hI/AAAAAAAAAAw/GBQDuatRn3Q/s320/model2movie.jpg" alt="" id="BLOGGER_PHOTO_ID_5298373468192628242" border="0" /&gt;&lt;/a&gt;|430 pages|PDF| 81 Mb&lt;br /&gt;&lt;br /&gt;Criando gráficos com qualidade profissional e animações requer uma combinação de talento artístico e técnico, mas antes mesmo que você pode colocar essas habilidades para o trabalho, você precisa de uma sólida compreensão do mundo digital 3D. Com as mãos no instruções fornecidas aqui você aprenderá a dominar o mundo 3D, e aplicar esse entendimento para a arte da animação. Escrito para os designers e estudantes apenas no início de animação, Animação 3D: De Modelos para Filmes fornece cobertura concisa dos fundamentos do 3D para garantir que a aprendizagem é uma animação suave e agradável viagem. Se você já estão a trabalhar em 3D, tendo um curso, ou apenas querem aprimorar suas habilidades, este é o melhor recurso para você.&lt;br /&gt;&lt;br /&gt;Creating professional-quality graphics and animations requires a combination of artistic and technical talent; but even before you can put these skills to work, you need a solid understanding of the digital 3D world. With the hands-on instruction provided here you learn how to master the 3D world, and apply this understanding to the art of animation. Written for designers and students just beginning in animation, 3D Animation: From Models to Movies provides concise coverage of the fundamentals of 3D to ensure that learning animation is a smooth and enjoyable journey. If you are already working in 3D, taking a course, or just want to hone your skills, this is the right resource for you.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;strong style="color: rgb(255, 0, 0);"&gt;Download from:&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://depositfiles.com/files/4330703" target="_blank"&gt;Depositfiles&lt;/a&gt;&lt;br /&gt;se pedir o &lt;span class="fullpost"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Password&lt;/span&gt;: http://www.pravamedia.com/forum&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:130%;"  &gt;Advanced Lighting and Materials with Shaders&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYeO3WXnn3I/AAAAAAAAAAY/j2J_sXVO5us/s1600-h/Untitled-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 248px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYeO3WXnn3I/AAAAAAAAAAY/j2J_sXVO5us/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5298360568173272946" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(255, 0, 0);" class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Download:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/12214536/Shaders.rar.html"&gt;http://rapidshare.com/files/12214536/Shaders.rar.html&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Mental ray for Maya, 3ds Max, and XSI: A 3D Artist’s Guide to Rendering&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYeIbSuWf8I/AAAAAAAAAAQ/UHnb0JH2W74/s1600-h/fx5kid.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 255px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYeIbSuWf8I/AAAAAAAAAAQ/UHnb0JH2W74/s320/fx5kid.jpg" alt="" id="BLOGGER_PHOTO_ID_5298353489088774082" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;| PDF | 15.5MB&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Vire modelos 3D em filme-digna animações digitais por dominar mental ray render uma vez por todas. Isto deve ter-guia é o único livro sobre o mercado a centrar-se exclusivamente no mental ray em Maya, 3ds Max, e XSI, e é embalado com técnicas e insights que você não pode ficar em qualquer outro lugar. Melhor de tudo, o livro da avançada renderização conceitos aplicam aos outros tornando assim como software, incluindo V-Ray, Brasil, Maxwell e RenderMan. Você terá um alto nível olhar técnicas que levam, normalmente, profissionais anos para descobrir.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it’s packed with techniques and insights you can’t get anywhere else. Best of all, the book’s advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. You’ll get a high-level look at techniques that usually take professionals years to figure out.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/148595196/mray_an_artist_guide.zip"&gt;http://rapidshare.com/files/148595196/mray_an_artist_guide.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-349846730527676024?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/349846730527676024/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/05/ebooks3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/349846730527676024'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/349846730527676024'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/05/ebooks3d.html' title='Ebooks3D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_I6fTC6T7LxU/Sg1UJVpt9TI/AAAAAAAAAYE/jmXjY8YR8K0/s72-c/cgchosen_scifi.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-1345749948905540377</id><published>2009-04-19T16:36:00.000-07:00</published><updated>2009-08-27T09:43:06.781-07:00</updated><title type='text'>Software3D</title><content type='html'>&lt;div style="text-align: center; font-weight: bold; font-family: arial;"&gt;&lt;span style="font-size:180%;"&gt;Poser PRO 7 FULL!&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SggtctFaTCI/AAAAAAAAAXU/Lg3ie6QBY8M/s1600-h/380b1c004d8b%5B1%5D.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SggtctFaTCI/AAAAAAAAAXU/Lg3ie6QBY8M/s320/380b1c004d8b%5B1%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5334563729782230050" border="0" /&gt;&lt;/a&gt;Geared to a multitude of production environments, Poser Pro offers professional-level application and integration of a 64-Bit render engine and network rendering support. The Poser Pro bottom line - reduce design and production time and access thousands of rigged and textured models.&lt;br /&gt;&lt;br /&gt;Better integration with the professional environment:&lt;br /&gt;Realize the added benefit of quickly animating with Poser Pro's pre-rigged characters inside of host applications such as Autodesk's 3ds max and Maya, and Maxon's CINEMA 4D.&lt;br /&gt;&lt;br /&gt;Maximum flexibility:&lt;br /&gt;The industry standard COLLADA ™ data exchange format combined with content built specifically for Poser Pro increases the versatility of 30,000 plus 3D models available now through www.ContentParadise.com.&lt;br /&gt;&lt;br /&gt;Main features:&lt;br /&gt;* 64-Bit Render Engine&lt;br /&gt;Poser Pro users will benefit from the network rendering and render queue capabilities, including the provision of fund, built on a 64-Bit render engine for incredible speed and quality!&lt;br /&gt;* HDRI Export&lt;br /&gt;Poser Pro creates even more realistic images with High Dynamic Range Image (HDRI) support for Image-Based-Lighting and textures.&lt;br /&gt;* Map support normal&lt;br /&gt;Poser Pro lets you add high resolution 3D detail to any mesh through the use of normal mapping, producing better images, even with low to medium poly models.&lt;br /&gt;* Hosting with PoserFusion ™&lt;br /&gt;Realize the added benefit of using Poser Pro's pre-rigged characters inside of host applications such as Autodesk's 3ds max and Maya ® and Maxon's CINEMA 4D ®.&lt;br /&gt;* Network Rendering&lt;br /&gt;Making the most of your hardware and leverage your network to render massive scenes using the network render queue.&lt;br /&gt;* Professional Animation&lt;br /&gt;Create lifelike animations by combining multiple strands of action into one fluid animation using layers. 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font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Google SketchUp PRO v6.4 + Google SketchUp for Models&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/Sggl6FPgUsI/AAAAAAAAAXM/_gGEAxKdMDc/s1600-h/334t9ic.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 318px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/Sggl6FPgUsI/AAAAAAAAAXM/_gGEAxKdMDc/s320/334t9ic.jpg" alt="" id="BLOGGER_PHOTO_ID_5334555438390203074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SggkfA5TTnI/AAAAAAAAAXE/IVh9A4bMgbU/s1600-h/ss_sketchup30win%5B2%5D.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SggkfA5TTnI/AAAAAAAAAXE/IVh9A4bMgbU/s320/ss_sketchup30win%5B2%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5334553873855237746" border="0" /&gt;&lt;/a&gt;Google SketchUp é uma deceptively simples e surpreendentemente poderosa ferramenta para criar, visualizar e modificar idéias em 3D de forma rápida e fácil. Google SketchUp foi desenvolvido para combinar a elegância ea espontaneidade do lápis traçado com a velocidade ea flexibilidade de mídia digital de hoje.&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Google SketchUp is a deceptively simple, amazingly powerful tool for creating, viewing and modifying 3D ideas quickly and easily. Google SketchUp was developed to combine the elegance and spontaneity of pencil tracing with the speed and flexibility of digital media today.&lt;br /&gt;&lt;br /&gt;Developed for the conceptual stages of design, this powerful yet easy to learn software allows for quick and easy 3D form creation, the result is an interface that supports a dynamic, creative exploration of 3D form, material and light.&lt;br /&gt;&lt;br /&gt;Google SketchUp combines a compact yet robust tool-set with an intelligent system that optimizes the orientation of the 3D drawing process.&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://rapidshare.com/files/129873189/Google_SketchUp_PRO_v6.4.rar.html" target="_blank" alt="BAIXAR"&gt;&lt;img src="http://ky3twg.bay.livefilestore.com/y1pDua9JppD4yiaSq_oKxmISrXiB6_4pSkUclZwj4SQel8Aonym53iHTI9ij6ttnoKqPBAyRcNysJ8j3-6fxidGPQ/dowdsvd9.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Procedural City Engine&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/Seux22j3rDI/AAAAAAAAAW0/xrM26mEWXFc/s1600-h/m7w39e1-300x129.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 129px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/Seux22j3rDI/AAAAAAAAAW0/xrM26mEWXFc/s320/m7w39e1-300x129.jpg" alt="" id="BLOGGER_PHOTO_ID_5326546540212759602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SeuxqlbBUgI/AAAAAAAAAWs/hhw1eFgf-zw/s1600-h/city_engine.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 195px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SeuxqlbBUgI/AAAAAAAAAWs/hhw1eFgf-zw/s320/city_engine.jpg" alt="" id="BLOGGER_PHOTO_ID_5326546329453810178" border="0" /&gt;&lt;/a&gt;urbanas ambientes 3D é muito demorado. 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With the CityEngine software, this process can be accelerated by magnitudes – resulting in impressive 3D models at lower production costs.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;32 Bit:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://rapidshare.com/files/190521845/CM32.part1.rar"&gt;&lt;span style="font-family:arial;"&gt;CM32.part1.rar&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;a href="http://rapidshare.com/files/190551530/CM32.part2.rar"&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;CM32.part2.rar&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;64Bit&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/190753425/CM64.rar"&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;CM64.rar&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;rar pass for 64Bit is &lt;/span&gt;:&lt;span style="color: rgb(255, 0, 0);font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt; tioac&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;If you use 64 bits, download the tutors and samples by the site:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.procedural.com/cityengine"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;cityengine&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;MakeHuman 1.0.0 alpha1&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SeND__nOhMI/AAAAAAAAAWc/3FeVS6lLRrk/s1600-h/alpha1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 167px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SeND__nOhMI/AAAAAAAAAWc/3FeVS6lLRrk/s320/alpha1.jpg" alt="" id="BLOGGER_PHOTO_ID_5324173951168840898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SeND8YClTKI/AAAAAAAAAWU/SWh49YliaPI/s1600-h/MakeHuman.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 247px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SeND8YClTKI/AAAAAAAAAWU/SWh49YliaPI/s320/MakeHuman.jpg" alt="" id="BLOGGER_PHOTO_ID_5324173889006554274" border="0" /&gt;&lt;/a&gt;O Makehuman é um ótimo soft &lt;span style="font-weight: bold;"&gt;gratuito&lt;/span&gt; para criação de seres humanos em 3D, inclusive com Bones para animação. A versão Alpha 1 está disponível para quem quiser testar as novidades que virão.&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;The Makehuman is a great &lt;span style="font-weight: bold;"&gt;free&lt;/span&gt; software for creating 3D humans, including Bones for animation. Version Alpha 1 is available for those who want to test the news to come.&lt;br /&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9e1J3r54eBI&amp;amp;hl=pt-br&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/9e1J3r54eBI&amp;amp;hl=pt-br&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;DOWNLOAD!!!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://sourceforge.net/project/showfiles.php?group_id=150931&amp;amp;package_id=166784&amp;amp;release_id=674574"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;MakeHuman 1.0.0 alpha1 &lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;HOUDINI MASTER v9.5.170 Win32 VC8&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sd3XRbIoD3I/AAAAAAAAAWE/LtapdAllCpE/s1600-h/2h51udt.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 246px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sd3XRbIoD3I/AAAAAAAAAWE/LtapdAllCpE/s320/2h51udt.jpg" alt="" id="BLOGGER_PHOTO_ID_5322647028963479410" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/Sd3XVmA9UmI/AAAAAAAAAWM/I62dpFy3MWE/s1600-h/2mxo57d.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 164px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/Sd3XVmA9UmI/AAAAAAAAAWM/I62dpFy3MWE/s320/2mxo57d.jpg" alt="" id="BLOGGER_PHOTO_ID_5322647100603585122" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Houdini Master é a mais completa solução efeitos visuais e animação disponível.&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;Esse o premiado programa de produção gerencia o maior desafio disparos sem a necessidade de novos plug-ins ou um exército de programadores. Filmes instalações de produção podem contar com Houdini Master para ajudá-los a criar deslumbrante filme efeitos e animação de caracteres.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;div id="result_box" dir="ltr"&gt;Houdini Master is the most complete visual effects and animation solution available.&lt;br /&gt;This award-winning production manages the program for greater challenge shots without the need for new plug-ins or an army of programmers. Film production facilities can rely on Houdini Master to help them create stunning film effects and character animation.&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span&gt;HOUDINI MASTER &lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;v9&lt;/span&gt;.5.&lt;/span&gt;&lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;170&lt;/span&gt; Win32 VC7 (&lt;span style="color: rgb(255, 0, 0);"&gt;153 MB&lt;/span&gt;)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;http://www.filefactory.com/file/14c639/n/HM95W32vc7_part1_rar&lt;br /&gt;http://www.filefactory.com/file/9eb831/n/HM95W32vc7_part2_rar&lt;br /&gt;http://www.filefactory.com/file/18e4cd/n/HM95W32vc7_part3_rar&lt;br /&gt;http://www.filefactory.com/file/3d1a59/n/HM95W32vc7_part4_rar&lt;br /&gt;&lt;br /&gt;OR&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;http://rapidshare.com/files/135310107/HM95W32vc7.part1.rar&lt;br /&gt;http://rapidshare.com/files/135310133/HM95W32vc7.part2.rar&lt;br /&gt;http://rapidshare.com/files/135309845/HM95W32vc7.part3.rar&lt;br /&gt;http://rapidshare.com/files/135309681/HM95W32vc7.part4.rar&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;&lt;span&gt;&lt;span&gt;HOUDINI MASTER &lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;v9&lt;/span&gt;.5.&lt;/span&gt;&lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;170&lt;/span&gt; Win32 VC8 (&lt;span style="color: rgb(255, 0, 0);"&gt;162 MB&lt;/span&gt;)&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;http://www.filefactory.com/file/d19cb2/n/HM95w32_part1_rar&lt;br /&gt;http://www.filefactory.com/file/80142c/n/HM95w32_part2_rar&lt;br /&gt;http://www.filefactory.com/file/e45645/n/HM95w32_part3_rar&lt;br /&gt;http://www.filefactory.com/file/6870b5/n/HM95w32_part4_rar&lt;br /&gt;&lt;br /&gt;OR &lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Code:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;http://rapidshare.com/files/135249773/HM95w32.part1.rar&lt;br /&gt;http://rapidshare.com/files/135250067/HM95w32.part2.rar&lt;br /&gt;http://rapidshare.com/files/135250105/HM95w32.part3.rar&lt;br /&gt;http://rapidshare.com/files/135249661/HM95w32.part4.rar&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span&gt;&lt;span&gt;HOUDINI MASTER &lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;v9&lt;/span&gt;.5.&lt;/span&gt;&lt;span class="IL_SPAN"&gt;&lt;input name="IL_MARKER" type="hidden"&gt;170&lt;/span&gt; Win64 (&lt;span style="color: rgb(255, 0, 0);"&gt;173 MB&lt;/span&gt;)&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;http://www.filefactory.com/file/24f895/n/HM95w64_part1_rar&lt;br /&gt;http://www.filefactory.com/file/301a8f/n/HM95w64_part2_rar&lt;br /&gt;http://www.filefactory.com/file/29d0e4/n/HM95w64_part3_rar&lt;br /&gt;http://www.filefactory.com/file/1f7bb3/n/HM95w64_part4_rar&lt;br /&gt;&lt;br /&gt;OR&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;http://rapidshare.com/files/135296344/HM95w64.part1.rar&lt;br /&gt;http://rapidshare.com/files/135296910/HM95w64.part2.rar&lt;br /&gt;http://rapidshare.com/files/135296987/HM95w64.part3.rar&lt;br /&gt;http://rapidshare.com/files/135296658/HM95w64.part4.rar&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Code:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;pass: &lt;span style="color: rgb(255, 0, 0);"&gt;heroturko.com &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;--------------------------------------------------------------------------------------------&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-7024209847393470"; google_ad_host = "pub-1599271086004685"; /* 468x60, criado 13/04/09 */ google_ad_slot = "2208111053"; google_ad_width = 468; google_ad_height = 60; //--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;---------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;Anim8or Executable&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SduoUY-PufI/AAAAAAAAAV0/ypbHGUMDEpk/s1600-h/anim8torlogovw7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 222px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SduoUY-PufI/AAAAAAAAAV0/ypbHGUMDEpk/s320/anim8torlogovw7.jpg" alt="" id="BLOGGER_PHOTO_ID_5322032452922751474" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SdupyNMeICI/AAAAAAAAAV8/JgIeIMtpAmk/s1600-h/00000000000000000000000.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SdupyNMeICI/AAAAAAAAAV8/JgIeIMtpAmk/s320/00000000000000000000000.jpg" alt="" id="BLOGGER_PHOTO_ID_5322034064668893218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;a style="font-weight: bold;" href="http://www.anim8or.com/download/animv095c.zip"&gt;Anim8or 095C &lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Face Robot 1.9&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZ2HEUtAg1I/AAAAAAAAAUU/ngoINFicYwI/s1600-h/6334.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 239px; height: 301px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZ2HEUtAg1I/AAAAAAAAAUU/ngoINFicYwI/s320/6334.gif" alt="" id="BLOGGER_PHOTO_ID_5304544444459025234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZ2GzZUyurI/AAAAAAAAAUM/6DkiMcmQRWE/s1600-h/13980_1_o.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZ2GzZUyurI/AAAAAAAAAUM/6DkiMcmQRWE/s320/13980_1_o.jpg" alt="" id="BLOGGER_PHOTO_ID_5304544153641859762" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ2GdxE7cPI/AAAAAAAAAUE/DRIScTweHa8/s1600-h/13980_2_o.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ2GdxE7cPI/AAAAAAAAAUE/DRIScTweHa8/s320/13980_2_o.jpg" alt="" id="BLOGGER_PHOTO_ID_5304543782060650738" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;SOFTIMAGE Face Robot 1.9&lt;/span&gt; introduces a new Autodesk® Maya® exporter that facilitates moving completed&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt; facial rigs and animation data from Face Robot into Maya. The interoperative workflow enhances pipeline export and custom data exchange, allowing artists to integrate facial rigs created in Face Robot into pipelines built on SOFTIMAGE|XSI® software, Autodesk Maya software, or between any other professional3D animation software packages. &lt;p&gt;&lt;span id="more-969"&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;Okay mates, I had the chance to get the version 1.9  &lt;span style="color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="font-weight: bold;"&gt;THERE IS NO CRACK.&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;  &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="font-weight: bold;"&gt;NÃO HÁ crack.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;So, I’m also waiting for a crack (the crack from the 1.8 allow to run the application but &lt;a style="background: transparent url(http://files.adbrite.com/mb/images/green-double-underline-006600.gif) repeat-x scroll center bottom; cursor: pointer; color: rgb(0, 102, 0); text-decoration: none; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; margin-bottom: -2px; padding-bottom: 2px;" name="AdBriteInlineAd_make" id="AdBriteInlineAd_make" target="_top"&gt;make&lt;/a&gt; it crash as soon as the application is loaded).&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Official Website&lt;/strong&gt;&lt;/p&gt; &lt;h6&gt;http://www.softimage.com/press/releases/2008/080410_facerobot19.aspx&lt;/h6&gt; &lt;p&gt;&lt;strong&gt;Face Robot 1.9 - Realistic 3D Facial Animation&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Introduces Autodesk Maya exporter to offer the fastest, most complete facial animation toolset for emotive performances&lt;/p&gt; &lt;p&gt;MONTRÉAL, Québec – April 10th 2008 – Softimage Co., a subsidiary of Avid Technology, Inc., today announced the availability of its 3D character facial animation technology, SOFTIMAGE® Face Robot® 1.9. SOFTIMAGE Face Robot enables professional 3D artists to create realistic human character facial animations quickly and easily, eliminating complex technical rigging steps. SOFTIMAGE Face Robot 1.9 is a complete technology that can scale to meet the needs of facilities varying in size and scope of project or game title.&lt;/p&gt; &lt;p&gt;SOFTIMAGE Face Robot 1.9 introduces a new Autodesk® Maya® exporter that facilitates moving completed facial rigs and animation data from Face Robot into Maya. The interoperative workflow enhances pipeline export and custom data exchange, allowing artists to integrate facial rigs created in Face Robot into pipelines built on SOFTIMAGE|XSI® software, Autodesk Maya software, or between any other professional3D animation software packages.&lt;/p&gt; &lt;p&gt;SOFTIMAGE Face Robot 1.9 introduces a new export system for Autodesk Maya software that allows artists to create a shape-based version of Face Robot deformers, and move it directly into Maya. This new feature builds on the recent addition of a new 23-part training video supplement, seven ready-to-use preset head models, and seamless operation with SOFTIMAGE|XSI software and its Crosswalk, MOTOR (motion transfer), Delta Referencing and Animation Layers.&lt;/p&gt; &lt;p&gt;“Face Robot allows us to really take full advantage of advanced facial rigging and facial-capture requirements that our clients send us,” said Stan Miskiewicz, Co-founder and President at Black Point Studios, San Francisco. “With the added Maya-exporter feature in Face Robot 1.9, this additional time-saving feature will allow us to deliver final production to our customers faster—and in this deadline-driven industry—that means a lot.”&lt;/p&gt; &lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;p&gt;&lt;strong&gt;Rapidshare :&lt;/strong&gt;&lt;code&gt; &lt;/code&gt;&lt;/p&gt; &lt;h6&gt;&lt;strong&gt;http://rapidshare.com/files/196192035/FaceRobot_1.9_QFE4_Win32.part1.rar&lt;br /&gt;http://rapidshare.com/files/196154538/FaceRobot_1.9_QFE4_Win32.part2.rar&lt;br /&gt;http://rapidshare.com/files/196105802/FaceRobot_1.9_QFE4_Win32.part3.rar&lt;br /&gt;http://rapidshare.com/files/196105805/FaceRobot_1.9_QFE4_Win32.part4.rar&lt;br /&gt;http://rapidshare.com/files/196154535/FaceRobot_1.9_QFE4_Win32.part5.rar&lt;/strong&gt;&lt;/h6&gt; &lt;h6  style="font-weight: bold; color: rgb(255, 0, 0);font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;code&gt;&lt;strong style="font-weight: normal;"&gt;Size :&lt;/strong&gt; 454 mb &lt;/code&gt;&lt;/span&gt;&lt;/h6&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;"Autodesk software digital sculpture"&lt;br /&gt;(Autodesk MudBox 2009 32Bit &amp;amp; 64Bit)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZygCOshX1I/AAAAAAAAATc/Aj-xeSfhgWE/s1600-h/post-435367-1223436665.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 226px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZygCOshX1I/AAAAAAAAATc/Aj-xeSfhgWE/s320/post-435367-1223436665.jpg" alt="" id="BLOGGER_PHOTO_ID_5304290421300617042" border="0" /&gt;&lt;/a&gt;&lt;img style="width: 420px; height: 325px;" src="http://image-7.verycd.com/4d973ec04f84eaada549b0274181b73e242439/start.1.jpg" alt="IPB Image" name="post_img" border="0" /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img style="width: 422px; height: 323px;" src="http://image-7.verycd.com/612dbbe96c9e1d10b6f6cbd6eccd8673248892/start.2.jpg" alt="IPB Image" name="post_img" border="0" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;English name: Autodesk MudBox 2009 32Bit &amp;amp; 64Bit&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;  Issue Time: 2008&lt;br /&gt;Producers and Distributors: Autodesk Autodesk&lt;br /&gt;Region: United States&lt;br /&gt;Introduction:&lt;br /&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;Designed by professional artists in the film, games, and design industries, Autodesk® Mudbox™ digital sculpting and texture painting software gives 3D modelers and texture artists the freedom to create without worrying about the technical details. &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 256.6MB&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E6%AC%A7%E7%89%B9%E5%85%8B%E6%95%B0%E5%AD%97%E9%9B%95%E5%88%BB%E8%BD%AF%E4%BB%B6%5D.Autodesk.MudBox.2009.32Bit.Incl.Patch-BAZUKA.rar%7C132692770%7Ceb5a9d1e01c79fdbdfd505baa27c2ba2%7Ch=FBCZQGTNZZGZ4VEZPPDWXK3PMNL7OTRQ%7C/" ed2k="ed2k://|file|%5B%E6%AC%A7%E7%89%B9%E5%85%8B%E6%95%B0%E5%AD%97%E9%9B%95%E5%88%BB%E8%BD%AF%E4%BB%B6%5D.Autodesk.MudBox.2009.32Bit.Incl.Patch-BAZUKA.rar|132692770|eb5a9d1e01c79fdbdfd505baa27c2ba2|h=FBCZQGTNZZGZ4VEZPPDWXK3PMNL7OTRQ|/"&gt;Autodesk.MudBox.2009.32Bit.Incl.Patch-BAZUKA.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;126.5MB&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;        &lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E6%AC%A7%E7%89%B9%E5%85%8B%E6%95%B0%E5%AD%97%E9%9B%95%E5%88%BB%E8%BD%AF%E4%BB%B6%5D.Autodesk.MudBox.2009.64Bit.Incl.Patch-BAZUKA.rar%7C136375699%7C7a712ccc031c15647bb41906379b948b%7Ch=G7TA3AM5NSGKK75ZCI7OXWL3LJKPA3VN%7C/" ed2k="ed2k://|file|%5B%E6%AC%A7%E7%89%B9%E5%85%8B%E6%95%B0%E5%AD%97%E9%9B%95%E5%88%BB%E8%BD%AF%E4%BB%B6%5D.Autodesk.MudBox.2009.64Bit.Incl.Patch-BAZUKA.rar|136375699|7a712ccc031c15647bb41906379b948b|h=G7TA3AM5NSGKK75ZCI7OXWL3LJKPA3VN|/"&gt;Autodesk.MudBox.2009.64Bit.Incl.Patch-BAZUKA.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;130.1MB&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;trueSpace 7.6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;"Enjoy a program of art to 3D modeling and animation, now completely free."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZhfmuwdMYI/AAAAAAAAARc/pW-0qrspf74/s1600-h/01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 188px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZhfmuwdMYI/AAAAAAAAARc/pW-0qrspf74/s320/01.jpg" alt="" id="BLOGGER_PHOTO_ID_5303093680219697538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZhfigzmQhI/AAAAAAAAARU/5WxQDjCgY-w/s1600-h/15018.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 225px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZhfigzmQhI/AAAAAAAAARU/5WxQDjCgY-w/s320/15018.png" alt="" id="BLOGGER_PHOTO_ID_5303093607755301394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZhfMXwxiPI/AAAAAAAAARM/ZU16P_BsUwQ/s1600-h/072608-1601-toolscodem3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 177px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZhfMXwxiPI/AAAAAAAAARM/ZU16P_BsUwQ/s320/072608-1601-toolscodem3.jpg" alt="" id="BLOGGER_PHOTO_ID_5303093227370416370" border="0" /&gt;&lt;/a&gt;trueSpace is a powerful 3D modeling and animation, with several years of tradition. Its first version was launched in 1994, and the program has been refined over time, slowly becoming one of the most respectable of its area. In 2008, the production company was acquired by Microsoft, and then the software is now distributed free.&lt;br /&gt;&lt;br /&gt;More for less&lt;br /&gt;&lt;br /&gt;Users of other programs for modeling now have a new and powerful option, without spending money. Any model quickly adapts to the simple interface of the software, which distributes its options and functions in an organized fashion and customizable. Moreover, even those who do not have any experience with this type of tool you may find interesting the possibility to edit pre-defined scenes.&lt;br /&gt;&lt;br /&gt;Detailed models in a program poderoso.O program accompanies an extensive library of forms and pre-fabricated scenes that can be selected and edited the way you want. Simply click one of the objects and, using one of several tools to select, modify specific parameters, or even add new properties to the model.&lt;br /&gt;&lt;br /&gt;The library of software functions is quite extensive, and has dozens of tools for modeling of all types, provided that enable the production of basic geometric shapes such as spheres, cubes, pyramids and logs, to those who edit existing objects, twisting, resizing, texturing, and even adding hair and tissue to the model selected.&lt;br /&gt;&lt;br /&gt;Immediate response&lt;br /&gt;&lt;br /&gt;A major attraction is the possibility of animation and rendering in real time. The effects of reflection, shadowing, bloom and antialiasing are produced while the user carries out its work, and physical properties can be added to objects, giving them weight, movement, and other characteristics. Restriction of flexion can be added to body by creating a "skeleton" for the virtual model.&lt;br /&gt;&lt;br /&gt;Develop three-dimensional objects with this free tool! A unique feature offered by the program is to work with other artists in real time, using space to create shared online. The degree of organization of these environments depends on the users who are working together, and the possibility of simultaneous introduction is interesting both for experienced modellers, who can compare and share knowledge and for beginners who can learn from experts.&lt;br /&gt;&lt;br /&gt;Many of the features offered by the program can be found in others of its class, such as Maya, 3ds Max and softimage. The big difference in this case is the price. A program with this number of resources is never free. So for those who work with 3D modeling and animation, trueSpace is more than an excellent choice: it is almost essential.&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;Free &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Size: 127 MB &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; System: Windows XP / Vista &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Company: Caligari&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;downloads:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;a style="font-weight: bold;" rel="nofollow" href="http://wareseeker.com/freeware/truespace-7.6/562742/"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span class="smirror"&gt;&lt;span class="mirror"&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a style="font-weight: bold;" href="http://www.caligari.com/products/trueSpace/ts5/Courses/WorkspaceOrganicModeling1.asp?Cate=Training&amp;amp;Subcate=Fundamental"&gt;training videos&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span class="smirror"&gt;&lt;span class="mirror"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;"CINEMA4D three-dimensional modeling" &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;(Maxon CINEMA 4D R10 Architecture Edition) Architect Edition&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXGzJYVOFI/AAAAAAAAAPs/ZqtVZsoL8BQ/s1600-h/Cinema4d.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 277px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXGzJYVOFI/AAAAAAAAAPs/ZqtVZsoL8BQ/s320/Cinema4d.JPG" alt="" id="BLOGGER_PHOTO_ID_5302362718292228178" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZXHGA0H4TI/AAAAAAAAAP0/V1u6vkIeN94/s1600-h/uv_e.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 245px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZXHGA0H4TI/AAAAAAAAAP0/V1u6vkIeN94/s320/uv_e.jpg" alt="" id="BLOGGER_PHOTO_ID_5302363042410389810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXGafTJnbI/AAAAAAAAAPk/tBUngdvOIAs/s1600-h/post-435367-1187008953.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 223px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXGafTJnbI/AAAAAAAAAPk/tBUngdvOIAs/s320/post-435367-1187008953.png" alt="" id="BLOGGER_PHOTO_ID_5302362294679346610" border="0" /&gt;&lt;/a&gt;CINEMA 4D R10 Architect Edition:&lt;br /&gt;&lt;br /&gt;When you have completed the final design, now you need to do some good-looking picture for the introduction program.&lt;br /&gt;CINEMA 4D R10 Architecture Edition version provides all of the architect for your building model plan to create outstanding effects and animation tools needed.&lt;br /&gt;The upper reaches of the documents CAAD software can seamlessly access a wide range of tools and a comprehensive library of pre-fabricated module for your life Tim.&lt;br /&gt;A large number of options used to calculate the effect of a particular picture. Such as cartoon rendering module can be used to create a line of text or style Sketch, Advanced Render module can be used for photo-rendering, as a result of the use of thermal radiation algorithm (Global Illumination) unique simulation can diffuse light.&lt;br /&gt;&lt;br /&gt;File:&lt;br /&gt;&lt;br /&gt;Architects use visualization performance version of the first step is to import your documents to the CAAD in CINEMA 4D, through export your CAD environment (Allplan,, ArchiCAD or VectorWorks) model in C4D format directly introduced to complete this step are very easy.&lt;br /&gt;When you follow the model of change can also be easily transferred to the CINEMA 4D, no matter whether you move a wall, add, or delete a window, eXchange plug-ins can automatically identify these changes in order to automatically update the final results.&lt;br /&gt;CINEMA 4D objects in XML format through the same shift in Allplan. You can use the material conversion plug-in to automatically convert high-end materials C4D materials for CAD.&lt;br /&gt;You have already completed the first step in visual performance, which is like in a few simple "1-2-3."&lt;br /&gt;&lt;br /&gt;Prefabricated Library:&lt;br /&gt;&lt;br /&gt;Architect Edition includes a wide range of model libraries and library materials, architects need to create beauty through their performance of construction. The interior has a large number of model-base, many are designed by top designers, these models can also be widely applied to other application software.&lt;br /&gt;All models are being optimized for CINEMA 4D, only the use of high-end materials to achieve beautiful rendering. By optimizing each model geometry, so that while retaining full details under the premise of using the least memory, which means that a total of 56 packages of office equipment, only 100,000 polygons, only takes up less than 3M memory!&lt;br /&gt;&lt;br /&gt;Virtual Walkthrough:&lt;br /&gt;&lt;br /&gt;CINEMA 4D Architecture Edition architects exciting version of one of the functions are virtual roaming plug, which can operate an interactive tour of your building model.&lt;br /&gt;Virtual Walkthrough tool contains a smart collision detection system for mouse and keyboard users to easily walk through buildings. Collision detection can quickly add objects from the independent or removed (for example: a piece of glass), adjustable height and a high degree of functionality allows you to climb the stairs.&lt;br /&gt;Virtual roaming collision orbit tool allows users to create automatic building roaming, of course, which will be very perfect collision detection. Collision orbit collision detection tools can keep the camera in the building when not roaming the building walls and interspersed happen.&lt;br /&gt;These tools of the camera path can be recorded and used in the late animation rendering, this is a true browser animation to create the perfect tool.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CINEMA 4D: a strong, professional, easy-to-use 3D software&lt;br /&gt;No. 10 on behalf of products, the outstanding performance of 20 years&lt;br /&gt;&lt;br /&gt;Cinema 4D software Maxon are proud masterpiece. This is a powerful dysfunction is extremely easy to operate software. The launch of the software, since the 2004 version of the introduction of R9, greatly improving its function, has aroused great concern to the industry and countless praise by the industry as "a new generation of three-dimensional animation software," and began to apply the substantial large Medium category. In 2006 the latest version of the introduction of R10, but also by the vast numbers of users as "escalation of the revolutionary." Now, no matter what you are shooting film, television, game development, medical imaging, industrial, architectural design, print design or web graphics, Cinema4D all its rich tool kit to bring you more than any other 3D software help and more efficiency.&lt;br /&gt;&lt;br /&gt;With the well known like other 3D software (such as Maya, Softimage XSI, 3D Max, etc.), Cinema 4D with the same high-end 3D animation software all the features. The difference is in the R &amp;amp; D process, Cinema 4D engineers pay more attention to the smooth flow of work, comfort, reasonable, easy-to-use and efficient. Therefore, the use of Cinema 4D will give designers creative design is very easy and pleasant, pleasing, in the use of the process more user-friendly, have more energy at creation, and even new users will feel the Cinema 4D very easy to use.&lt;br /&gt;&lt;br /&gt;Chinese name: CINEMA4D three-dimensional modeling&lt;br /&gt;English name: Maxon CINEMA 4D R10 Architecture Edition&lt;br /&gt;Resources Format: CD-ROM image&lt;br /&gt;Version: Architect Edition&lt;br /&gt;Issue Time: 2007&lt;br /&gt;Producers and Distributors: Maxon&lt;br /&gt;Region: United States&lt;br /&gt;Introduction:&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;940.2MB&lt;/span&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5BCINEMA4D.%E4%B8%89%E7%BB%B4%E5%BB%BA%E6%A8%A1%5D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.iso%7C985837568%7Cb937d56afe13d0a8c45c82f2c4102429%7Ch=G5NLLRE3SJ4VBWWYWMOKSBWTBDLMIOII%7C/" ed2k="ed2k://|file|%5BCINEMA4D.%E4%B8%89%E7%BB%B4%E5%BB%BA%E6%A8%A1%5D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.iso|985837568|b937d56afe13d0a8c45c82f2c4102429|h=G5NLLRE3SJ4VBWWYWMOKSBWTBDLMIOII|/"&gt;[CINEMA4D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.iso&lt;/a&gt;&lt;/span&gt;  &lt;span style="font-weight: bold;font-size:100%;" &gt;940.2MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;                &lt;a href="ed2k://%7Cfile%7C%5BCINEMA4D.%E4%B8%89%E7%BB%B4%E5%BB%BA%E6%A8%A1%5D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.nfo%7C9997%7C8e47b2411d0bc6f65c43cd13fa75493d%7Ch=GJHCKJDDAW5GFYXQKBNV6VQEUNNRTOJL%7C/" ed2k="ed2k://|file|%5BCINEMA4D.%E4%B8%89%E7%BB%B4%E5%BB%BA%E6%A8%A1%5D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.nfo|9997|8e47b2411d0bc6f65c43cd13fa75493d|h=GJHCKJDDAW5GFYXQKBNV6VQEUNNRTOJL|/"&gt;[CINEMA4D.TLF-SOFT-Maxon.CINEMA.4D.R10.Architecture.Edition-SHooTERS.nfo&lt;/a&gt;&lt;/span&gt;  &lt;span style="font-weight: bold;font-size:100%;" &gt;9.8KB&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Autodesk MotionBuilder 2009 - Crack Incluso&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZWGfDuRu7I/AAAAAAAAAN0/LAS6KqUr-XU/s1600-h/autodeskda0.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 204px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZWGfDuRu7I/AAAAAAAAAN0/LAS6KqUr-XU/s320/autodeskda0.jpg" alt="" id="BLOGGER_PHOTO_ID_5302292004432100274" border="0" /&gt;&lt;/a&gt;&lt;span style="color:black;"&gt;O software Autodesk® MotionBuilder® 3D oferece um conjunto poderoso de ferramentas altamente produtivas para a animação em tempo real de personagens 3D para jogos, cinema, televisão e multimídia. O MotionBuilder proporciona aos animadores e diretores técnicos a possibilidade de editar e exibir animações em tempo real, além de um ambiente não linear para editoração 3D e ferramentas para personalizar e ampliar os recursos do software. Por ser uma das tecnologias CG em tempo real líder da indústria, o MotionBuilder possibilita o processamento de cinematografia virtual, permitindo que diretores e cinegrafistas dirijam de forma interativa a câmera virtual com a mesma liberdade de uma tomada ao vivo.&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color:black;"&gt;O software Autodesk® MotionBuilder® 3D oferece um conjunto poderoso de ferramentas altamente produtivas para a animação em tempo real de personagens 3D para jogos, cinema, televisão e multimídia. O MotionBuilder proporciona aos animadores e diretores técnicos a possibilidade de editar e exibir animações em tempo real, além de um ambiente não linear para editoração 3D e ferramentas para personalizar e ampliar os recursos do software. Por ser uma das tecnologias CG em tempo real líder da indústria, o MotionBuilder possibilita o processamento de cinematografia virtual, permitindo que diretores e cinegrafistas dirijam de forma interativa a câmera virtual com a mesma liberdade de uma tomada ao vivo.&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="float: left; color: rgb(255, 0, 0); font-weight: bold; font-family: arial;"&gt;&lt;strong&gt;File size: &lt;/strong&gt;&lt;/div&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;font-family:arial;" &gt;  1,1 Gb                  &lt;/span&gt;                                      &lt;div style="float: left; color: rgb(255, 0, 0); font-weight: bold; font-family: arial;"&gt;&lt;strong&gt;Formato: &lt;/strong&gt;&lt;/div&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;font-family:arial;" &gt; Iso&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left; font-weight: bold; font-family: arial; color: rgb(255, 0, 0);"&gt; .iso&lt;br /&gt;&lt;div style="float: left;"&gt;&lt;strong&gt;Número de Mídias: &lt;/strong&gt;&lt;/div&gt; 1 DVD&lt;br /&gt;&lt;/div&gt;                                                         &lt;div style="float: left; font-weight: bold; font-family: arial; color: rgb(255, 0, 0);"&gt;&lt;strong&gt;Idioma: &lt;/strong&gt;&lt;/div&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-family:arial;" &gt;  Inglês&lt;br /&gt;&lt;br /&gt;megaupload:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://www.megaupload.com/?d=ENPAR4KL" target="_blank"&gt;PARTE 01&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://www.megaupload.com/?d=57EKECEZ" target="_blank"&gt;PARTE 02&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://www.megaupload.com/?d=UNCM1TWH" target="_blank"&gt;PARTE 03&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;bitroad&lt;/span&gt;:&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://bitroad.net/download/5cf70e32509/%5Bwww.therebels.de.edimar-cs%5Dmbuilder2k9.iso.001.html" target="_blank"&gt;PARTE 01&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://bitroad.net/download/e8baaf246494/%5Bwww.therebels.de.edimar-cs%5Dmbuilder2k9.iso.002.html" target="_blank"&gt;PARTE 02&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://bitroad.net/download/09dd48580964/%5Bwww.therebels.de.edimar-cs%5Dmbuilder2k9.iso.003.html" target="_blank"&gt;PARTE 03&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);font-family:arial;font-size:100%;"  &gt;megaupload&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;a href="http://www.megaupload.com/pt/?d=G9GDAWRL" target="_blank"&gt;DOWNLOAD FULL&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:180%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;(SOFTIMAGE.XSI.v7.0.609 )&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZWAQLKbQzI/AAAAAAAAANs/_HsyXvTq178/s1600-h/post-351050-1218642624.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 110px; height: 129px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZWAQLKbQzI/AAAAAAAAANs/_HsyXvTq178/s320/post-351050-1218642624.jpg" alt="" id="BLOGGER_PHOTO_ID_5302285151661409074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZV7c1OYUTI/AAAAAAAAANk/NgBlft0QqCk/s1600-h/post-351050-1218644179.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 227px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZV7c1OYUTI/AAAAAAAAANk/NgBlft0QqCk/s320/post-351050-1218644179.jpg" alt="" id="BLOGGER_PHOTO_ID_5302279871552573746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZV4ARSAYhI/AAAAAAAAANc/Zd13LHNu1LI/s1600-h/post-351050-1218642882.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 195px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZV4ARSAYhI/AAAAAAAAANc/Zd13LHNu1LI/s320/post-351050-1218642882.jpg" alt="" id="BLOGGER_PHOTO_ID_5302276082332885522" border="0" /&gt;&lt;/a&gt;GIGACORE II ARCHITECTURE&lt;br /&gt;&lt;br /&gt;With the development of ICE for XSI 7, the core architecture of XSI went through a major revision. The new core, GigaCore II, has been engineered to provide stable and fast performance for ICE. It is fully multi-threaded and 64-bit, allowing users to scale the performance of XSI efficiently by adding more cores to a system.&lt;br /&gt;&lt;br /&gt;LIGHTING &amp;amp; RENDERING&lt;br /&gt;&lt;br /&gt;Integrated mental ray 3.6 Renderer - XSI 7.0 integrates the award-winning mental ray renderer, now at version 3.6. This update adds new controls for final gathering and displacement rendering, as well as options for optimizing and accelerating global illumination, and global ambient occlusion settings.&lt;br /&gt;&lt;br /&gt;Rendering features added:&lt;br /&gt;&lt;br /&gt;* Importons - Importons are photon particles emitted from the camera (instead of a light source). mental ray uses these photon particles to calculate how important a photon is for the illumination of an image. With this technique, you get a lighter photon map and faster rendering as photon lookup is optimized.&lt;br /&gt;* Stand-ins - Object render archives (also known as mental ray assemblies or stand-ins) provide a method of offloading assets so that they can be loaded and unloaded, on-demand, at render time. The object render archive file is loaded into the render as an encapsulated "sub-scene" which can be unloaded automatically if mental ray starts to run low on physical memory. This reduces memory consumption and allows for faster rendering times. Stand-ins are particularly useful for assembling cumulatively large and detailed scenes such as cityscapes, dense forests of trees, and even crowds of animated characters.&lt;br /&gt;&lt;br /&gt;* New Final Gathering Algorithm "Exact" mode - Exact mode bypasses the final gathering point cache entirely and always computes the full final gathering solution for every sample. This mode will yield more accurate and superior quality results because none of the final gathering points are derived by interpolating values from an initial cache of final gathering points.&lt;br /&gt;* Auto-Configuring BSP 2 Raytracing Acceleration - The BSP2 raytracing acceleration technique is the next generation BSP algorithm used by mental ray. It was developed, primarily, for the efficient rendering of scenes with large BSP trees and is required for rendering scenes with stand-ins (also known as mental ray assemblies). It is also auto-configuring so the user does not have to setup complicated BSP options anymore.&lt;br /&gt;* Irradiance Particles - The new mental ray irradiance particles algorithm provides a method of calculating global illumination using importons.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;469.7MB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E9%AB%98%E7%AB%AF%E4%B8%89%E7%BB%B4%E5%88%B6%E4%BD%9C.XSI.7.0%5D.SOFTIMAGE.XSI.v7.0.609.0.Win32-NoPE.zip%7C492510258%7C6a9cc0d4cfcc44495f65048b8ca11aa3%7Ch=USIIO2ZAUQ75WZC3NHZN345GFIOXO5EI%7C/" ed2k="ed2k://|file|%5B%E9%AB%98%E7%AB%AF%E4%B8%89%E7%BB%B4%E5%88%B6%E4%BD%9C.XSI.7.0%5D.SOFTIMAGE.XSI.v7.0.609.0.Win32-NoPE.zip|492510258|6a9cc0d4cfcc44495f65048b8ca11aa3|h=USIIO2ZAUQ75WZC3NHZN345GFIOXO5EI|/"&gt;XSI.7.0].SOFTIMAGE.XSI.v7.0.609.0.Win32-NoPE.zip&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; 469.7MB&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;"Three-dimensional animation" &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;(NewTek Lightwave 3D v9.6) [package]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZMzv00BbRI/AAAAAAAAAMk/Xia1_bUBrgA/s1600-h/09012122542f4fdad59ee8838f.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 277px; height: 285px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZMzv00BbRI/AAAAAAAAAMk/Xia1_bUBrgA/s320/09012122542f4fdad59ee8838f.jpg" alt="" id="BLOGGER_PHOTO_ID_5301638083068914962" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZM37Bsh_9I/AAAAAAAAANM/rtUBzn3SP-E/s1600-h/pencils.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 224px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZM37Bsh_9I/AAAAAAAAANM/rtUBzn3SP-E/s320/pencils.jpg" alt="" id="BLOGGER_PHOTO_ID_5301642673552228306" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZM3sX90cVI/AAAAAAAAANE/1oYS4ykMgbs/s1600-h/whisky.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZM3sX90cVI/AAAAAAAAANE/1oYS4ykMgbs/s320/whisky.jpg" alt="" id="BLOGGER_PHOTO_ID_5301642421832282450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZM3XajWxwI/AAAAAAAAAM8/ITxH23XqIaA/s1600-h/town_lg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 207px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZM3XajWxwI/AAAAAAAAAM8/ITxH23XqIaA/s320/town_lg.jpg" alt="" id="BLOGGER_PHOTO_ID_5301642061749339906" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZM3BnREB3I/AAAAAAAAAM0/hN8kpSvuHYQ/s1600-h/96female_lg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 320px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZM3BnREB3I/AAAAAAAAAM0/hN8kpSvuHYQ/s320/96female_lg.jpg" alt="" id="BLOGGER_PHOTO_ID_5301641687205152626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZM2puSuNgI/AAAAAAAAAMs/pU6wJ-RQngA/s1600-h/car02_lg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 134px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZM2puSuNgI/AAAAAAAAAMs/pU6wJ-RQngA/s320/car02_lg.jpg" alt="" id="BLOGGER_PHOTO_ID_5301641276774299138" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZMzv00BbRI/AAAAAAAAAMk/Xia1_bUBrgA/s1600-h/09012122542f4fdad59ee8838f.jpg"&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt; &lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;"&gt;"Tridimensional animação" (NewTek Lightwave 3D v9.6) [pacote]&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;div style="font-weight: normal;" id="result_box" dir="ltr"&gt;Os Estados Unidos desenvolveram por NewTek's Lightwave 3D é um custo-eficaz animação tridimensional software. É muito poderoso, é o da indústria um dos poucos tridimensional animação software vários heavyweight um.&lt;br /&gt;&lt;br /&gt;Lightwave 3D a partir do início de interessante AMIGA, desenvolvimento para esse dia tornou-se uma muito poderosa animação tridimensional software, é largamente utilizada em filmes, televisão, jogos, internet, publicidade, impressão, animações e outros campos. Sua simples, fácil de aprender e usar, em aspectos biológicos de modelagem e animação personagem poderoso disfunção; luz baseados em tecnologias de rastreamento, tais como a energia solar, tornando a transmissão de módulo, tornando-a perfeita qualidade de renderização alguns fazem. Excelente performance para sua produção de efeitos especiais popular video game empresas e criadores de todas as idades. Hollywood filmes populares momentâneas "TITANIC", em um detalhado modelo realista do casco, "planeta vermelho" do filme de efeitos especiais e "Dino Crisis 2", "Resident Evil - Code Veronika" e muitos outros clássicos por Lightwave 3D Game Development produzido.&lt;br /&gt;&lt;br /&gt;A nova versão do Lightwave 3D 9 ganhou uma série de técnicas internacionais prêmios Emmy, muitos dos mais quentes de hoje Hollywood filmes como "300 Heróis", "Poseidon", "O Código Da Vinci", "X-Man" X-Men artigo 1 , 2,3 set, "Blade" Blade 1,2,3 conjunto, "Contato" tocar o futuro ", depois de amanhã" depois de amanhã, "Garfield" Garfield, "Hellboy" inferno para Vendetta, "Spider-Man 2 "Homem-Aranha n º 2 set," Van Helsing "Van Helsing ... e outras obras, são um grande número de aplicações Lightwave 3D software tecnologia para completar a animação e efeitos visuais. Além disso, Lightwave 3D 9 é usado para um grande número de costas TV, jogos de vídeo, de arquitectura paisagística, impressão gráfica, design produto industrial e outras áreas mostrar .... A aplicação pode ser dito que a profundidade e amplitude das mais poderosas ferramentas para animação efeitos módulo.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;-------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;"Three-dimensional animation"&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;(NewTek Lightwave 3D v9.6) [package]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;The United States developed by NewTek's LightWave 3D is a cost-effective three-dimensional animation software. It is very powerful, is the industry's one of the few three-dimensional animation software several heavyweight one.&lt;br /&gt;&lt;br /&gt;LightWave 3D from the beginning of interesting AMIGA, development to this day has become a very powerful three-dimensional animation software, is widely used in film, television, games, web, advertising, printing, animation and other fields. Its simple, easy to learn and use, in the biological aspects of modeling and character animation powerful dysfunction; light-based tracking technologies such as solar energy transmission of the rendering module, making it the perfect rendering quality of a few do. Excellent performance for its popular video special effects production companies and game developers of all ages. Momentary popular Hollywood blockbusters "TITANIC", in a detailed realistic model of the hull, "RED PLANET" of film special effects and "Dino Crisis 2", "Resident Evil - Code Veronika" and many other classics by LightWave 3D Game Development produced.&lt;br /&gt;&lt;br /&gt;The new version of LightWave 3D 9 won a number of international technical Emmy awards, many of today's hottest Hollywood movies such as "Heroes 300," "Poseidon," "The Da Vinci Code", "X-Man" x-Men article 1,2,3 set, "Blade" Blade 1,2,3 set, "Contact" touch the future, "The Day after Tomorrow" after tomorrow, "Garfield" Garfield, "Hellboy" hell for Vendetta, "Spider -Man 2 "Spider-Man No. 2 set," Van Helsing "Van Helsing ... and other works, are a large number of applications LightWave 3D software technology to complete the animation and visual effects. Moreover, LightWave 3D 9 is used for a large number of back TV, video games, architectural landscape, print graphics, industrial product design and other fields show .... Application can be said that the depth and breadth of the most powerful tools for animation effects module.&lt;/div&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 152.4MB&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E5%8A%A8%E7%94%BB%E5%88%B6%E4%BD%9C%5D.NewTek.LightWave.3D.v9.6.Windows-XFORCE.rar%7C159752882%7C738e5cb92d968c09ca6967d77f957410%7Ch=5SVHXVGTJ24EQYJ6SSLHHJCCO36TTQNE%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E5%8A%A8%E7%94%BB%E5%88%B6%E4%BD%9C%5D.NewTek.LightWave.3D.v9.6.Windows-XFORCE.rar|159752882|738e5cb92d968c09ca6967d77f957410|h=5SVHXVGTJ24EQYJ6SSLHHJCCO36TTQNE|/"&gt;NewTek.LightWave.3D.v9.6.Windows-XFORCE.rar&lt;/a&gt;&lt;/span&gt; 152.4MB&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;FaceGen Modeller 3.1.4&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZDdoVzQgqI/AAAAAAAAAKE/7scceoy9L1c/s1600-h/face_gen%2B3.1.4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 245px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZDdoVzQgqI/AAAAAAAAAKE/7scceoy9L1c/s320/face_gen%2B3.1.4.jpg" alt="" id="BLOGGER_PHOTO_ID_5300980446531715746" border="0" /&gt;&lt;/a&gt;FaceGen Modeller description&lt;br /&gt;FaceGen Modeller - create realistic human faces in 3D, at random or from your own photos.&lt;br /&gt;FaceGen Modeller is a great program that lets you create realistic human faces in 3D, at random or from your own photos.&lt;br /&gt;&lt;br /&gt;With FaceGen Modeller you can edit faces with 150 controls including age, race and gender. Apply animation morphs for expressions and phonemes.&lt;br /&gt;&lt;br /&gt;FaceGen Modeller lets you export your work to various 3D file formats.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Here are some key features of "FaceGen Modeller ":&lt;br /&gt;&lt;br /&gt;· Instant, realistic face creation:&lt;br /&gt;&lt;br /&gt;Generate realistic faces at random for any race, gender and adult age group.&lt;br /&gt;Easily create faces from one or more photographs.&lt;br /&gt;Over 50 symmetric and 25 asymmetric shape controls.&lt;br /&gt;Over 30 coloring (texture) controls.&lt;br /&gt;Quickly shape faces to match almost any&lt;br /&gt;adult human face.&lt;br /&gt;Apply detailed skin textures.&lt;br /&gt;&lt;br /&gt;· Flexible import options:&lt;br /&gt;&lt;br /&gt;Match faces to your photographs.&lt;br /&gt;Bring in your own head mesh and hairstyle models using the FaceGen Customizer.&lt;br /&gt;Import your own texture images onto any object.&lt;br /&gt;&lt;br /&gt;· Flexible export options:&lt;br /&gt;&lt;br /&gt;Apply your face to any of our hi-res, med-res and lo-res meshes.&lt;br /&gt;Or apply your face to your own mesh and UV layout using the FaceGen Customizer.&lt;br /&gt;Save your faces in the FaceGen FG format and apply them later to any mesh.&lt;br /&gt;Export models to 3DS, Maya ASCII (ma), Lightwave 6 (LWO), OBJ, XSI, VRML1 and VRML97.&lt;br /&gt;Export texture maps to BMP, JPEG, TGA and TIFF.&lt;br /&gt;Transform the coordinate system of your exports.&lt;br /&gt;&lt;br /&gt;· Instant Animatability:&lt;br /&gt;Comes with 36 expressions, phonemes and modifiers.&lt;br /&gt;Blendshapes appear automatically in Maya.&lt;br /&gt;Endomorphs appear automatically in Lightwave and are easily hooked up in MotionBuilder or any other application that reads LWO files.&lt;br /&gt;Morph targets appear automatically in Softimage 3D and XSI.&lt;br /&gt;Morph targets are batch exported in a single command for users of Max (via OBJ or 3DS), and for any other application that reads OBJ, 3DS or VRML1/97.&lt;br /&gt;Animation morphs are mesh-specific and are not included with some of the add-on meshes.&lt;/span&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/106012249/FGM_3.1.2.rar" target="_blank"&gt;download from rapid share&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Faceworx 1.0&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY7ueAfhdUI/AAAAAAAAAHc/sDS55IGsvPU/s1600-h/Faceworx_1879g.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY7ueAfhdUI/AAAAAAAAAHc/sDS55IGsvPU/s320/Faceworx_1879g.jpg" alt="" id="BLOGGER_PHOTO_ID_5300436010757354818" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;" class="f11_b5"&gt;&lt;span class="f11_b4_desc"&gt;Descrição&lt;/span&gt;     &lt;/span&gt;&lt;div id="HOTWordsTxt" name="HOTWordsTxt"&gt;&lt;span class="f11_b5"&gt;Solução para criação de um modelo tridimensional de cabeça a partir de duas fotografias, sendo uma do rosto da pessoa e outra do perfil. O programa faz automaticamente contorno de boca, nariz, olhos e outras características do rosto.&lt;/span&gt;&lt;/div&gt;&lt;span class="f11_b5"&gt;                                  &lt;span class="f11_b4_desc"&gt;Sistemas compatíveis&lt;/span&gt;     Windows XP&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Description &lt;/span&gt;&lt;br /&gt;Solution for creating a three-dimensional model of the head from two photos, one face of the person and the other in profile. The program automatically contour of the mouth, nose, eyes and other features of the face.&lt;br /&gt;Windows XP compatible systems&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;17.8MB&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://www.4shared.com/file/24920890/658e4942/face_LOOXIS_Faceworx.html?err=no-sess" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;"Create 3D models, animations and even professional games with this complete tool and free."&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYyNWz2DrkI/AAAAAAAAAFM/kTM-PLt8JoA/s1600-h/splash.jpg.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SYyNWz2DrkI/AAAAAAAAAFM/kTM-PLt8JoA/s320/splash.jpg.png" alt="" id="BLOGGER_PHOTO_ID_5299766284521811522" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: normal;"&gt;Profissionais que editam 3D sempre tiveram uma grande dor de cabeça: o custo dos softwares. Preços astronômicos acabavam por impedir até mesmo que estudantes pudessem desenvolver suas habilidades em casa, sem contar com uma ferramenta de qualidade.&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Porém, esse quadro começa a mudar. Blender é um modelador 3D gratuito, de código aberto, que tem tantas funcionalidades quanto os grandes concorrentes pagos, oferecendo assim uma alternativa de custo zero tanto para empresas quanto para usuários caseiros.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;A interface do programa difere um pouco em relação à grande maioria de softwares do gênero, o que pode acarretar uma dificuldade inicial de aprendizado por parte do usuário, porém, caso você fale inglês, basta acessar os tutoriais do site oficial&lt;span style="font-weight: bold;"&gt;.&lt;br /&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left; font-weight: normal;"&gt;&lt;br /&gt;Professionals who edit 3D always had a big headache: the cost of software. Prices finished by astronomical prevent even that students could develop their skills at home, without a tool of quality.&lt;br /&gt;&lt;br /&gt;However, this scenario is changing. Blender is a 3D modeler free, open source, which has as many features as the major competitors paid, providing a zero-cost alternative for both companies and for home users.&lt;br /&gt;&lt;br /&gt;The interface of the program differs somewhat for the vast majority of software of its kind, which can entail the initial difficulty of learning by the user, but if you speak English, just visit the official website of tutorials.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Supported formats:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt; To save and open your files, the program supports a wide variety of popular files, including TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI e Quicktime GIF, TIFF, PSD, MOV, entre os 2D, e 3D Studio, AC3D, COLLADA, DEC, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, Wavefront, X3D Extensible 3D e xfig export.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;font-size:130%;" &gt;.rar 9,95 MB&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;a href="http://www.4shared.com/file/84793233/c55096e3/Blender_248a.html?dirPwdVerified=6502d32e" target="_blank"&gt;download from 4share&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Autodesk 3ds Max 2009 Service Pack 1&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYoFhXzeKRI/AAAAAAAAAEE/R_tawKXxRYE/s1600-h/maxservicepack1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 129px; height: 160px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SYoFhXzeKRI/AAAAAAAAAEE/R_tawKXxRYE/s320/maxservicepack1.jpg" alt="" id="BLOGGER_PHOTO_ID_5299053982438533394" border="0" /&gt;&lt;/a&gt;Autodesk lançou um Service Pack para Max 2009 que corrige uma série de questões.&lt;br /&gt;&lt;br /&gt;Autodesk 3ds Max 2009 Service Pack 1 inclui uma série de correções para o Autodesk 3ds Max 2009 de várias áreas funcionais, incluindo bípede, Customer Error Reports (CER), atributos personalizados, Edit Normal Modifier, FBX \ Revit ® Shaders, Hair, Inverse Kinematics, Materials, Network / Command Line Rendering, Particles, Performance, Render Elements, Render a Texture, Revit Import, SDK, Spline Mapping, SteeringWheels ™, ViewCube ™, Viewport e XRefs.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;Autodesk has released a Service Pack for Max 2009 that fixes a number of issues.&lt;br /&gt;&lt;br /&gt;Autodesk 3ds Max 2009 Service Pack 1 includes a number of fixes for Autodesk 3ds Max 2009 across several functional areas, including Biped, Customer Error Reports (CER), Custom Attributes, Edit Normal Modifier, FBX\Revit® Shaders , Hair, Inverse Kinematics, Materials, Network/Command Line Rendering, Particles, Performance, Render Elements, Render to Texture, Revit Import, SDK, Spline Mapping, SteeringWheels™, ViewCube™, Viewport and XRefs.&lt;div style="text-align: center; font-family: arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://images.autodesk.com/adsk/files/3dsmax2009_sp1.zip"&gt;3dsmax2009_sp1.zip&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://images.autodesk.com/adsk/files/3dsmax_2009_sp1_readme.pdf"&gt;readme.pdf&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Portable 3D Studio Max 2008&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYoDBcKY7UI/AAAAAAAAAD8/nO0y_mOhy-U/s1600-h/3DSMAX2008p.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 138px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYoDBcKY7UI/AAAAAAAAAD8/nO0y_mOhy-U/s320/3DSMAX2008p.jpg" alt="" id="BLOGGER_PHOTO_ID_5299051234829331778" border="0" /&gt;&lt;/a&gt;Autodesk ® 3ds Max ® software é uma poderosa e integrada de modelagem em 3D, animação, renderização e aplicação. Seu fácil de aprender ambiente permite aos artistas rapidamente rampa até à produção. 3ds Max é utilizado por artistas de cinema e de vídeo, jogo programadores, designers multimédia (impresso e web), a concepção visualização profissionais, entusiastas e 3D para alcançar resultados impressionantes em menos tempo. 3ds Max é o líder em animação 3D para jogos desenvolvimento, design visualization, efeitos visuais, e educação.&lt;br /&gt;Criar uma rica e complexa concepção visualização. Gerar realista caracteres para um início de vendas jogo. Trazer efeitos 3D ao grande ecrã. Autodesk ® 3ds Max ® 2008 de modelagem em 3D, animação e renderização softwares ajuda concepção visualização profissionais, jogo programadores, artistas e efeitos visuais maximizar a sua produtividade através da racionalização dos processos de trabalho com cenas complexas.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;Autodesk® 3ds Max® software is a powerful, integrated 3D modeling, animation, and rendering application. Its easy-to-learn environment enables artists to quickly ramp up for production. 3ds Max is used by film and video artists, game developers, multimedia designers (print and web), design visualization professionals, and 3D enthusiasts to achieve stunning results in less time. 3ds Max is the leader in 3D animation for game development, design visualization, visual effects, and education.&lt;br /&gt;Create rich and complex design visualization. Generate realistic characters for a top-selling game. Bring 3D effects to the big screen. Autodesk® 3ds Max® 2008 3D modeling, animation, and rendering software helps design visualization professionals, game developers, and visual effects artists maximize their productivity by streamlining the process of working with complex scenes.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/64304950/Portable_3DS_MAX_2008_www.Gold4Rum.net.part1.rar.html"&gt;http://rapidshare.com/files/64304950/Portable_3DS_MAX_2008_www.Gold4Rum.net.part1.rar.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/64342470/Portable_3DS_MAX_2008_www.Gold4Rum.net.part2.rar.html"&gt; http://rapidshare.com/files/64342470/Portable_3DS_MAX_2008_www.Gold4Rum.net.part2.rar.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Autodesk 3ds Max Design 2009&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYoBp2NenVI/AAAAAAAAAD0/8hAtm0-PNxA/s1600-h/3ds%2Bmax%2Bdesign%2B2009.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 300px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYoBp2NenVI/AAAAAAAAAD0/8hAtm0-PNxA/s320/3ds%2Bmax%2Bdesign%2B2009.jpg" alt="" id="BLOGGER_PHOTO_ID_5299049729993121106" border="0" /&gt;&lt;/a&gt;Autodesk 3ds Max Design 2009 - 913,89 Mb&lt;br /&gt;&lt;br /&gt;Explorar, validar e comunicar as suas ideias com o Autodesk ® 3ds Max ® Design, um software abrangente de modelagem em 3D, animação e renderização solução concebida para apoiar a forma como designers e especialistas visualização trabalho: criativamente, iterativamente, e através de múltiplas aplicações de software.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;Autodesk 3ds Max Design 2009 - 913.89 Mb&lt;br /&gt;&lt;br /&gt;Explore, validate, and communicate your ideas with Autodesk® 3ds Max® Design software—a comprehensive 3D modeling, animation, and rendering solution designed to support the way designers and visualization experts work: creatively, iteratively, and across multiple software applications.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;download from Rapidshare&lt;br /&gt;&lt;br /&gt;http://rapidshare.com/files/107947282/Autodesk3dsMaxDesign2009.part01.rar&lt;br /&gt;http://rapidshare.com/files/107947732/Autodesk3dsMaxDesign2009.part02.rar&lt;br /&gt;http://rapidshare.com/files/107948490/Autodesk3dsMaxDesign2009.part03.rar&lt;br /&gt;http://rapidshare.com/files/107949827/Autodesk3dsMaxDesign2009.part04.rar&lt;br /&gt;http://rapidshare.com/files/107950505/Autodesk3dsMaxDesign2009.part05.rar&lt;br /&gt;http://rapidshare.com/files/107951008/Autodesk3dsMaxDesign2009.part06.rar&lt;br /&gt;http://rapidshare.com/files/107945565/Autodesk3dsMaxDesign2009.part07.rar&lt;br /&gt;http://rapidshare.com/files/107946065/Autodesk3dsMaxDesign2009.part08.rar&lt;br /&gt;http://rapidshare.com/files/107946658/Autodesk3dsMaxDesign2009.part09.rar&lt;br /&gt;http://rapidshare.com/files/107946750/Autodesk3dsMaxDesign2009.part10.rar&lt;br /&gt;&lt;br /&gt;Mirror Depositfiles&lt;br /&gt;http://depositfiles.com/files/4781253 Autodesk3dsMaxDesign2009.part01.rar&lt;br /&gt;http://depositfiles.com/files/4781256 Autodesk3dsMaxDesign2009.part02.rar&lt;br /&gt;http://depositfiles.com/files/4781778 Autodesk3dsMaxDesign2009.part03.rar&lt;br /&gt;http://depositfiles.com/files/4781789 Autodesk3dsMaxDesign2009.part04.rar&lt;br /&gt;http://depositfiles.com/files/4781781 Autodesk3dsMaxDesign2009.part05.rar&lt;br /&gt;http://depositfiles.com/files/4781257 Autodesk3dsMaxDesign2009.part06.rar&lt;br /&gt;http://depositfiles.com/files/4781776 Autodesk3dsMaxDesign2009.part07.rar&lt;br /&gt;http://depositfiles.com/files/4781770 Autodesk3dsMaxDesign2009.part08.rar&lt;br /&gt;http://depositfiles.com/files/4781767 Autodesk3dsMaxDesign2009.part09.rar&lt;br /&gt;http://depositfiles.com/files/4781244 Autodesk3dsMaxDesign2009.part10.rar&lt;br /&gt;&lt;a href="http://anonym.to/?http://usa.autodesk.com/adsk/servlet/index?id=10369488&amp;amp;siteID=123112"&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Autodesk 3ds Max 2009 (32 and 64bit)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYn-0SRl__I/AAAAAAAAADs/XdQgms7Fcck/s1600-h/3dsmax_2009.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 232px; height: 300px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYn-0SRl__I/AAAAAAAAADs/XdQgms7Fcck/s320/3dsmax_2009.jpg" alt="" id="BLOGGER_PHOTO_ID_5299046610790383602" border="0" /&gt;&lt;/a&gt;Receba precisa Visual Feedback e Profissional Renders&lt;br /&gt;Revelar simplifica e acelera prestação iterativos workflows, fornecendo um controle preciso sobre o que é prestado no viewport de framebuffer. Acesso à ProMaterials biblioteca para mental ray também fornece materiais para a criação do mundo real concepção e construção de superfícies.&lt;br /&gt;&lt;br /&gt;Simplifique o seu personagem e Mapeamento Workflows&lt;br /&gt;Com 3ds Max 2009, bípede animadores oferece agora um trabalho mais eficiente para o massame quadrupeds, juntamente com outros recursos que facilitam o processo de animação de caracteres. O lançamento também oferece ne UV edita características incluindo uma ferramenta de mapeamento UV spline, e reforçada Pelt e Relax ferramentas que simplificam o UVW desembrulhar workflow.&lt;br /&gt;&lt;br /&gt;----------------------------------------------------------------------------------------------&lt;br /&gt;Get Precise Visual Feedback and Professional Renders&lt;br /&gt;Reveal rendering streamlines and accelerates iterative workflows by providing precise control over what is rendered in the viewport of Framebuffer. Access to ProMaterials library for mental ray also provides materials for creating real-world design and building surfaces.&lt;br /&gt;&lt;br /&gt;Streamline Your Character and Mapping Workflows&lt;br /&gt;With 3ds Max 2009, Biped now offers animators a more efficient workflow for rigging quadrupeds, together with other features that facilitates the character animation process. The release also delivers ne UV editing features including a UV spline mapping tool, and enhanced Pelt and Relax toolset that streamline the UVW unwrap workflow.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Download link RS folder (967MB):&lt;br /&gt;&lt;br /&gt;http://rapidshare.com/users/JTFT22&lt;br /&gt;&lt;br /&gt;Join with hjSplit (www.freebyte.com) then rename to Autodesk3dsMax2009.exe&lt;br /&gt;&lt;br /&gt;Crack/keygen for 32 &amp;amp; 64 bit was is in the AUBD.rar&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div face="arial" style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;ZBrush 3.1&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYn9tpYR6xI/AAAAAAAAADk/zlTVeQ6zSz8/s1600-h/zbrush.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 160px; height: 192px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SYn9tpYR6xI/AAAAAAAAADk/zlTVeQ6zSz8/s320/zbrush.jpg" alt="" id="BLOGGER_PHOTO_ID_5299045397221731090" border="0" /&gt;&lt;/a&gt;ZBrush é uma ferramenta que combina escultura digital 3D/2.5D modelagem, texturização e pintura. Ela usa uma propriedade "pixol" tecnologia (ver abaixo), que armazena iluminação, cores, materiais e informações detalhadas para todos os objetos na tela. A principal diferença entre ZBrush e modelagem mais tradicionais pacotes é que é mais akin a escultura.&lt;br /&gt;&lt;br /&gt;ZBrush é utilizado como uma ferramenta para criar escultura digital de alta resolução modelos (até milhões de polígonos, e teoricamente ilimitado) para uso em filmes, jogos e animações. É utilizado pelas empresas varia de ILM a Electronic Arts. ZBrush usa dinâmica dos níveis de resolução para permitir escultores global ou local para fazer alterações nos seus modelos. ZBrush é mais conhecida por ser capaz de média a alta freqüência sculpt detalhes que tradicionalmente eram pintadas em solavanco mapas. A malha resultante informações podem então ser exportados como normal mapas para ser usado em um baixo poli versão do mesmo modelo. Eles também podem ser exportados como um deslocamento mapa, embora nesse caso o menor poli versão geralmente requer mais resolução. Ou, uma vez concluído, o modelo 3D pode ser projetado para o fundo, tornando-se uma imagem 2.5D (efeitos sobre a qual ainda pode ser aplicado). O trabalho pode então começar em outro modelo 3D que podem ser utilizados na mesma cena. Esta funcionalidade permite que os usuários trabalham com cenas extremamente complicado sem pesados processador gerais.&lt;br /&gt;&lt;br /&gt;Zbrush foi criado pela empresa Pixologic Inc, fundada por Ofer Alon e Jack Rimokh. O software foi apresentada em 1999 na SIGGRAPH. A versão demo 1,55 foi liberada em 2002 e que o software esteja em 2008 chegou a versão 3.1. Ofer Alon também é amplamente conhecido por CG artistas como "Pixolator".&lt;br /&gt;&lt;br /&gt;Um acreditar que a força da comunidade circundante ZBrush, vários' fan'sites foram criadas em torno do ZBrush. Sites como iZbrush.com foco em trazer livre materiais de formação e recursos para todos os interessados.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;ZBrush is used as a digital sculpting tool to create high-resolution models (up to millions of polygons, and theoretically unlimited) for use in movies, games, and animations. It is used by companies ranging from ILM to Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium to high frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although in that case the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected to the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work with extremely complicated scenes without heavy processor overhead.&lt;br /&gt;&lt;br /&gt;Zbrush was created by the company Pixologic Inc, founded by Ofer Alon and Jack Rimokh. The software was presented in 1999 at SIGGRAPH. The demo version 1.55 was released in 2002 and the software is in 2008 arrived at version 3.1. Ofer Alon is also widely known by CG artists as "Pixolator".&lt;br /&gt;&lt;br /&gt;An accredit to the strength of the community surrounding ZBrush, several 'fan'sites have been created around the ZBrush. Sites like iZbrush.com focus on bringing free training materials and resources to all those interested.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;ZBrush is used as a digital sculpting tool to create high-resolution models (up to millions of polygons, and theoretically unlimited) for use in movies, games, and animations. It is used by companies ranging from ILM to Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium to high frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although in that case the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected to the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work with extremely complicated scenes without heavy processor overhead.&lt;br /&gt;&lt;br /&gt;Zbrush was created by the company Pixologic Inc, founded by Ofer Alon and Jack Rimokh. The software was presented in 1999 at SIGGRAPH. The demo version 1.55 was released in 2002 and the software is in 2008 arrived at version 3.1. Ofer Alon is also widely known by CG artists as "Pixolator".&lt;br /&gt;&lt;br /&gt;An accredit to the strength of the community surrounding ZBrush, several 'fan'sites have been created around the ZBrush. Sites like iZbrush.com focus on bringing free training materials and resources to all those interested.&lt;br /&gt;&lt;a href="http://www.pixologic.com/zbrush/" target="_blank"&gt;Producthomepage&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/92687411/ZB3.1.rar.html" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;&lt;a href="http://www.3dsmax-stuff.com/2008/02/zbrush-31.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/h1&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-1345749948905540377?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/1345749948905540377/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/04/software3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1345749948905540377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1345749948905540377'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/04/software3d.html' title='Software3D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_I6fTC6T7LxU/SggtctFaTCI/AAAAAAAAAXU/Lg3ie6QBY8M/s72-c/380b1c004d8b%5B1%5D.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-48084915903451090</id><published>2009-04-19T09:20:00.000-07:00</published><updated>2009-08-27T09:43:06.799-07:00</updated><title type='text'>3dsmax Models</title><content type='html'>&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;Lara Croft 3D Model&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/Set_Y_3XKoI/AAAAAAAAAWk/iIJD-M9WGS0/s1600-h/52c9352fef.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/Set_Y_3XKoI/AAAAAAAAAWk/iIJD-M9WGS0/s320/52c9352fef.jpg" alt="" id="BLOGGER_PHOTO_ID_5326491051732970114" border="0" /&gt;&lt;/a&gt;Lara Croft 3D Model*.max  4.1 Mb&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://uploading.com/files/I34BNPZ1/LaraCroft.ZIP.html" target="_blank"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;uploading.com&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3D Model of Woman&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/Sbq269xg3HI/AAAAAAAAAVc/45Rq21GLz4M/s1600-h/2007_09_01_04.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/Sbq269xg3HI/AAAAAAAAAVc/45Rq21GLz4M/s320/2007_09_01_04.jpg" alt="" id="BLOGGER_PHOTO_ID_5312759834567826546" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114);font-family:Tahoma;font-size:100%;"  &gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;3D Model of Woman:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114); font-weight: bold;font-family:Tahoma;font-size:12;"  &gt;&lt;span style="font-size:100%;"&gt;&lt;noindex&gt;&lt;a href="http://depositfiles.com/files/fnmrf7lxc" rel="nofollow" class="cat" target="_blank" style="font-family: Tahoma; font-size: 11px; font-style: normal; font-weight: normal; color: rgb(34, 84, 140); text-align: left; text-decoration: underline;"&gt;DOWNLOAD Depositfiles&lt;/a&gt;&lt;/noindex&gt; (1.37 MB) &lt;/span&gt;&lt;noindex&gt;&lt;/noindex&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114);font-family:Tahoma;font-size:12;"  &gt;&lt;noindex&gt;&lt;/noindex&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114);font-family:Tahoma;font-size:12;"  &gt;&lt;noindex&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/noindex&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114);font-family:Tahoma;font-size:12;"  &gt;&lt;noindex&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;Dosch 3D: Engineered Structures&lt;/span&gt;&lt;/span&gt;&lt;/noindex&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: rgb(25, 67, 114);font-family:Tahoma;font-size:12;"  &gt;&lt;noindex&gt;&lt;/noindex&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SbZaA86xIoI/AAAAAAAAAVU/S2VBA87tTgI/s1600-h/1197467207_dosch_eng_struct.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 318px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SbZaA86xIoI/AAAAAAAAAVU/S2VBA87tTgI/s320/1197467207_dosch_eng_struct.jpg" alt="" id="BLOGGER_PHOTO_ID_5311531782929195650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://mo3del.ru/download_13408056/dosch_3d_engineered_structures.rar" target="_blank" style="color: rgb(75, 113, 158); text-decoration: none;"&gt;Download&lt;/a&gt; &lt;span style="color: rgb(102, 102, 102);"&gt;[44.67Mb]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://mo3del.ru/download_13408056/dosch_3d_engineered_structures.pdf" target="_blank" style="color: rgb(75, 113, 158); text-decoration: none;"&gt;Download catalogue&lt;/a&gt; &lt;span style="color: rgb(102, 102, 102);"&gt;[2.94Mb]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-7024209847393470"; /* 468x60, criado 16/03/09 */ google_ad_slot = "6600706284"; google_ad_width = 468; google_ad_height = 60; //--&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;3D models from the transformer film &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;"Transformers"&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div face="arial" style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_xjfAYnki_lo/SGaKyuXVWpI/AAAAAAAAAqA/kab_4inwH4Q/s1600-h/transformers.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_xjfAYnki_lo/SGaKyuXVWpI/AAAAAAAAAqA/kab_4inwH4Q/s400/transformers.jpg" alt="" id="BLOGGER_PHOTO_ID_5217009822399290002" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;3D models from the transformer film "Transformers"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;- Bumblbee.max&lt;br /&gt;- Transformers-Jazz.max&lt;br /&gt;- Transformers-Optimus Prime.max&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;file size: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);" class="nowrap"&gt;1.47 MB&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/%20http://depositfiles.com/files/5477645"&gt;Download  depositfiles&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Need for Speed Most Wanted Cars&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;div class="post-body entry-content"&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse;font-family:Verdana;font-size:13;"  &gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_1.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse;font-family:Verdana;font-size:13;"  &gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_2.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_3.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_4.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_5.jpg" alt="Need for Speed Most 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style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_10.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_11.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_12.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_13.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_14.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_15.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_16.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_17.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_18.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_19.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_20.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_21.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_22.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_23.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_24.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_25.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://mo3del.ru/files/pic_models/nfsmw_cars/nfsmw_cars_26.jpg" alt="Need for Speed Most Wanted Cars" title="Need for Speed Most Wanted Cars" style="border-style: none;" /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; color: rgb(255, 0, 0);font-family:Verdana;font-size:100%;"  &gt;26 NFS car models!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse;font-family:Verdana;font-size:100%;"  &gt;&lt;b&gt;&lt;a href="http://mo3del.ru/download_13408056/nfsmw_cars.rar" target="_blank" style="color: rgb(75, 113, 158); text-decoration: none;"&gt;Download&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://3ddb.blogspot.com/2009/02/26-nfs-car-models.html"&gt;Read more ...&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Dosch 3D Transport&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ2btu5gbNI/AAAAAAAAAUk/TKWyiBL_2XU/s1600-h/1186824613_dosch_design_3d_transport.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 306px; height: 320px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZ2btu5gbNI/AAAAAAAAAUk/TKWyiBL_2XU/s320/1186824613_dosch_design_3d_transport.jpg" alt="" id="BLOGGER_PHOTO_ID_5304567146097962194" border="0" /&gt;&lt;/a&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span class="Apple-style-span" style="border-collapse: separate; white-space: pre;font-family:Arial;" &gt;Dosch 3D Transport&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(51, 51, 255);font-family:arial;font-size:100%;"  &gt;&lt;a href="http://mo3del.ru/download_13408056/dosch_design_3d_transport.rar" target="_blank" style="text-decoration: none;"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;a href="http://mo3del.ru/download_13408056/dosch_design_3d_transport.pdf" target="_blank" style="color: rgb(75, 113, 158); text-decoration: none;"&gt;Download catalogue&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;a href="http://3ddb.blogspot.com/2009/02/dosch-3d-transport.html"&gt; &lt;span style="color: rgb(255, 0, 0);"&gt;Read more ...&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;3DS Max Animal Models and Textures&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZ2VzTn00PI/AAAAAAAAAUc/9miqKP8A2v4/s1600-h/Untitled-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 281px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZ2VzTn00PI/AAAAAAAAAUc/9miqKP8A2v4/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5304560644785492210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;"&gt;3DS Max Animal Models and Textures&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Download&lt;/span&gt;:&lt;br /&gt;&lt;a href="http://rapidshare.com/files/144682612/3DS_Max_Animal_Models.rar"&gt;Download  rapidshare  3DS_Max_Animal_Models.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-48084915903451090?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/48084915903451090/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/04/3dsmax-models.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/48084915903451090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/48084915903451090'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/04/3dsmax-models.html' title='3dsmax Models'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/Set_Y_3XKoI/AAAAAAAAAWk/iIJD-M9WGS0/s72-c/52c9352fef.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-6274438014962410372</id><published>2009-03-27T20:10:00.000-07:00</published><updated>2009-08-27T09:43:06.822-07:00</updated><title type='text'>Software2D</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;Marvel Heroes: Comic Book Creator, Make your own HQs&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sc1xhEsNgZI/AAAAAAAAAVk/6YZuUg2axfE/s1600-h/515k2craplss400dw6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/Sc1xhEsNgZI/AAAAAAAAAVk/6YZuUg2axfE/s320/515k2craplss400dw6.jpg" alt="" id="BLOGGER_PHOTO_ID_5318031548003221906" border="0" /&gt;&lt;/a&gt;&lt;b&gt;Servidor:&lt;/b&gt; RapidShare&lt;br /&gt;&lt;b&gt;Partes 1-7:&lt;/b&gt; 90mb&lt;br /&gt;&lt;b&gt;Parte 8: &lt;/b&gt; 80,7mb&lt;br /&gt;&lt;b&gt;Formato: &lt;/b&gt;Bin/Cue&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;System. Requirements:&lt;/span&gt;&lt;br /&gt;* Platform:  Windows Vista / XP / Me / 2000 / 98&lt;br /&gt;* Media: CD-ROM&lt;br /&gt;* Item Quantity: 1&lt;br /&gt;* 500 MHz Pentium or compatible&lt;br /&gt;* 256 MB RAM&lt;br /&gt;* 900 MB hard-disk space&lt;br /&gt;* CD-ROM drive (not required for download version)&lt;br /&gt;* 1024x768 display&lt;br /&gt;* *Internet connection required for activation&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Links:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33892232/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part01.rar" target="_blank"&gt;Parte 1&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33903658/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part02.rar" target="_blank"&gt;Parte 2&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33914101/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part03.rar" target="_blank"&gt;Parte 3&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33923169/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part04.rar" target="_blank"&gt;Parte 4&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33932721/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part05.rar" target="_blank"&gt;Parte 5&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33942447/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part06.rar" target="_blank"&gt;Parte 6&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33951711/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part07.rar" target="_blank"&gt;Parte 7&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/33958852/_NL_Marvel_Heroes_Comic_Book_Creator_kmzz_.part08.rar" target="_blank"&gt;Parte 8&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;"Manga Studio animation and cartoon design of 4.0" (Manga Studio EX 4.0) 4.0  [CD-ROM image]&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SbSOShX32JI/AAAAAAAAAVM/gSi006M9Jxo/s1600-h/mangastudio4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 263px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SbSOShX32JI/AAAAAAAAAVM/gSi006M9Jxo/s320/mangastudio4.jpg" alt="" id="BLOGGER_PHOTO_ID_5311026309423945874" border="0" /&gt;&lt;/a&gt;Download links from the TLF, has not been installed and security detection, users own the consequences has nothing to do with this blog&lt;br /&gt;Software belongs to original author and his company of all, if you enjoy, please buy genuine&lt;br /&gt;&lt;br /&gt;Manga Studio is an industry-leading animation and cartoon design software, providing the basis for all professional design tools, for your professional design, publishing a full-service. It for those who are fanatical followers and experienced artists and experts, provides the most direct interface and driver.&lt;br /&gt;&lt;br /&gt;Manga Studio EX will be your best animation design solutions.&lt;br /&gt;&lt;br /&gt;Features a new powerful and practical development of software cartoons comics, Manga Studio of the software by e-frontier development, the company's software has the name: Poser 6, Shade 8.1, Vue, MotionArtist 3.0. Of course, this new software.&lt;br /&gt;The bottom of the document for the finished patch, unzip to replace tools can thank the Green Netizen Tears empty.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Release informations&lt;/span&gt;&lt;br /&gt;Manga Studio EX v4.0 (c) Smith Micro Software&lt;br /&gt;&lt;br /&gt;Manga Studio EX delivers powerful, cutting edge features  for Manga and&lt;br /&gt;comic  artists  alike.  Manga Studio EX 4 offers  thousands  of  screen&lt;br /&gt;tones,  professional coloring tools,  built  in 2DLT and 3DLT rendering&lt;br /&gt;capabilities,  advanced vector tools and image filters. Manga Studio EX&lt;br /&gt;is the  leading comic software worldwide, making it the  ideal tool for&lt;br /&gt;professional Comic and Manga artists.&lt;br /&gt;&lt;br /&gt;- Choose from over 3,000 screen tones or create your own.&lt;br /&gt;- Resize with no loss in quality by converting your bitmap  drawings to&lt;br /&gt; resolution-independent vector images.&lt;br /&gt;- Export to a wide variety of formats such as bmp, jpeg, png, psd, tga,&lt;br /&gt; tiff and pdf.&lt;br /&gt;- Draw  naturally  with a  pen tablet and  recreate  the  sensation  of&lt;br /&gt; drawing on paper offering an incredibly natural drawing experience.&lt;br /&gt;- Simplify your layout  and design  process with  easy to use  features&lt;br /&gt; such as a variety of built-in rulers that save you time.&lt;br /&gt;- Color artwork  using the  integrated tool set enabling you to mix and&lt;br /&gt; blend for custom color work.&lt;br /&gt;- Convert   2D images   to line    and   tone data   by using  the 2DLT&lt;br /&gt; Rendering function.&lt;br /&gt;- Import  3D objects  and  easily  transform them into  tone  and  line&lt;br /&gt; drawings by using the 3DLT rendering function.&lt;br /&gt;- Add speed  line  and focus line effects in seconds  to express motion&lt;br /&gt; or moods.&lt;br /&gt;- Work with precision using unlimited layers.&lt;br /&gt;- Select  from a suite of advanced filters to quickly apply distortions&lt;br /&gt; and special effects to your artwork.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;Name: &lt;span style="font-weight: bold;"&gt;Manga Studio animation and cartoon design 4.0 &lt;/span&gt;&lt;br /&gt;English name: Manga Studio EX 4.0&lt;br /&gt;Resources Format: CD-ROM image&lt;br /&gt;Version: 4.0 Version (Add Chinese patch)&lt;br /&gt;Issue Time: 2008&lt;br /&gt;Producers and Distributors: e-frontier&lt;br /&gt;Region: United States&lt;br /&gt;Language: English&lt;/div&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;• Microsoft Windows XP or Vista&lt;br /&gt;• Intel Pentium Processor or AMD Processor 800MHz or higher&lt;br /&gt;• 512 MB RAM&lt;br /&gt;• 2.6 GB or more hard disk space&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;DOWNLOAD: LINK&lt;/span&gt; &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;1.8GB&lt;/span&gt; &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK1.iso%7C1022707712%7Ca189d7b8b45fd6c76977fba120a1c2da%7Ch=PDD2W74P5LXDIUIZMJO7ILYY5HONLSB7%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK1.iso|1022707712|a189d7b8b45fd6c76977fba120a1c2da|h=PDD2W74P5LXDIUIZMJO7ILYY5HONLSB7|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK1.iso&lt;/a&gt;&lt;/span&gt;&lt;span&gt; 975.3MB&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;        &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.bin%7C235432848%7C2d8c6029cd0c287fe0d0b907333a2f31%7Ch=3FYHD2JNFFEAYSKAO67AJZXL2MRVLO5N%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.bin|235432848|2d8c6029cd0c287fe0d0b907333a2f31|h=3FYHD2JNFFEAYSKAO67AJZXL2MRVLO5N|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.bin&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;224.5MB&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;        &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.cue%7C108%7C747ca84671774e320e27fe09bc3bf41f%7Ch=FYZ3743SYBKGSCIVYX5OOCGJB2VWHMNH%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.cue|108|747ca84671774e320e27fe09bc3bf41f|h=FYZ3743SYBKGSCIVYX5OOCGJB2VWHMNH|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK2.cue&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;108B&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.bin%7C700129248%7C78f7d464deb400a785a4b5c7145b8150%7Ch=JDZKZEZJQ5QEE6IZ3644TBAFK2HWPYR6%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.bin|700129248|78f7d464deb400a785a4b5c7145b8150|h=JDZKZEZJQ5QEE6IZ3644TBAFK2HWPYR6|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.bin&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;667.7MB&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;        &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.cue%7C108%7C97ddf518940893540a4fad89c2dbb73f%7Ch=XI52Z56ZFQCC3U2QPJ3YZL72C4JQ7C4D%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.cue|108|97ddf518940893540a4fad89c2dbb73f|h=XI52Z56ZFQCC3U2QPJ3YZL72C4JQ7C4D|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO-DISK3.cue&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;108B&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7C%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO.nfo%7C6703%7Cd49177ab1aff1263697fb3a7a0077c0b%7Ch=UNORBQ5MTKUCN3PMRDGJHKNWHVTH5AU6%7C/" ed2k="ed2k://|file|%5BManga.Studio.%E5%8A%A8%E7%94%BB%E5%92%8C%E6%BC%AB%E7%94%BB%E8%AE%BE%E8%AE%A14.0%5D.TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO.nfo|6703|d49177ab1aff1263697fb3a7a0077c0b|h=UNORBQ5MTKUCN3PMRDGJHKNWHVTH5AU6|/"&gt;TLF-SOFT-Manga_Studio_EX_v4.0-CYGiSO.nfo&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;6.5KB&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;        &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;a href="ed2k://%7Cfile%7CMangaStudioEXv4HB.zip%7C4586362%7C540beecbb93f587bc7512e32f038dcfa%7C/" ed2k="ed2k://|file|MangaStudioEXv4HB.zip|4586362|540beecbb93f587bc7512e32f038dcfa|/"&gt;MangaStudioEXv4HB.zip&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:100%;"&gt;&lt;span&gt;4.4MB&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Texture Maker Enterprise 3.0.3&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZDXfNnrqgI/AAAAAAAAAJ8/6HwCjNw6xGs/s1600-h/texturemaker.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 245px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZDXfNnrqgI/AAAAAAAAAJ8/6HwCjNw6xGs/s320/texturemaker.jpg" alt="" id="BLOGGER_PHOTO_ID_5300973692647090690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I've included the free Photoshop plugin to integrate this with PS, (I didn't think we needed to swamp the website with a bunch of downloads for it).&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Description:&lt;/b&gt; Texture Maker is a seamless texture generator and designer. The application contains everything needed to create seamless textures for use in 3D rendering packages, game development, web graphics, image and video editing.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;It can create procedural and hand painted textures from scratch, remove visible seams from existing images, crop textures from photos by applying a perspective correction, render seamless tiles from structure sample patches and combine existing textures and height maps with realistic illumination.&lt;br /&gt;Also animated textures are no problem with Texture Maker. The program is even capable of generating seamless animation loops.&lt;br /&gt;&lt;br /&gt;Texture Maker can be extended with plugins and automates complex operations with its scripting abilities. Nearly all functions take advantage of multiple CPUs in the system.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Feature Summary: &lt;/b&gt;&lt;br /&gt;All functions are optimized for seamless textures&lt;br /&gt;More than 130 different generators, filters and deformation tools&lt;br /&gt;Nearly 700 presets for quick results&lt;br /&gt;Standard tools for color correction, rescaling, adding borders etc.&lt;br /&gt;Can render animated textures with seamless loops&lt;br /&gt;Automatic mip-mapping for zoomed-out textures&lt;br /&gt;Multi-Texture Mixer&lt;br /&gt;Shader for realistic illumination&lt;br /&gt;Textractor tool to extract textures from photos with perspective correction&lt;br /&gt;ISampler tool to create large, homogeneous, seamless textures from sample patches&lt;br /&gt;Kaleidoscope tool to render symmetrical tiles&lt;br /&gt;Genetic Texture Generator for quick abstract tiles&lt;br /&gt;Convert grayscale textures to RGB normal maps&lt;br /&gt;Landscape renderer which produces environment maps&lt;br /&gt;Particle System for animated textures like weapon effects and fluids&lt;br /&gt;Realtime texture preview on standard primitives and pre-rendered models&lt;br /&gt;Fully scriptable and batch rendering&lt;br /&gt;Programmable hotkeys for optimal workflow&lt;br /&gt;Extensive help system&lt;br /&gt;Plug-Ins&lt;br /&gt;Support for multiprocessor systems (SMP) and hyperthreading&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(255, 0, 0);font-size:180%;" &gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left; color: rgb(255, 0, 0);"&gt;&lt;b&gt;Texture Maker Enterprise 3.0.3 | 13 MB&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt; &lt;a href="http://depositfiles.com/files/5046621"&gt;download depositfiles&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ArtRage&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;2.5&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY5cDCRyzfI/AAAAAAAAAGs/sWdnq-CubgI/s1600-h/0245280u5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 232px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SY5cDCRyzfI/AAAAAAAAAGs/sWdnq-CubgI/s320/0245280u5.jpg" alt="" id="BLOGGER_PHOTO_ID_5300275018682519026" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Português:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;O ArtRage 2 é um pacote com ferramentas para pintura no seu computador. Com ele você poderá pintar com óleos, esboçar com lápis, borrifar, pintar com cores metálicas, usar suas imagens como fundo de tela, usar réguas e muito mais.&lt;br /&gt;&lt;br /&gt;Muitas das ferramentas podem ser ajustadas, para dar efeitos diferentes. Por exemplo, você pode amolecer o lápis ou a consistência do crayon.&lt;br /&gt;&lt;br /&gt;Para o usuário profissional, o ArtRage oferece também camadas múltiplas para a pintura e documentos PSD.&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;English:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Artrage 2 is a package with tools for painting on your computer. With it you can paint with oils, sketch with pencils, sprinkle, painted with metallic colors, use images as background screens, using rulers and more.&lt;br /&gt;&lt;br /&gt;Many of the tools can be adjusted to give different effects. For example, you can soften the consistency of a pencil or crayon.&lt;br /&gt;&lt;br /&gt;For the professional user, the Artrage offers multiple layers for painting and PSD documents.&lt;br /&gt;&lt;h1 style="font-weight: normal; color: rgb(255, 0, 0);" class="c"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;ArtRage.zip&lt;/strong&gt; (11.6 MB)&lt;/span&gt;&lt;/h1&gt;&lt;a href="http://w13.easy-share.com/1699728350.html" target="_blank"&gt;download from easy-share&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-6274438014962410372?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/6274438014962410372/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/03/software2d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6274438014962410372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6274438014962410372'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/03/software2d.html' title='Software2D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_I6fTC6T7LxU/Sc1xhEsNgZI/AAAAAAAAAVk/6YZuUg2axfE/s72-c/515k2craplss400dw6.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-1606280781581870750</id><published>2009-02-20T01:39:00.000-08:00</published><updated>2009-08-27T09:43:06.831-07:00</updated><title type='text'>vidéo tutorial animation 2D</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;"Animators survival manual compression tutorial DVD version of" (The Animators Survival Kit Animated) compressed version to [office]&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SaM8b18pkuI/AAAAAAAAAU0/t56d1WH3IaM/s1600-h/Richard+Williams.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 249px; height: 320px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SaM8b18pkuI/AAAAAAAAAU0/t56d1WH3IaM/s320/Richard+Williams.jpg" alt="" id="BLOGGER_PHOTO_ID_5306151235008172770" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SaM_pHQlqCI/AAAAAAAAAVE/dDFWg9o1gxQ/s1600-h/VTS_03%5B20090103-0933120%5D.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SaM_pHQlqCI/AAAAAAAAAVE/dDFWg9o1gxQ/s320/VTS_03%5B20090103-0933120%5D.JPG" alt="" id="BLOGGER_PHOTO_ID_5306154761528387618" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SaM_a_rI1WI/AAAAAAAAAU8/XV3Qh6e_Ml4/s1600-h/VTS_03%5B20090103-0933441%5D.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SaM_a_rI1WI/AAAAAAAAAU8/XV3Qh6e_Ml4/s320/VTS_03%5B20090103-0933441%5D.JPG" alt="" id="BLOGGER_PHOTO_ID_5306154518974092642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SaM8Kgph3tI/AAAAAAAAAUs/II-Uykvqcc0/s1600-h/boxed_set.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 254px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SaM8Kgph3tI/AAAAAAAAAUs/II-Uykvqcc0/s320/boxed_set.jpg" alt="" id="BLOGGER_PHOTO_ID_5306150937233055442" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;"&lt;/span&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;Animators survival&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; compressão manual tutorial versão do DVD" (O Animated Animators Survival Kit) versão compactada do dvd.&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;"&gt;name:&lt;/span&gt; animators survival manual compression Edition DVD Tutorial&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;English name:&lt;/span&gt; The Animators Survival Kit Animated&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Resources format:&lt;/span&gt; compressed packet&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Version:&lt;/span&gt; compressed version&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Issue Time:&lt;/span&gt; 2008&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Region: &lt;/span&gt;United States&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;White Language:&lt;/span&gt; English&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Introduction:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;First of all, thank nmbull released animators survival manual original DVD Tutorial&lt;br /&gt;Secondly thank earthink of the resources to carry out the compression, he is very hard ~&lt;br /&gt;I also, will this compressed version for small hard drives have a choice of ALICE ~&lt;br /&gt;&lt;br /&gt;ALICE should be the broad masses of the requirements of an ISO will be one of the titles placed as a separate sample, the titles, albeit modest, but represents the quality of compressed ~ hesitant friends can feel down under ~ Oh, the first hair of resources, inadequate much of the hope that more U.S. help ~&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Animator's Survival Kit launched Tutorial: Animated Survival Kit Animated&lt;br /&gt;Speaker: Richard Williams&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The DVD sets are for professionals and students to launch a series of tutorials, covering the cutting-edge animation of the basic principles and methods, applicable to any form of media production, including computers, traditional media, games, cell animation and Internet animation.&lt;br /&gt;The author is well-known Academy Award-winning Disney animation director Richard Williams, with 50 years of animation industry career. Depth analytical skills Animation Drawing Animation authoritative teaching materials. Depth tutorials on a Disney classic Western, represented by the principles of animation creation, production and performance skills of the law is the Disney animated production of several decades of experience and skills in a systematic summary of the performance.&lt;br /&gt;&lt;br /&gt;Author person unique humorous animation, humor, narrative approach, coupled with vivid illustrations legend will be drawn animation easy to resolve the difficulties, it is.&lt;br /&gt;&lt;br /&gt;This tutorial books are basic materials International Animation's first brand, has been the world's more than animation teaching institutions as designated. This book is also highly respected in China, many institutions have this book in English teaching materials for internal use. To meet the domestic needs of the development of animation education, Zhongqing agency as the focus of art teaching materials published by the project, introduced and translated and published the Chinese version of the book. Hope that this book can be for the Chinese animation sector, industry to help provide useful&lt;br /&gt;&lt;br /&gt;The Animator's Survival Kit-Animated introduction of the objects are what the sport, and talked about some specific job skills, how to make up the role of activity, breathing, thinking, as well as continuing to make the behavior under control. Williams has also demonstrated he was involved in painting and the production example - more than 400 special animation example - many of which are from his best-selling books.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 5.4GB&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK01.rar%7C390238701%7Cd53526c2929954d5a1f063da95f42ffe%7Ch=RELR76MFQETK4V6W6YRSOEJHABHAT5EJ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK01.rar|390238701|d53526c2929954d5a1f063da95f42ffe|h=RELR76MFQETK4V6W6YRSOEJHABHAT5EJ|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK01.rar%7C390238701%7Cd53526c2929954d5a1f063da95f42ffe%7Ch=RELR76MFQETK4V6W6YRSOEJHABHAT5EJ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK01.rar|390238701|d53526c2929954d5a1f063da95f42ffe|h=RELR76MFQETK4V6W6YRSOEJHABHAT5EJ|/"&gt;.ASK01.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; 372.2MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK02.rar%7C311235205%7Ce1e52d570ceeb659e2ed06d872e065f8%7Ch=T7HQUYCJOXUD4NCK3YEJYOXWFZTP3NLQ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK02.rar|311235205|e1e52d570ceeb659e2ed06d872e065f8|h=T7HQUYCJOXUD4NCK3YEJYOXWFZTP3NLQ|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK02.rar%7C311235205%7Ce1e52d570ceeb659e2ed06d872e065f8%7Ch=T7HQUYCJOXUD4NCK3YEJYOXWFZTP3NLQ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK02.rar|311235205|e1e52d570ceeb659e2ed06d872e065f8|h=T7HQUYCJOXUD4NCK3YEJYOXWFZTP3NLQ|/"&gt;.ASK02.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;296.8MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK03.rar%7C276884404%7C4e52a91553821217e4123b221a5fa144%7Ch=R4HLF73FOFXJIWFQ7AB75RKYBAGK562I%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK03.rar|276884404|4e52a91553821217e4123b221a5fa144|h=R4HLF73FOFXJIWFQ7AB75RKYBAGK562I|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK03.rar%7C276884404%7C4e52a91553821217e4123b221a5fa144%7Ch=R4HLF73FOFXJIWFQ7AB75RKYBAGK562I%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK03.rar|276884404|4e52a91553821217e4123b221a5fa144|h=R4HLF73FOFXJIWFQ7AB75RKYBAGK562I|/"&gt;.ASK03.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;264.1MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK04.rar%7C336482389%7Cbd1f2020f1f635fb43b2011711ea3c99%7Ch=2L45GS62YEQKHA3BAORQCNL7NODIX5QI%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK04.rar|336482389|bd1f2020f1f635fb43b2011711ea3c99|h=2L45GS62YEQKHA3BAORQCNL7NODIX5QI|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK04.rar%7C336482389%7Cbd1f2020f1f635fb43b2011711ea3c99%7Ch=2L45GS62YEQKHA3BAORQCNL7NODIX5QI%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK04.rar|336482389|bd1f2020f1f635fb43b2011711ea3c99|h=2L45GS62YEQKHA3BAORQCNL7NODIX5QI|/"&gt;.ASK04.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;320.9MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK05.rar%7C399797800%7Cbd86859ea2bf06ec2698847f8498a750%7Ch=HHT65PBEA6NE47GCLEZR5GCRJXOM7EUK%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK05.rar|399797800|bd86859ea2bf06ec2698847f8498a750|h=HHT65PBEA6NE47GCLEZR5GCRJXOM7EUK|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK05.rar%7C399797800%7Cbd86859ea2bf06ec2698847f8498a750%7Ch=HHT65PBEA6NE47GCLEZR5GCRJXOM7EUK%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK05.rar|399797800|bd86859ea2bf06ec2698847f8498a750|h=HHT65PBEA6NE47GCLEZR5GCRJXOM7EUK|/"&gt;.ASK05.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;381.3MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK06.rar%7C368579594%7Cc880e0eaf1cd2cf8ba9b88bd1a4f57fb%7Ch=RJ3Q3YLMNJQABX4FKUE22MPN5VZ3MN3J%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK06.rar|368579594|c880e0eaf1cd2cf8ba9b88bd1a4f57fb|h=RJ3Q3YLMNJQABX4FKUE22MPN5VZ3MN3J|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK06.rar%7C368579594%7Cc880e0eaf1cd2cf8ba9b88bd1a4f57fb%7Ch=RJ3Q3YLMNJQABX4FKUE22MPN5VZ3MN3J%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK06.rar|368579594|c880e0eaf1cd2cf8ba9b88bd1a4f57fb|h=RJ3Q3YLMNJQABX4FKUE22MPN5VZ3MN3J|/"&gt;.ASK06.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;351.5MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK07.rar%7C460142926%7Ce38aa69a32da849fecc0c3b99c83acca%7Ch=47OPVEG5YIR7LOMZEUCJG4XSS6HECWN3%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK07.rar|460142926|e38aa69a32da849fecc0c3b99c83acca|h=47OPVEG5YIR7LOMZEUCJG4XSS6HECWN3|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK07.rar%7C460142926%7Ce38aa69a32da849fecc0c3b99c83acca%7Ch=47OPVEG5YIR7LOMZEUCJG4XSS6HECWN3%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK07.rar|460142926|e38aa69a32da849fecc0c3b99c83acca|h=47OPVEG5YIR7LOMZEUCJG4XSS6HECWN3|/"&gt;.ASK07.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;438.8MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK08.rar%7C410479787%7Ce15cec6f731bfa9406b4ee70253edf9a%7Ch=V5WMKPUNYTGL7L6O47QLFGPQHMF3VJFY%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK08.rar|410479787|e15cec6f731bfa9406b4ee70253edf9a|h=V5WMKPUNYTGL7L6O47QLFGPQHMF3VJFY|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK08.rar%7C410479787%7Ce15cec6f731bfa9406b4ee70253edf9a%7Ch=V5WMKPUNYTGL7L6O47QLFGPQHMF3VJFY%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK08.rar|410479787|e15cec6f731bfa9406b4ee70253edf9a|h=V5WMKPUNYTGL7L6O47QLFGPQHMF3VJFY|/"&gt;.ASK08.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;391.5MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK09.rar%7C352935720%7Cffc891e9e0806b0d9da63180b00a18f2%7Ch=3GLL63Q6R5ZCKLKKWGQ2E3PPFZPAZLFJ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK09.rar|352935720|ffc891e9e0806b0d9da63180b00a18f2|h=3GLL63Q6R5ZCKLKKWGQ2E3PPFZPAZLFJ|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK09.rar%7C352935720%7Cffc891e9e0806b0d9da63180b00a18f2%7Ch=3GLL63Q6R5ZCKLKKWGQ2E3PPFZPAZLFJ%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK09.rar|352935720|ffc891e9e0806b0d9da63180b00a18f2|h=3GLL63Q6R5ZCKLKKWGQ2E3PPFZPAZLFJ|/"&gt;.ASK09.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;336.6MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK10.rar%7C323637232%7C3c4b06eb7bf7c184ce8e5e25347057d6%7Ch=4FPFJLE6HIHQTBN57ITXWSQO3G4X64Y5%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK10.rar|323637232|3c4b06eb7bf7c184ce8e5e25347057d6|h=4FPFJLE6HIHQTBN57ITXWSQO3G4X64Y5|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK10.rar%7C323637232%7C3c4b06eb7bf7c184ce8e5e25347057d6%7Ch=4FPFJLE6HIHQTBN57ITXWSQO3G4X64Y5%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK10.rar|323637232|3c4b06eb7bf7c184ce8e5e25347057d6|h=4FPFJLE6HIHQTBN57ITXWSQO3G4X64Y5|/"&gt;.ASK10.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;308.6MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK11.rar%7C253187051%7Ca2a9a779d321931dcb1d37da07613592%7Ch=KAP6GL7BAYC5QIZGGSRZYSLNCPQGLLSW%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK11.rar|253187051|a2a9a779d321931dcb1d37da07613592|h=KAP6GL7BAYC5QIZGGSRZYSLNCPQGLLSW|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK11.rar%7C253187051%7Ca2a9a779d321931dcb1d37da07613592%7Ch=KAP6GL7BAYC5QIZGGSRZYSLNCPQGLLSW%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK11.rar|253187051|a2a9a779d321931dcb1d37da07613592|h=KAP6GL7BAYC5QIZGGSRZYSLNCPQGLLSW|/"&gt;.ASK11.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;241.5MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK12.rar%7C424251385%7Cd9e255d585e226df0966fa55de37d1cf%7Ch=D2CBTZT2BUP7RQEDIDIXST3SVIDMDUA5%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK12.rar|424251385|d9e255d585e226df0966fa55de37d1cf|h=D2CBTZT2BUP7RQEDIDIXST3SVIDMDUA5|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK12.rar%7C424251385%7Cd9e255d585e226df0966fa55de37d1cf%7Ch=D2CBTZT2BUP7RQEDIDIXST3SVIDMDUA5%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK12.rar|424251385|d9e255d585e226df0966fa55de37d1cf|h=D2CBTZT2BUP7RQEDIDIXST3SVIDMDUA5|/"&gt;.ASK12.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;404.6MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar%7C365717425%7C4a142fec549bc1f23ffd08600ebaeb93%7Ch=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar|365717425|4a142fec549bc1f23ffd08600ebaeb93|h=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar%7C365717425%7C4a142fec549bc1f23ffd08600ebaeb93%7Ch=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar|365717425|4a142fec549bc1f23ffd08600ebaeb93|h=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6|/"&gt;.ASK13.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;348.8MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar%7C365717425%7C4a142fec549bc1f23ffd08600ebaeb93%7Ch=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar|365717425|4a142fec549bc1f23ffd08600ebaeb93|h=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK14.rar%7C353467707%7C79f8d79ae81c05d47ee4333b51e9138c%7Ch=7KBLEMRWGKKAO44SIHXT4GZUSRJMAR7K%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK14.rar|353467707|79f8d79ae81c05d47ee4333b51e9138c|h=7KBLEMRWGKKAO44SIHXT4GZUSRJMAR7K|/"&gt;.ASK14.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;337.1MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar%7C365717425%7C4a142fec549bc1f23ffd08600ebaeb93%7Ch=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar|365717425|4a142fec549bc1f23ffd08600ebaeb93|h=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK15.rar%7C434585117%7Cb3f93da6f12d5633a36a2078c4702f91%7Ch=IRSXHFBMSJA2C3OJ4VKIYSTOBFRES2BD%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK15.rar|434585117|b3f93da6f12d5633a36a2078c4702f91|h=IRSXHFBMSJA2C3OJ4VKIYSTOBFRES2BD|/"&gt;.ASK15.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;414.5MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar%7C365717425%7C4a142fec549bc1f23ffd08600ebaeb93%7Ch=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK13.rar|365717425|4a142fec549bc1f23ffd08600ebaeb93|h=SCXJDDPH2YRHUJJLGJC5YI4DMCMHPUA6|/"&gt;[ "Animators survival manual original DVD Tutorial" compressed version]&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK16.rar%7C346127545%7C23316c058708a67edf497ba89bfd1628%7Ch=VSXFS7ENFIA6F5WBW4NDIYFV3T6XEYLI%7C/" ed2k="ed2k://|file|%5B%E3%80%8A%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8C%E5%8E%9F%E7%89%88DVD%E6%95%99%E7%A8%8B%E3%80%8B%E5%8E%8B%E7%BC%A9%E7%89%88%5D.ASK16.rar|346127545|23316c058708a67edf497ba89bfd1628|h=VSXFS7ENFIA6F5WBW4NDIYFV3T6XEYLI|/"&gt;.ASK16.rar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;330.1MB&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;        &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;                &lt;a href="ed2k://%7Cfile%7C%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8CDVD%E5%8E%8B%E7%BC%A9%E7%89%88%E6%A0%B7%E7%89%87.avi%7C15111680%7C4ccc4b202458d393c25181d8762f6799%7Ch=IAS7QTLYJJUEWBBYPS43ONIEUKZC23FL%7C/" ed2k="ed2k://|file|%E5%8A%A8%E7%94%BB%E5%B8%88%E7%94%9F%E5%AD%98%E6%89%8B%E5%86%8CDVD%E5%8E%8B%E7%BC%A9%E7%89%88%E6%A0%B7%E7%89%87.avi|15111680|4ccc4b202458d393c25181d8762f6799|h=IAS7QTLYJJUEWBBYPS43ONIEUKZC23FL|/"&gt; Animators survival manual compression Edition DVD Samples.avi&lt;/a&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;14.4MB&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Anime Studio Pro Tutorial Pivot.avi&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYxOZ9n01-I/AAAAAAAAAE4/tmUJJPsYQhA/s1600-h/anime_animao_2d_3d_animation_tradic.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 261px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SYxOZ9n01-I/AAAAAAAAAE4/tmUJJPsYQhA/s320/anime_animao_2d_3d_animation_tradic.jpg" alt="" id="BLOGGER_PHOTO_ID_5299697069453531106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;vidéo 4.5MB&lt;br /&gt;time: 1:21&lt;br /&gt;quality: .avi&lt;br /&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;a href="http://www.4shared.com/file/57053630/2948bd70/YouTube_-_Anime_Studio_Pro_Tutorial_Pivot.html?s=1" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-1606280781581870750?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/1606280781581870750/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/video-tutorial-animation-2d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1606280781581870750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1606280781581870750'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/video-tutorial-animation-2d.html' title='vidéo tutorial animation 2D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_I6fTC6T7LxU/SaM8b18pkuI/AAAAAAAAAU0/t56d1WH3IaM/s72-c/Richard+Williams.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-6647787983130276650</id><published>2009-02-18T15:33:00.000-08:00</published><updated>2009-08-27T09:43:06.841-07:00</updated><title type='text'>MudBox 2009</title><content type='html'>&lt;div style="text-align: center; font-weight: bold; font-family: arial;"&gt;&lt;span style="font-size:180%;"&gt;"Mudbox 2009 latest tutorial "&lt;br /&gt;(Digital Tutors Introduction to Mudbox 2009) [CD-ROM image]&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZybhp6F5pI/AAAAAAAAATU/dNBGL9JRjwY/s1600-h/t3600lc9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 150px; height: 177px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZybhp6F5pI/AAAAAAAAATU/dNBGL9JRjwY/s320/t3600lc9.jpg" alt="" id="BLOGGER_PHOTO_ID_5304285463623100050" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZybSYnXX0I/AAAAAAAAATM/AbgCXlwvDvE/s1600-h/pagebanner.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 96px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZybSYnXX0I/AAAAAAAAATM/AbgCXlwvDvE/s320/pagebanner.jpg" alt="" id="BLOGGER_PHOTO_ID_5304285201283112770" border="0" /&gt;&lt;/a&gt;English name: Digital Tutors Introduction to Mudbox 2009 &lt;br /&gt;Resources Format: CD-ROM image &lt;br /&gt;Issue Time: 2009 &lt;br /&gt;Region: United States &lt;br /&gt;White Language: English &lt;br /&gt;Language Language: English &lt;br /&gt;Introduction:&lt;br /&gt;&lt;br /&gt;Language: English &lt;br /&gt;URL: http://www.digitaltutors.com/store/p...productid=3600 &lt;br /&gt;Types: Mudbox video teaching &lt;br /&gt;Quantity: 3CD &lt;br /&gt;Digital Tutors from the latest official production of Introduction to Mudbox 2009 Tutorial. Mudbox 2009 are from movies, games and design professional artists designed for three-dimensional modeling and texture artists to provide creative freedom without worrying about technical details. Mudbox 2009 is an outstanding figure carving and texture painting solution, combined with a high degree of intuitive user interface and powerful creative tool kit can be used to create ultra-detailed three-dimensional model of a few high-polygon. Mudbox 2009 to break the traditional patterns of three-dimensional modeling software to provide inspirational creative process can be an organic brush-based modeling of three-dimensional experience.&lt;br /&gt;Mudbox has been used in the last year, "King Kong" production of production line &lt;br /&gt;Mudbox is a New Zealand Skymatter developed a stand-alone sculpture and easy-to-use software, by three experienced cg artists and a group of programmers developed the world's top special effects team, the game companies and artists we are testing. Well integrated into the flow of the production go.&lt;br /&gt;&lt;br /&gt;Development team of high-end film and television industry background makes the software's unparalleled performance. Weta alleged in the production line has been completely abandoned Zbrush, they turn to the development of this mysterious sculpture modeling software Mudbox, currently Mudbox has formally issued. Mudbox has been used in the last year, "King Kong" production of production line. Let us together look forward to blowing the software CG art another powerful hurricane.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 2GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;              &lt;a href="ed2k://%7Cfile%7CDigital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD1.iso%7C708509696%7C01c21d13ea2f4dbf2f40000cdfe915ca%7Ch=MYCA36P3MEONYNDHZH3UCIYKELIZBPV5%7C/" ed2k="ed2k://|file|Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD1.iso|708509696|01c21d13ea2f4dbf2f40000cdfe915ca|h=MYCA36P3MEONYNDHZH3UCIYKELIZBPV5|/"&gt;Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD1.iso&lt;/a&gt; 675.7MB&lt;br /&gt;&lt;br /&gt;              &lt;a href="ed2k://%7Cfile%7CDigital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD2.iso%7C695281664%7C876b4ef20969a3e6261d8f4816368e44%7Ch=XOGEHYOMUGYN6EONEPVPKHXV2AXW3LUZ%7C/" ed2k="ed2k://|file|Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD2.iso|695281664|876b4ef20969a3e6261d8f4816368e44|h=XOGEHYOMUGYN6EONEPVPKHXV2AXW3LUZ|/"&gt;Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD2.iso&lt;/a&gt; 663.1MB&lt;br /&gt;&lt;br /&gt;              &lt;a href="ed2k://%7Cfile%7CDigital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD3.iso%7C691660800%7Ceff7c76e7706c502f8bbdac13e86bbdd%7Ch=5M2KFTQ3RZH5RFNCX52JFRGAMRWP44C2%7C/" ed2k="ed2k://|file|Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD3.iso|691660800|eff7c76e7706c502f8bbdac13e86bbdd|h=5M2KFTQ3RZH5RFNCX52JFRGAMRWP44C2|/"&gt;Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE-CD3.iso&lt;/a&gt; 659.6MB&lt;br /&gt;&lt;br /&gt;              &lt;a href="ed2k://%7Cfile%7CDigital.Tutors.Introduction.To.Mudbox.2009-TACTiLE.nfo%7C3063%7Cd90573cc565703f31ffd9c0ee2ac2624%7Ch=MKBAROURG5BCACHZVNF6HGU5JIMEDIGB%7C/" ed2k="ed2k://|file|Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE.nfo|3063|d90573cc565703f31ffd9c0ee2ac2624|h=MKBAROURG5BCACHZVNF6HGU5JIMEDIGB|/"&gt;Digital.Tutors.Introduction.To.Mudbox.2009-TACTiLE.nfo&lt;/a&gt; 3KB&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-6647787983130276650?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/6647787983130276650/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/mudbox-2009.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6647787983130276650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/6647787983130276650'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/mudbox-2009.html' title='MudBox 2009'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_I6fTC6T7LxU/SZybhp6F5pI/AAAAAAAAATU/dNBGL9JRjwY/s72-c/t3600lc9.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-1434001841961518771</id><published>2009-02-18T06:07:00.000-08:00</published><updated>2009-08-27T09:43:06.848-07:00</updated><title type='text'>3dsmax plugins</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;QuickDirt. Filthy Little Aging for 3ds Max&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZwWkGyerJI/AAAAAAAAASs/gdPus612LeY/s1600-h/img51.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 490px; height: 132px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZwWkGyerJI/AAAAAAAAASs/gdPus612LeY/s320/img51.jpg" alt="" id="BLOGGER_PHOTO_ID_5304139270689041554" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;h2 style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;QuickDirt.&lt;/span&gt; Filthy little aging plug-in for 3ds Max.&lt;/span&gt;&lt;/h2&gt; &lt;div class="colum"&gt;  &lt;p&gt;QuickDirt is a powerful, yet easy to use dirt and aging application tool for 3ds Max. It exists as a combination Object Modifier and Map type that are used in concert. Its primary use is for adding dirt, rust, mud and other topology dependent texturing effects to mesh objects. The plug-in, as the name implies, works in (near) real time and offers interactive viewport feedback on the placement of the weathering. Besides its speed, another advantage of QuickDirt is that you can define different settings for different parts of the object, allowing you to control the final look. &lt;/p&gt;  &lt;div style="text-align: center;" class="box-image"&gt;&lt;img src="http://www.digimation.com/home/img/img52.jpg" alt="" /&gt;&lt;/div&gt;  &lt;p&gt;&lt;span style="font-weight: bold;"&gt;QuickDirt&lt;/span&gt; also generates a B/W mask image, which can be used to mix different materials/textures. To achieve viewport interactivity and to eliminate the necessity of applying UVW coordinates, output is stored in Vertex Color structure of the mesh file. This also eliminates multiple copies of the same material if applied to more than one object. Plus, if you want to re-touch the dirt map, on the other hand, you can export it using the existing UVW coordinates of the mesh.&lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;div style="text-align: center;" class="box-image"&gt;&lt;img src="http://www.digimation.com/home/img/img53.jpg" alt="" /&gt;&lt;/div&gt;    &lt;p&gt;&lt;span style="font-weight: bold;"&gt;QuickDirt&lt;/span&gt; users have the added advantage of a new "Blur" parameter within the system that dramatically enhances the look of dirt by softening and diffusing it. It is similar to Gaussian blurring operation for raster images and is effective for making the distressed sections of the material look more “natural”.&lt;/p&gt; &lt;/div&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;QuickDirt&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;" class="fullpost"&gt; &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;1.5.3 &lt;/span&gt;&lt;span style="font-weight: bold;" class="adbriteinline"&gt;&lt;span name="KonaBody"&gt;For 3ds max 4,5,6,7,8 / VIZ 4 and 2005 &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;(32-bit only at this time)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Download&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.4shared.com/file/88291292/75dc7db3/_DigimationQuickDirt153.html" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="font-style: italic;"&gt;Homepage:&lt;/span&gt; http://www.digimation.com/home/Software.aspx?sm=qd&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-1434001841961518771?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/1434001841961518771/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/3dsmax-plugins.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1434001841961518771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/1434001841961518771'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/3dsmax-plugins.html' title='3dsmax plugins'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_I6fTC6T7LxU/SZwWkGyerJI/AAAAAAAAASs/gdPus612LeY/s72-c/img51.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-5226257552250542148</id><published>2009-02-15T11:21:00.000-08:00</published><updated>2009-08-27T09:43:06.856-07:00</updated><title type='text'>the gnomon workshop</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;GNOMON - From Speed Painting to Matte Painting&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZhzaqDq_bI/AAAAAAAAASE/caXdhBGcLe4/s1600-h/gnsp2mp1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 295px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZhzaqDq_bI/AAAAAAAAASE/caXdhBGcLe4/s320/gnsp2mp1.jpg" alt="" id="BLOGGER_PHOTO_ID_5303115463032241586" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;strong&gt;GNOMON--From Speed Painting to Matte Painting&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt; In this DVD, Sebastien Larroude demonstrates the techniques that he uses to create environments for the video game and entertainment industries, using Adobe Photoshop®, Pixologic ZBrush®, Autodesk Maya® and EyeOn Fusion®. Beginning with black and white sketches, Sebastien leads you through the creation of a polished concept/CG matte painting. He specifically reveals the entire pipeline to create a full CG Sci-Fi urban environment from speedpainting to mood lighting, architecture design, textures and shaders, brush creation, modeling, sculpting and compositing while discussing useful professional tips. Follow his original methodology and personal approach for using the most popular software in the industry. Perspective and composition&lt;br /&gt;Speedpainting&lt;br /&gt;Mood Lighting&lt;br /&gt;Custom brushes&lt;br /&gt;Tecturing and detailing&lt;br /&gt;Colorimetry&lt;br /&gt;Match color&lt;br /&gt;&lt;br /&gt;Box modeling&lt;br /&gt;Uv techniques&lt;br /&gt;Mental ray GI / final gathering rendering&lt;br /&gt;Displacement Shaders&lt;br /&gt;&lt;br /&gt;ZBrush sculpting&lt;br /&gt;Stencil techniques&lt;br /&gt;Masking techniques&lt;br /&gt;Projection master&lt;br /&gt;&lt;br /&gt;Compositing&lt;br /&gt;Color correction&lt;br /&gt;Alpha&lt;br /&gt;Smoke Gfx&lt;br /&gt;&lt;br /&gt;01: Speedpainting/Concept Art and Moddlighting&lt;br /&gt;02: Matte Painting Preparation&lt;br /&gt;03: CG Matte Painting Process&lt;br /&gt;04: Compociting and Polishing&lt;br /&gt;Conclusion&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;p&gt;&lt;span style="font-family: arial; font-size: 180%;"&gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: arial; font-size: 180%;"&gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial; font-size: 180%;"&gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="text-align: left; font-weight: bold; font-family: arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size: 180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style="font-family: arial; font-size: 180%;"&gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Download&lt;/span&gt;&lt;br /&gt;http:&lt;/span&gt;&lt;span&gt;//rapidshare.com/files/113670722/FSPTMP.part01.rar &lt;/span&gt;&lt;br /&gt;http://rapidshare.com/files/113672901/FSPTMP.part02.rar&lt;br /&gt;http://rapidshare.com/files/113675292/FSPTMP.part03.rar&lt;br /&gt;http://rapidshare.com/files/113768214/FSPTMP.part04.rar&lt;br /&gt;http://rapidshare.com/files/113770463/FSPTMP.part05.rar&lt;br /&gt;http://rapidshare.com/files/113763723/FSPTMP.part06.rar&lt;br /&gt;http://rapidshare.com/files/113692312/FSPTMP.part07.rar&lt;br /&gt;http://rapidshare.com/files/113694783/FSPTMP.part08.rar&lt;br /&gt;http://rapidshare.com/files/113766128/FSPTMP.part09.rar&lt;br /&gt;http://rapidshare.com/files/113702358/FSPTMP.part10.rar&lt;br /&gt;http://rapidshare.com/files/113704644/FSPTMP.part11.rar&lt;br /&gt;http://rapidshare.com/files/113707190/FSPTMP.part12.rar&lt;br /&gt;http://rapidshare.com/files/113709443/FSPTMP.part13.rar&lt;br /&gt;http://rapidshare.com/files/113711708/FSPTMP.part14.rar&lt;br /&gt;http://rapidshare.com/files/113714042/FSPTMP.part15.rar&lt;br /&gt;http://rapidshare.com/files/113716347/FSPTMP.part16.rar&lt;br /&gt;http://rapidshare.com/files/113718680/FSPTMP.part17.rar&lt;br /&gt;http://rapidshare.com/files/113773765/FSPTMP.part18.rar&lt;br /&gt;http://rapidshare.com/files/113758791/FSPTMP.part19.rar&lt;br /&gt;http://rapidshare.com/files/113761221/FSPTMP.part20.rar&lt;br /&gt;http://rapidshare.com/files/113735450/FSPTMP.part21.rar&lt;br /&gt;http://rapidshare.com/files/113737855/FSPTMP.part22.rar&lt;br /&gt;http://rapidshare.com/files/113740575/FSPTMP.part23.rar&lt;br /&gt;http://rapidshare.com/files/113743092/FSPTMP.part24.rar&lt;br /&gt;http://rapidshare.com/files/113745718/FSPTMP.part25.rar&lt;br /&gt;http://rapidshare.com/files/113748246/FSPTMP.part26.rar&lt;br /&gt;http://rapidshare.com/files/113750568/FSPTMP.part27.rar&lt;br /&gt;http://rapidshare.com/files/113752896/FSPTMP.part28.rar&lt;br /&gt;http://rapidshare.com/files/113755183/FSPTMP.part29.rar&lt;br /&gt;http://rapidshare.com/files/113755323/FSPTMP.part30.rar&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;pass: booboo&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Gnomon Workshop - Character Modeling for Production&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZhw9XHICmI/AAAAAAAAAR8/Iz5Fs1SSRCY/s1600-h/5v15hs.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 295px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZhw9XHICmI/AAAAAAAAAR8/Iz5Fs1SSRCY/s320/5v15hs.jpg" alt="" id="BLOGGER_PHOTO_ID_5303112760706992738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p style="text-align: left;"&gt;In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max's built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop®, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop®.&lt;/p&gt;&lt;div style="text-align: left;"&gt; &lt;/div&gt;&lt;p style="text-align: left;"&gt;Over 7 1/2 hours of Lecture&lt;/p&gt;&lt;div style="text-align: left;"&gt; &lt;/div&gt;&lt;p style="text-align: left;"&gt;Product Code: IJO01&lt;/p&gt;&lt;div style="text-align: left;"&gt; &lt;/div&gt;&lt;p style="font-weight: bold; text-align: left;"&gt;Download (Update):&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;p style="font-weight: bold; text-align: left;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;blockquote&gt;&lt;div style="text-align: left;"&gt;http://rapidshare.com/files/173404913/something02.part01.rar&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;http://rapidshare.com/files/173405305/something02.part02.rar&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;http://rapidshare.com/files/173406055/something02.part03.rar&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;http://rapidshare.com/files/173405969/something02.part04.rar&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;http://rapidshare.com/files/173329436/something02.part04.rar&lt;br /&gt;http://rapidshare.com/files/173329361/something02.part05.rar&lt;br /&gt;http://rapidshare.com/files/173328713/something02.part06.rar&lt;br /&gt;http://rapidshare.com/files/173282302/something02.part07.rar&lt;br /&gt;http://rapidshare.com/files/173282401/something02.part08.rar&lt;br /&gt;http://rapidshare.com/files/173264577/something02.part09.rar&lt;br /&gt;http://rapidshare.com/files/173263536/something02.part10.rar&lt;br /&gt;http://rapidshare.com/files/173103335/something02.part11.rar&lt;br /&gt;http://rapidshare.com/files/173103070/something02.part12.rar&lt;br /&gt;http://rapidshare.com/files/173100087/something02.part13.rar&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt; &lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: rgb(255, 0, 0);font-size:small;" &gt;&lt;strong&gt;Pssword: gfxgfx.org&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Gnomon Workshop - Environment Lighting for Production&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZhumJKpF6I/AAAAAAAAAR0/cBg4Ofez4E0/s1600-h/iedsnb.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 295px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZhumJKpF6I/AAAAAAAAAR0/cBg4Ofez4E0/s320/iedsnb.jpg" alt="" id="BLOGGER_PHOTO_ID_5303110162803398562" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: left;"&gt;&lt;span class="fullpost"&gt;&lt;p style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;p style="text-align: center;"&gt;In this DVD, after setting up various production lighting rigs, Tim discusses the pros and cons of each solution. You will learn when to use one type of rig over another based on the goals of the project, as well as how to deal with the challenges that different scene elements create for your lighting setups. Tim will also show you how to render passes out of 3ds Max, composite them using Digital Fusion and set up your lighting in real-time using floating point image formats. Finally, you will learn how to set up a scene for multiple lighting scenarios including day, sunset and night shots.&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div  style="text-align: left;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;"&gt;Over 2 1/2 hours of lecture.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Product Code: TJO02&lt;br /&gt;Download:&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817396/GNOMON_Envir4prod.part06.rar_" target="_blank"&gt;http://rapidshare.com/files/6817396/GNOMON_Envir4prod.part06.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817378/GNOMON_Envir4prod.part11.rar_" target="_blank"&gt;http://rapidshare.com/files/6817378/GNOMON_Envir4prod.part11.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817368/GNOMON_Envir4prod.part15.rar_" target="_blank"&gt;http://rapidshare.com/files/6817368/GNOMON_Envir4prod.part15.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817361/GNOMON_Envir4prod.part14.rar_" target="_blank"&gt;http://rapidshare.com/files/6817361/GNOMON_Envir4prod.part14.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817338/GNOMON_Envir4prod.part09.rar_" target="_blank"&gt;http://rapidshare.com/files/6817338/GNOMON_Envir4prod.part09.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817318/GNOMON_Envir4prod.part08.rar_" target="_blank"&gt;http://rapidshare.com/files/6817318/GNOMON_Envir4prod.part08.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6817317/GNOMON_Envir4prod.part02.rar_" target="_blank"&gt;http://rapidshare.com/files/6817317/GNOMON_Envir4prod.part02.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816963/GNOMON_Envir4prod.part01.rar" target="_blank"&gt;http://rapidshare.com/files/6816963/GNOMON_Envir4prod.part01.rar&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816953/GNOMON_Envir4prod.part03.rar_" target="_blank"&gt;http://rapidshare.com/files/6816953/GNOMON_Envir4prod.part03.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816950/GNOMON_Envir4prod.part04.rar_" target="_blank"&gt;http://rapidshare.com/files/6816950/GNOMON_Envir4prod.part04.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816949/GNOMON_Envir4prod.part05.rar_" target="_blank"&gt;http://rapidshare.com/files/6816949/GNOMON_Envir4prod.part05.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816947/GNOMON_Envir4prod.part07.rar_" target="_blank"&gt;http://rapidshare.com/files/6816947/GNOMON_Envir4prod.part07.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816946/GNOMON_Envir4prod.part10.rar_" target="_blank"&gt;http://rapidshare.com/files/6816946/GNOMON_Envir4prod.part10.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816941/GNOMON_Envir4prod.part13.rar_" target="_blank"&gt;http://rapidshare.com/files/6816941/GNOMON_Envir4prod.part13.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816938/GNOMON_Envir4prod.part12.rar_" target="_blank"&gt;http://rapidshare.com/files/6816938/GNOMON_Envir4prod.part12.rar_&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/6816935/GNOMON_Envir4prod.part16.rar_" target="_blank"&gt;http://rapidshare.com/files/6816935/GNOMON_Envir4prod.part16.rar_&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;se pedir serial:&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);" class="fullpost"&gt;Pass: &lt;b&gt;marcoha&lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-5226257552250542148?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/5226257552250542148/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/gnomon-workshop.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5226257552250542148'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5226257552250542148'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/gnomon-workshop.html' title='the gnomon workshop'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_I6fTC6T7LxU/SZhzaqDq_bI/AAAAAAAAASE/caXdhBGcLe4/s72-c/gnsp2mp1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-7909860534592438235</id><published>2009-02-13T14:01:00.000-08:00</published><updated>2009-08-27T09:43:06.864-07:00</updated><title type='text'>RPC</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;Automobiles vol. 1A&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZX3ITSjxaI/AAAAAAAAAQs/8WEC9LEkJcw/s1600-h/3dp10100fw4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 196px; height: 196px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZX3ITSjxaI/AAAAAAAAAQs/8WEC9LEkJcw/s320/3dp10100fw4.jpg" alt="" id="BLOGGER_PHOTO_ID_5302415858287756706" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download: rapidshare&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/16178098/Automobiles_Vol_1A.part1.rar" target="_blank"&gt;download from rapidshare part1&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://rapidshare.com/files/16181880/Automobiles_Vol_1A.part2.rar" target="_blank"&gt;download from rapidshare part2&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://rapidshare.com/files/16185664/Automobiles_Vol_1A.part3.rar" target="_blank"&gt;download from rapidshare part3&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ArchVision - 2.5D Moving People&lt;br /&gt;(Middle Eastern)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXzBq1oAWI/AAAAAAAAAQk/KptMDtLFBtc/s1600-h/zzz2515000oc4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 196px; height: 196px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXzBq1oAWI/AAAAAAAAAQk/KptMDtLFBtc/s320/zzz2515000oc4.jpg" alt="" id="BLOGGER_PHOTO_ID_5302411346303254882" border="0" /&gt;&lt;/a&gt;Esta biblioteca obrigando características fêmeas Vestir no modesto vestuário, com e sem véu hijab. Homens são apresentados no estilo ocidental modesto vestuário. Com uma grande variedade de poses e expressões, esta nova coleção foi concebida para adicionar realismo ao renderings 3D e animações. Cada RPC nesta coleção contém 20 uma segunda moção loop que proporciona perfeita integração em animações&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;This compelling library features females attired in modest clothing, with and without hijab headscarf. Males are featured in modest western styled clothing. With a wide variety of different poses and expressions, this new collection is designed to add realism to 3D renderings and animations. Each RPC in this collection contains a 20 second motion loop that provides seamless integration into animations&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);" class="fullpost"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;rapidshare&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/4690844/ArchRPCMEC.part1.rar" target="_blank"&gt;download from part1&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/4691828/ArchRPCMEC.part2.rar" target="_blank"&gt;download from part2&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/4693003/ArchRPCMEC.part3.rar" target="_blank"&gt;download from part3&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/4693888/ArchRPCMEC.part4.rar" target="_blank"&gt;download from part4&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/4694342/ArchRPCMEC.part5.rar" target="_blank"&gt;download from part5&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/5328427/MissingRPCME.rar" target="_blank"&gt;download MissingRPCME&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;RPC Plugin for 3dsmax 2009&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXvYGMOTqI/AAAAAAAAAQc/LmuhViufivM/s1600-h/Cinema4D_StarterPack.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 300px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXvYGMOTqI/AAAAAAAAAQc/LmuhViufivM/s320/Cinema4D_StarterPack.jpg" alt="" id="BLOGGER_PHOTO_ID_5302407333556407970" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;The RPC Plug-in for 3ds Max 2009&lt;/span&gt; provides you with the ability to place, edit, create, and render all types of RPC content. &lt;span id="more-303"&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;The new RPC Plug-in for 3ds Max 2009 features:&lt;/p&gt; &lt;p&gt;Revit Import Options&lt;br /&gt;RPC Mass Utility&lt;br /&gt;New RPC Lighting Options&lt;br /&gt;Improved Illumination Features&lt;br /&gt;V-Ray Compatible&lt;br /&gt;mental ray Shader Included&lt;br /&gt;Improved mental ray Rendering&lt;br /&gt;Floating License Management Tools&lt;br /&gt;RPC Shadow Plug-in License&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Download: &lt;/span&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;8.97 MB&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;a href="http://rapidshare.com/files/124448594/RPC-M2009.rar" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-7909860534592438235?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/7909860534592438235/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/rpc.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/7909860534592438235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/7909860534592438235'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/rpc.html' title='RPC'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SZX3ITSjxaI/AAAAAAAAAQs/8WEC9LEkJcw/s72-c/3dp10100fw4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-5638509772598294317</id><published>2009-02-13T07:54:00.000-08:00</published><updated>2009-08-27T09:43:06.873-07:00</updated><title type='text'>Cinema 4D</title><content type='html'>&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-family:arial;"&gt;"Three Tutorial" &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;(Modeling.A.Head.Cinema.4D) &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZXBi0H8kWI/AAAAAAAAAPM/MKZsyTeu9fQ/s1600-h/Cinema4d.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 277px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZXBi0H8kWI/AAAAAAAAAPM/MKZsyTeu9fQ/s320/Cinema4d.JPG" alt="" id="BLOGGER_PHOTO_ID_5302356940150313314" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXCpgYb6JI/AAAAAAAAAPc/2eZu0iJapXQ/s1600-h/post-416015-1138095549.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 241px; height: 320px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXCpgYb6JI/AAAAAAAAAPc/2eZu0iJapXQ/s320/post-416015-1138095549.jpg" alt="" id="BLOGGER_PHOTO_ID_5302358154621479058" border="0" /&gt;&lt;/a&gt;In this tutorial, Jannis Labelle demonstrates modeling a head using the Edge-Extrude plugin. This is a tutorial for intermediate or advanced Modelers with Cinema 4D who already have an understanding of the modeling capabilities of the software, although enthusiastic beginners can follow also with a little bit of perseverance. Jannis has tried to include as many screen shots as possible and tries to make the instructions clear and let the pictures talk for themselves. This technique can also be easily followed with any program that can extrude edges, like Maya for instance.&lt;br /&gt;For this tutorial, you will need the Edge-Extrude plugin and you can buy it from here. Until I discovered it when I bought the book from Arndt von Koenigsmarck Maxon Cinema 4d 7, I found modeling in Cinema very hard going. With the plugin it becomes a sheer pleasure and for subdivision surfaces for me, Cinema becomes the fastest and most efficient modeling software. Since the plugin is now integrated in Cinema R8 this could be a very good tutorial to test drive the new version. This head took me about 4 hours to model, including creating and saving over 70 screenshots, so you can see that the plugin speeds along and it is far more efficient than modeling by subdividing primitives. If you are modeling organic meshes, that is.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chinese name: three-dimensional Tutorial&lt;br /&gt;English name: Modeling.A.Head.Cinema.4D&lt;br /&gt;Resources Format: CD-ROM image&lt;br /&gt;Issue Time: 0000&lt;br /&gt;Region: United States&lt;br /&gt;White Language: English&lt;br /&gt;Introduction:&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 1.2GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO.nfo%7C5532%7C9befd27f46b4f7ee1c40fd1e43a9b4f1%7Ch=BG3LQMDMKTQPWQZ3IEUWYTG2LIDIWCRZ%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO.nfo|5532|9befd27f46b4f7ee1c40fd1e43a9b4f1|h=BG3LQMDMKTQPWQZ3IEUWYTG2LIDIWCRZ|/"&gt;Modeling.A.Head.Cinema.4D.Training-DDUiSO.nfo&lt;/a&gt;  5.4KB&lt;br /&gt;      &lt;br /&gt;       &lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.bin%7C647983056%7C38d6810e20a423ee6b290521ca0ac790%7Ch=5EYBMBOZFBF5QCR2VWHJGVSG6F7JTZCN%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.bin|647983056|38d6810e20a423ee6b290521ca0ac790|h=5EYBMBOZFBF5QCR2VWHJGVSG6F7JTZCN|/"&gt;Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.bin&lt;/a&gt;  618MB&lt;br /&gt;      &lt;br /&gt;       &lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.cue%7C129%7C268cb3e10393c7d2ddb29975d6f74325%7Ch=JRCREQJGEUAQEEQIJFXJIVLKTKOJX4IO%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.cue|129|268cb3e10393c7d2ddb29975d6f74325|h=JRCREQJGEUAQEEQIJFXJIVLKTKOJX4IO|/"&gt;Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD1.cue&lt;/a&gt;  129B&lt;br /&gt;      &lt;br /&gt;       &lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.bin%7C646317840%7Cf53a1ed0a828fe02f847b48384e332a7%7Ch=C5GIWOZOUOCUT3COEWQ5FBKBM6Z4SDPI%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.bin|646317840|f53a1ed0a828fe02f847b48384e332a7|h=C5GIWOZOUOCUT3COEWQ5FBKBM6Z4SDPI|/"&gt;Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.bin&lt;/a&gt;  616.4MB&lt;br /&gt;      &lt;br /&gt;       &lt;a href="ed2k://%7Cfile%7C%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.cue%7C129%7Cf63db6934355e12cc6a829da829797bd%7Ch=DTIUBTEYBWWPTAD4CUGRHTY4PKPHH7FH%7C/" ed2k="ed2k://|file|%5B%E4%B8%89%E7%BB%B4%E6%95%99%E7%A8%8B%5D.Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.cue|129|f63db6934355e12cc6a829da829797bd|h=DTIUBTEYBWWPTAD4CUGRHTY4PKPHH7FH|/"&gt;Modeling.A.Head.Cinema.4D.Training-DDUiSO-CD2.cue&lt;/a&gt;  129B&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-5638509772598294317?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/5638509772598294317/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/cinema-4d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5638509772598294317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5638509772598294317'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/cinema-4d.html' title='Cinema 4D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_I6fTC6T7LxU/SZXBi0H8kWI/AAAAAAAAAPM/MKZsyTeu9fQ/s72-c/Cinema4d.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-5261598572376828337</id><published>2009-02-13T07:03:00.000-08:00</published><updated>2009-08-27T09:43:06.882-07:00</updated><title type='text'>SOFTIMAGE</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;"Xsi tutorials Game Development"&lt;br /&gt;(Noesis - 3D Content Creation with SOFTIMAGE | XSI) [ISO]&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZWPmzoDE7I/AAAAAAAAAOc/wJT9MBh_Z3w/s1600-h/post-500695-1193675597.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZWPmzoDE7I/AAAAAAAAAOc/wJT9MBh_Z3w/s320/post-500695-1193675597.jpg" alt="" id="BLOGGER_PHOTO_ID_5302302033154610098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;Chinese name: xsi Game Development Tutorial&lt;br /&gt;English name: Noesis - 3D Content Creation with SOFTIMAGE | XSI&lt;br /&gt;Resources Format: CD-ROM image&lt;br /&gt;Issue time: September 20, 2007&lt;br /&gt;Area: Mainland&lt;br /&gt;White Language: English&lt;br /&gt;Introduction:&lt;br /&gt;&lt;br /&gt;Noesis - 3D Content Creation with SOFTIMAGE | XSI (large-scale game development tutorial)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3D Content Creation with SOFTIMAGE | XSI, study softimage | xsi interface, polygon polygon modeling, texture texture application, and follow the step-by-step instructions, this DVD tutorial covers softimage | xsi 3D software includes three-dimensional design, modeling, texture, Prop and the role of creation, the industry one step by step to reveal the role of Game Design and the secret inner flow. Games will be your role in study design of the ultimate goal.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The theme of this DVD Tutorial:&lt;br /&gt;&lt;br /&gt;SOFTIMAGE | XSI's interface&lt;br /&gt;Modeling&lt;br /&gt;Texture material application&lt;br /&gt;From photos to 3D CG Modeling&lt;br /&gt;Learn step-by-step creation biped characters&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 6GB&lt;/span&gt;&lt;/div&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="ed2k://%7Cfile%7C%5Bxsi%E6%B8%B8%E6%88%8F%E5%BC%80%E5%8F%91%E6%95%99%E7%A8%8B%5D.NOESIS.-.3D.Content.Creation.XSI.iso%7C6391271424%7C81d217cc6dcb63a96c6e68e9e5710f63%7Ch=MHLJIZ63X7IO4CKZQI7EBQJQIJCNLQF7%7C/" ed2k="ed2k://|file|%5Bxsi%E6%B8%B8%E6%88%8F%E5%BC%80%E5%8F%91%E6%95%99%E7%A8%8B%5D.NOESIS.-.3D.Content.Creation.XSI.iso|6391271424|81d217cc6dcb63a96c6e68e9e5710f63|h=MHLJIZ63X7IO4CKZQI7EBQJQIJCNLQF7|/"&gt;"Xsi tutorials Game Development" (Noesis - 3D Content Creation with SOFTIMAGE | XSI).iso&lt;/a&gt;&lt;/span&gt;  6GB&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;"Render XSI7.0 Tutorial"&lt;br /&gt;(I3D Listening With softimage XSI Tutorials Mental Ray I v) [CD-ROM image]&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZWNFO_BF0I/AAAAAAAAAOU/ekYAbQNIZ9Y/s1600-h/logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 198px; height: 131px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZWNFO_BF0I/AAAAAAAAAOU/ekYAbQNIZ9Y/s320/logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5302299257359898434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZWM6GKUhiI/AAAAAAAAAOM/NnYxvVblO3M/s1600-h/51-large-1224605747.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 268px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZWM6GKUhiI/AAAAAAAAAOM/NnYxvVblO3M/s320/51-large-1224605747.jpg" alt="" id="BLOGGER_PHOTO_ID_5302299066012829218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZWMt2Ex_RI/AAAAAAAAAOE/fhn1iV9L7r8/s1600-h/51-large-1224605760.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 268px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZWMt2Ex_RI/AAAAAAAAAOE/fhn1iV9L7r8/s320/51-large-1224605760.jpg" alt="" id="BLOGGER_PHOTO_ID_5302298855536196882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZWMjpmQ9rI/AAAAAAAAAN8/882q52-rd5A/s1600-h/51-large-1224647631.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 268px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZWMjpmQ9rI/AAAAAAAAAN8/882q52-rd5A/s320/51-large-1224647631.jpg" alt="" id="BLOGGER_PHOTO_ID_5302298680388286130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;Chinese name: XSI7.0 Render Tutorial&lt;br /&gt;English name: I3D Listening With softimage XSI Tutorials Mental Ray I v&lt;br /&gt;Resource Format: CD-ROM image&lt;br /&gt;Issue Time: 2008&lt;br /&gt;Region: United States&lt;br /&gt;White Language: English&lt;br /&gt;Language Language: English&lt;br /&gt;Introduction:&lt;br /&gt;&lt;br /&gt;I3D.Tutorials tutorial products: SOFTIMAGE | XSI Render vI: mental ray (Rendering with SOFTIMAGE | XSI vI: mental ray)&lt;br /&gt;&lt;br /&gt;Depth of this set of tutorials on XSI 7 in the use of mental ray for rendering all aspects. Designed to teach users how to use powerful features to complete the rendering of professional standards in line with production. Elaborate on the traditional methods of direct and indirect lighting, the use of Global Illumination (Global Illumination), the ultimate gathering of lighting (Final Gathering). Course content also includes the integration of mental ray in XSI 7 the latest version of the new features, including new shaders, such as Photographic Exposure, Portal Lights, etc..&lt;br /&gt;&lt;br /&gt;Softimage | XSI and Maya are the same for the film super-class 3D animation tools, but also internationally renowned.&lt;br /&gt;&lt;br /&gt;Mental ray is a professional 3D rendering engine, it can generate unbelievable high-quality photorealistic images. Now you can in 3D Studio's high-performance network rendering in direct control of Mental ray. In the movie the field of it has been widely used and recognized, is considered the most advanced three-dimensional rendering solutions.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 1.6GB&lt;/span&gt;&lt;/div&gt;&lt;a href="ed2k://%7Cfile%7C%5BXSI7.0.%E6%B8%B2%E6%9F%93%E6%95%99%E7%A8%8B%5D.i-i3drsmr.iso%7C1709934592%7C897a4f6be9b16ad11e07d973d4027994%7Ch=KI6DPERTALW6LZW7MRNSU6B6ITNJO2TQ%7C/" ed2k="ed2k://|file|%5BXSI7.0.%E6%B8%B2%E6%9F%93%E6%95%99%E7%A8%8B%5D.i-i3drsmr.iso|1709934592|897a4f6be9b16ad11e07d973d4027994|h=KI6DPERTALW6LZW7MRNSU6B6ITNJO2TQ|/"&gt;&lt;br /&gt;[XSI7.0. Rendering Tutorial]. I-i3drsmr.iso&lt;/a&gt;&lt;span style="text-decoration: underline;"&gt;  &lt;/span&gt;1.6GB&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-5261598572376828337?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/5261598572376828337/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/softimage.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5261598572376828337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/5261598572376828337'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/softimage.html' title='SOFTIMAGE'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_I6fTC6T7LxU/SZWPmzoDE7I/AAAAAAAAAOc/wJT9MBh_Z3w/s72-c/post-500695-1193675597.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-7046515349763314156</id><published>2009-02-11T11:43:00.000-08:00</published><updated>2009-08-27T09:43:06.910-07:00</updated><title type='text'>LightWave 3D</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;"LightWave 3D Chinese Video Tutorial"&lt;br /&gt;(LightWave 3D Chinese audiovisual)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZMrNf-qPUI/AAAAAAAAAMc/e_ZdQKDRECE/s1600-h/post-245400-1179925316.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZMrNf-qPUI/AAAAAAAAAMc/e_ZdQKDRECE/s320/post-245400-1179925316.jpg" alt="" id="BLOGGER_PHOTO_ID_5301628697267813698" border="0" /&gt;&lt;/a&gt;Lightwave 3D foi o chinês Tutorial pouco menos básico tutorial. O passado, só o lobo Planícies Centrais Traduzir manuais, agora Bem, Taiwan's Lu professores têm para produzir uma base vídeo tutorial do PV é muito abrangente e fácil de ler, deixe LW novato pode rapidamente entrada, eu acho que após o download bem, não ousam exclusiva, de modo destacado para VeryCD, espero que todos gostam.&lt;br /&gt;I didn't pack sobre o tutorial, porque ele também compartilhada capaz de usar, espero que todos os downloads após uma utilização, ao lado de partilha. Obrigado!&lt;br /&gt;Nota: tscc.exe é usado neste tutorial avi decodificador; ensharpendecoder_win.exe é usado neste tutorial mov formato decodificador. Se você não abrir o arquivo de vídeo (por exemplo: não há som) e, sobretudo, por favor instalar o decodificador.&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;LightWave 3D has been the Chinese Tutorial little less basic tutorial. The past, only the Central Plains wolf Translate manuals, now Well, Taiwan's Lu teachers have to produce a basic video tutorial LW's very comprehensive, easy-to-read, let LW beginner can quickly entry, I find it after downloading well, dare not exclusive, so posted to VeryCD, hope everyone likes.&lt;br /&gt;I did not pack on the tutorial, because it shared also able to use, I hope everyone downloads after one use, the side of sharing. Thanks!&lt;br /&gt;Note: tscc.exe is used in this tutorial avi format decoder; ensharpendecoder_win.exe is used in this tutorial mov format decoder. If you have not open the video file (for example: no sound) and above, please install the decoder.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;FILE SIZE: 6.7GB&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.001-modeler-intro.avi%7C238725120%7Ccc531be73de4508ea48aed3d7f94b636%7Ch=2TWBZLLX2IMAWPKFQFNQKFBKDOCQC473%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.001-modeler-intro.avi|238725120|cc531be73de4508ea48aed3d7f94b636|h=2TWBZLLX2IMAWPKFQFNQKFBKDOCQC473|/"&gt;[LightWave.3D.001-modeler-intro.avi&lt;/a&gt; 227.7MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.002-modeler-UI-Customize.avi%7C69323776%7C9e1aca28f6d0b49f84fd7918410f855e%7Ch=BTR45S7RY7KX3MY5367SQ6KA7O5NB26A%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.002-modeler-UI-Customize.avi|69323776|9e1aca28f6d0b49f84fd7918410f855e|h=BTR45S7RY7KX3MY5367SQ6KA7O5NB26A|/"&gt;[LightWave.3D.002-modeler-UI-Customize.avi&lt;/a&gt; 66.1MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.003-modeler-BasicOperations.avi%7C165206528%7C38f868979d988753209cae5d4bed8b40%7Ch=ZLIUEF7YMNO34K7MRJY3OHOQBIDO3776%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.003-modeler-BasicOperations.avi|165206528|38f868979d988753209cae5d4bed8b40|h=ZLIUEF7YMNO34K7MRJY3OHOQBIDO3776|/"&gt;[LightWave.3D.003-modeler-BasicOperations.avi&lt;/a&gt; 157.6MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.004-modeler-primitives.avi%7C121371136%7Cb4ae8a2f5e336ba48b36fcd401e60d05%7Ch=OLD7RCUKS5ELTQCUHA36H3CP54YF3SPO%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.004-modeler-primitives.avi|121371136|b4ae8a2f5e336ba48b36fcd401e60d05|h=OLD7RCUKS5ELTQCUHA36H3CP54YF3SPO|/"&gt;[LightWave.3D.004-modeler-primitives.avi&lt;/a&gt; 115.7MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.005-modeler-elements.avi%7C183877120%7C49060cb2078e7e62b151616859ef6073%7Ch=ICSMJMP2PQFXGG6PTHSB7XNLGLP7X46S%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.005-modeler-elements.avi|183877120|49060cb2078e7e62b151616859ef6073|h=ICSMJMP2PQFXGG6PTHSB7XNLGLP7X46S|/"&gt;[LightWave.3D.005-modeler-elements.avi&lt;/a&gt; 175.4MB&lt;br 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133.7MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.036-Layout-CurveConform.mov%7C22663950%7Cf71097f7406b526f54f6490a02cfdcb3%7Ch=ZXRDYAK37IFN7PZC4GETNTLQ6VKQGIIF%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.036-Layout-CurveConform.mov|22663950|f71097f7406b526f54f6490a02cfdcb3|h=ZXRDYAK37IFN7PZC4GETNTLQ6VKQGIIF|/"&gt;[LightWave.3D.036-Layout-CurveConform.mov&lt;/a&gt; 21.6MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.037-Layout-FXHardLink.mov%7C183645539%7C36fbcfdfbac115ba21d058d3b43901a9%7Ch=LWTPZ4ZFX6V7EZLUWFWK2I2CS7R5FHXC%7C/" 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href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.045-layout-SockMonkey.mov%7C58220673%7Cc021ba9054b159c18e464eef10c9afc5%7Ch=VJIWBDEK747XST7NXHCWCG3OPWEAPT67%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.045-layout-SockMonkey.mov|58220673|c021ba9054b159c18e464eef10c9afc5|h=VJIWBDEK747XST7NXHCWCG3OPWEAPT67|/"&gt;[LightWave.3D.045-layout-SockMonkey.mov&lt;/a&gt; 55.5MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.046-layout-SasLite.mov%7C183773336%7C3f73814de520387e129f005410445c12%7Ch=7QDDSPG55WIIII6GQPVYDTB4QXGP5D67%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.046-layout-SasLite.mov|183773336|3f73814de520387e129f005410445c12|h=7QDDSPG55WIIII6GQPVYDTB4QXGP5D67|/"&gt;[LightWave.3D.046-layout-SasLite.mov&lt;/a&gt; 175.3MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.047-Layout-SplineControl.mov%7C57657369%7Ce458c4f537a1509f9671f0caa8d50828%7Ch=F6GZP72WAN5KP34IWCANV4PAK6MEYNI4%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.047-Layout-SplineControl.mov|57657369|e458c4f537a1509f9671f0caa8d50828|h=F6GZP72WAN5KP34IWCANV4PAK6MEYNI4|/"&gt;[LightWave.3D.047-Layout-SplineControl.mov&lt;/a&gt; 55MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.048-Layout-ObjRender.mov%7C385247496%7C2314b48b774892b098b91582e8d0e8f1%7Ch=36NRHONS7VELJESXAFLNWY3YHRXIU26D%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.048-Layout-ObjRender.mov|385247496|2314b48b774892b098b91582e8d0e8f1|h=36NRHONS7VELJESXAFLNWY3YHRXIU26D|/"&gt;[LightWave.3D.048-Layout-ObjRender.mov&lt;/a&gt; 367.4MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.049-Layout-ObjEdge.mov%7C105114690%7Ccc606d42c3191ca124ea40cb408e03d8%7Ch=BHQXGOYURTEXB3ISLHJHRWPMTT4HXXSN%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.049-Layout-ObjEdge.mov|105114690|cc606d42c3191ca124ea40cb408e03d8|h=BHQXGOYURTEXB3ISLHJHRWPMTT4HXXSN|/"&gt;[LightWave.3D.049-Layout-ObjEdge.mov&lt;/a&gt; 100.2MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.050-Layout-Dynamics-OverView.mov%7C66557090%7C68bc0b463afb277fdaa9d1bb9c4436b8%7Ch=2CV4TEZ2M2HEAVDFI2Q3VAFFJGCQMXGY%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.050-Layout-Dynamics-OverView.mov|66557090|68bc0b463afb277fdaa9d1bb9c4436b8|h=2CV4TEZ2M2HEAVDFI2Q3VAFFJGCQMXGY|/"&gt;[LightWave.3D.050-Layout-Dynamics-OverView.mov&lt;/a&gt; 63.5MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.051-Layout-Cloth.mov%7C273137325%7C865f9d787f1834e154cba2236fd463a5%7Ch=7WU24SCJS345IRYIA6N6DBTOY472FQV7%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.051-Layout-Cloth.mov|273137325|865f9d787f1834e154cba2236fd463a5|h=7WU24SCJS345IRYIA6N6DBTOY472FQV7|/"&gt;[LightWave.3D.051-Layout-Cloth.mov&lt;/a&gt; 260.5MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.052-Layout-Softbody.mov%7C305898409%7C38e72300b5d44e3c6b94b93e19ac04b3%7Ch=CP7CZQDZP2P3TUTIYQ62IQEYJWZR4QNK%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.052-Layout-Softbody.mov|305898409|38e72300b5d44e3c6b94b93e19ac04b3|h=CP7CZQDZP2P3TUTIYQ62IQEYJWZR4QNK|/"&gt;[LightWave.3D.052-Layout-Softbody.mov&lt;/a&gt; 291.7MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.053-Layout-Rigidbody.mov%7C140122466%7C6a13fb4045e6e12c38d24f85d556dd59%7Ch=FCAOJ4LSGDOQFJNH366RUC6Y5O7FXOQN%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.053-Layout-Rigidbody.mov|140122466|6a13fb4045e6e12c38d24f85d556dd59|h=FCAOJ4LSGDOQFJNH366RUC6Y5O7FXOQN|/"&gt;[LightWave.3D.053-Layout-Rigidbody.mov&lt;/a&gt; 133.6MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.054-Layout-Emitter.mov%7C229954812%7C8f9a17a427eb6dc7115438580f7da744%7Ch=3XYDCDTWVXFQYQ4AJNNOKOL2QDE5SIZN%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.054-Layout-Emitter.mov|229954812|8f9a17a427eb6dc7115438580f7da744|h=3XYDCDTWVXFQYQ4AJNNOKOL2QDE5SIZN|/"&gt;[LightWave.3D.054-Layout-Emitter.mov&lt;/a&gt;219.3MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.ensharpendecoder_win.exe%7C333928%7C43ea2229753c92644477b88b122db9a1%7Ch=URGHSQEPW5GQSOSKRZESVUMSGNK72WOQ%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.ensharpendecoder_win.exe|333928|43ea2229753c92644477b88b122db9a1|h=URGHSQEPW5GQSOSKRZESVUMSGNK72WOQ|/"&gt;[LightWave.3D.ensharpendecoder_win.exe&lt;/a&gt; 326.1KB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.tscc.exe%7C173688%7Ce326c9ba970861e4cfa81574585d7c35%7Ch=7UPERR26NYKN2SCZBXCXDDKDEJJVWW32%7C/" ed2k="ed2k://|file|%5BLightWave.3D%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%8B%5D.tscc.exe|173688|e326c9ba970861e4cfa81574585d7c35|h=7UPERR26NYKN2SCZBXCXDDKDEJJVWW32|/"&gt;[LightWave.3D.tscc.exe&lt;/a&gt; 169.6KB&lt;/span&gt;                                                                                    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href='http://simplesvery.blogspot.com/feeds/7046515349763314156/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/lightwave-3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/7046515349763314156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/7046515349763314156'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/lightwave-3d.html' title='LightWave 3D'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_I6fTC6T7LxU/SZMrNf-qPUI/AAAAAAAAAMc/e_ZdQKDRECE/s72-c/post-245400-1179925316.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-8265223450851653879</id><published>2009-02-11T03:11:00.000-08:00</published><updated>2009-08-27T09:43:06.939-07:00</updated><title type='text'>MAYA</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;"Maya (NC) in 2009 to teach the new fabric (English video). Rar (maya2009) maya2009 [package]&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZK83BzLtYI/AAAAAAAAAMM/oLsn7rF72cw/s1600-h/maya%28CN%29%E6%95%99%E5%AD%A62.jpg.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZK83BzLtYI/AAAAAAAAAMM/oLsn7rF72cw/s320/maya%28CN%29%E6%95%99%E5%AD%A62.jpg.png" alt="" id="BLOGGER_PHOTO_ID_5301507364930434434" border="0" /&gt;&lt;/a&gt;Maya (CN) Chinês ensino ensino vídeo, o nosso currículo está dividido em dois tipos: um é original; Uma delas é a tradução. Traduzir para o estrangeiro para este tutorial vídeo tutoriais, um total de 36 categorias, desde a simples para difícil, e, gradualmente, em profundidade, de modo que você possa alcançar a finalidade de apreender gradualmente. Então vamos Traduzir as novas partículas, novas partículas e novos tecidos combinam muito perto, mesmo se você não tiver o lugar não importa, estudando as novas partículas após o término, você terá aprendido. Este tutorial de alta fidelidade, alta compressão.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;maya (CN) Chinese teaching video teaching, our curriculum is divided into two types: one is original; One is the translation. Translate abroad for this tutorial video tutorials, a total of 36 classes, from simple to difficult, and gradually in depth, so that you can achieve the purpose of gradually grasp. Then we will Translate the new particles, new particles and new fabrics combine very close, even if you do not have the place does not matter, studying the new particles after the End you will have learned. This tutorial high-fidelity, high compression.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;888.4MB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7Cmaya%28CN%29%E6%95%99%E5%AD%A6%E4%B9%8B2009%E6%96%B0%E5%B8%83%E6%96%99%28%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%EF%BC%89.rar%7C931604434%7C6de5e56c060581df43eeb680d285adb4%7Ch=D7R5VR6U3NJES5V65WZTHUZ5Y4KGQUNJ%7C/" ed2k="ed2k://|file|maya%28CN%29%E6%95%99%E5%AD%A6%E4%B9%8B2009%E6%96%B0%E5%B8%83%E6%96%99%28%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%EF%BC%89.rar|931604434|6de5e56c060581df43eeb680d285adb4|h=D7R5VR6U3NJES5V65WZTHUZ5Y4KGQUNJ|/"&gt;maya (CN) of the 2009 teaching the new fabric (English video).rar&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;888.4MB&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Maya (DIGITAL_TUTORS_Introduction_To_Maya_Animation_Walk_Cycle)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZK7YfqsDDI/AAAAAAAAAME/Hy2tfZbcG8Q/s1600-h/2006-6-2815-38-01.gif.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 235px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZK7YfqsDDI/AAAAAAAAAME/Hy2tfZbcG8Q/s320/2006-6-2815-38-01.gif.jpg" alt="" id="BLOGGER_PHOTO_ID_5301505740860296242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Digital-tutores 2.006,6 libertação oficial sobre as últimas tecnologias animação Maya Tutorial 1. Introdução ao Maya Animação: Walk Cycle, neste tutorial para criar um convincente passeio ciclo Maya Animação papel de todo o processo, neste mais de 2,5 horas de aulas no presente fácil de aprender Maya animação tecnologia. Para elementares para usuários intermediários é um perfeito tutorial Zhang. 366M após extrair o CD original: 505M&lt;br /&gt;&lt;br /&gt;Introdução ao Maya Animação: Walk Cycle&lt;br /&gt;Um estudo do ciclo animação Maya passeio completo tutorial.&lt;br /&gt;&lt;br /&gt;"Introdução ao Maya Animação: Walk Cycle" fornece mais de 2,5 horas de alta qualidade técnica tutorial para deixá-lo no menor tempo possível contactos e estudar a tecnologia de fluxo comercial design, inspirações e CG animação para melhorar a produtividade. Este tutorial fornece muitos tipos de tecnologia e design perfeito para sua caminhada capacidades.&lt;br /&gt;&lt;br /&gt;Popular tema deste tutorial incluem:&lt;br /&gt;# Walk Cycle Diagram&lt;br /&gt;# Layering Body Mechanics&lt;br /&gt;# Siga Através e Peso&lt;br /&gt;# MEL Scripting para Animators&lt;br /&gt;# Transformar em Feminino Masculino Walk Walk&lt;br /&gt;# Traduzindo Passeio Ciclo Reencaminhar&lt;br /&gt;Introduzir no canal # Caixa&lt;br /&gt;# Editor Gráfico&lt;br /&gt;# Inserir Chave Ferramenta&lt;br /&gt;# Breaking tangentes a criar a ilusão de Peso&lt;br /&gt;# Editando tangentes para Seamless Ciclismo&lt;br /&gt;# Bicicleta com Pré e Pós Infinity&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Digital-Tutors 2006.6 official release on the latest animation technologies Maya Tutorial 1. Introduction to Maya Animation: Walk Cycle in this tutorial to create a convincing walk cycle Maya Animation role in the process, in more than 2.5 hours of lessons in this easy to learn Maya animation technology. For elementary to intermediate users is a perfect tutorial Zhang. 366M after extracting the original CD: 505M&lt;br /&gt;&lt;br /&gt;Introduction to Maya Animation: Walk Cycle&lt;br /&gt;A study of Maya walk cycle animation tutorial complete.&lt;br /&gt;&lt;br /&gt;"Introduction to Maya Animation: Walk Cycle" provides over 2.5 hours of high quality technical tutorial to let you in the shortest time possible contacts and study the technology of trade flow design, inspirations and CG animation to enhance productivity. This tutorial provides many types of technology and design perfect for your hiking abilities.&lt;br /&gt;&lt;br /&gt;Popular theme of this tutorial include:&lt;br /&gt;# Walk Cycle Diagram&lt;br /&gt;# Layering Body Mechanics&lt;br /&gt;# Follow Through and Weight&lt;br /&gt;# MEL Scripting for Animators&lt;br /&gt;# Transforming Male Walk into Female Walk&lt;br /&gt;# Translating Walk Cycle Forward&lt;br /&gt;Enter the channel # Box&lt;br /&gt;# Graph Editor&lt;br /&gt;# Insert Key Tool&lt;br /&gt;# Breaking tangents to create the illusion of weight&lt;br /&gt;# Editing tangents for Seamless Cycling&lt;br /&gt;# Bike with Pre and Post Infinity&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;505.9MB&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5BMaya%E5%8A%A8%E7%94%BB%E6%95%99%E7%A8%8B_%E8%A1%8C%E8%B5%B0%5D.DIGITAL_TUTORS_Introduction_To_Maya_Animation_Walk_Cycle.iso%7C530515968%7Ca0d2aa428529cb15fb628365c8873b47%7Ch=INF2LNJUMBFCSIFULT7SWWNQALGSYCPS%7C/" ed2k="ed2k://|file|%5BMaya%E5%8A%A8%E7%94%BB%E6%95%99%E7%A8%8B_%E8%A1%8C%E8%B5%B0%5D.DIGITAL_TUTORS_Introduction_To_Maya_Animation_Walk_Cycle.iso|530515968|a0d2aa428529cb15fb628365c8873b47|h=INF2LNJUMBFCSIFULT7SWWNQALGSYCPS|/"&gt;[Maya]. DIGITAL_TUTORS_Introduction_To_Maya_Animation_Walk_Cycle.iso&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; 505.9MB&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;"Maya (NC) school in 2009 to link the facial bones CD2.rar" (maya2009) maya2009 [package]&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZK28XWf00I/AAAAAAAAAL8/uF0FcXZYBh0/s1600-h/maya%28CN%29%E6%95%99%E5%AD%A6.jpg2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZK28XWf00I/AAAAAAAAAL8/uF0FcXZYBh0/s320/maya%28CN%29%E6%95%99%E5%AD%A6.jpg2.png" alt="" id="BLOGGER_PHOTO_ID_5301500859545277250" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;"Maya (NC) ensino em 2009, para vincular os ossos faciais CD2.rar" (maya2009) maya2009 [pacote]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Maya (CN) Chinês ensino ensino vídeo, este tutorial vídeo ensino no estrangeiro durante a tradução. Nosso Guia vai acompanhar a passagem do tempo se tornam mais e mais formal, os nossos novos formatos de compressão alterada para atingir uma alta compressão, de alta fidelidade. Uma hora pode ficar claro 100M. CD2 total de 21 lições, este tutorial não é muito boa tradução, mas nós adicionamos uma classe, o original do currículo de 20 aulas, mais os da nossa nova classe, para corrigir os nossos erros na tradução, o homem não é perfeito, sem uma adequada ouro Chek , irá inevitavelmente cometemos erros, mas corrigir o que é bom, se você olhar os tutoriais encontrados na hora errada, e corrigidos, esses são sinais de progresso, por isso sugiro a todos que antes de ver a primeira olhada neste tutorial (facial vinculativo ( importante)) Esta lição para alterações adicionais para o erro, o erro deve ser antes de entender a mente, para assistir quando tutoriais não aparecerá enganosa, e nosso erro é que quando se inicia a partir do nome errado várias denominações&lt;br /&gt;&lt;br /&gt;----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;"Maya (NC) school in 2009 to link the facial bones CD2.rar" (maya2009) maya2009 [package]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;maya (CN) Chinese teaching video teaching, this tutorial video teaching abroad for the translation. Our Guide will accompany the passage of time become more and more formal, our new compression formats changed to achieve a high compression, high-fidelity. One-hour course can get 100M. CD2 total of 21 lessons, this tutorial is not very good translation, but we added a class, the original curriculum for 20 classes, plus those of our new class, to correct our errors in translation, no man is perfect, gold without adequate Chek, will inevitably make mistakes, but corrected that is good, if you look at the tutorials found in the wrong time, and corrected, these are signs of progress, so I suggest everyone to see before the first look at this tutorial (facial binding (important )) This lesson for additional amendments to the error, the error should be before the mind to understand, so watch when tutorials will not appear misleading, and our mistake is that when starting from the wrong name several names.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;393.5MB&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="ed2k://%7Cfile%7Cmaya%28CN%29%E6%95%99%E5%AD%A62009%E4%B9%8B%E9%9D%A2%E9%83%A8%E9%AA%A8%E9%AA%BC%E7%BB%91%E5%AE%9ACD2.rar%7C409099445%7Cd008e23d292cb619419736c5e6099ee4%7Ch=RF62EKKB4LB5SPFLSPHPVBLMWQBOU2W7%7C/" ed2k="ed2k://|file|maya%28CN%29%E6%95%99%E5%AD%A62009%E4%B9%8B%E9%9D%A2%E9%83%A8%E9%AA%A8%E9%AA%BC%E7%BB%91%E5%AE%9ACD2.rar|409099445|d008e23d292cb619419736c5e6099ee4|h=RF62EKKB4LB5SPFLSPHPVBLMWQBOU2W7|/"&gt;maya (CN) of the facial skeleton in 2009 teaching CD2 binding.rar&lt;/a&gt; 390.1MB&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%E9%9D%A2%E9%83%A8%E5%90%8D%E7%A7%B0%EF%BC%88%E9%87%8D%E8%A6%81%EF%BC%89.rar%7C3529500%7Cc8d078afe053d8480ab54de61c8de6f4%7Ch=3NFI4BUK5TACBF5GCAKC54H4EV4SW6IH%7C/" ed2k="ed2k://|file|%E9%9D%A2%E9%83%A8%E5%90%8D%E7%A7%B0%EF%BC%88%E9%87%8D%E8%A6%81%EF%BC%89.rar|3529500|c8d078afe053d8480ab54de61c8de6f4|h=3NFI4BUK5TACBF5GCAKC54H4EV4SW6IH|/"&gt;Face name (important).rar&lt;/a&gt; 3.4MB&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;maya (CN) of the 2009 teaching facial bones bind CD1 (English video)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZKy31sRA9I/AAAAAAAAAL0/3SwLn6CQQMw/s1600-h/maya%28CN%29%E6%95%99%E5%AD%A6.jpg.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZKy31sRA9I/AAAAAAAAAL0/3SwLn6CQQMw/s320/maya%28CN%29%E6%95%99%E5%AD%A6.jpg.png" alt="" id="BLOGGER_PHOTO_ID_5301496383743787986" border="0" /&gt;&lt;/a&gt;Maya (NC), do ensino facial 2009 ossos vincular CD1 (Inglês vídeo)&lt;br /&gt;&lt;br /&gt;Maya (NC) vídeo tutorial ensinando para o Chinês, Inglês proficiência para ajudar as pessoas pobres a criar, de um total de 2 deste tutorial CD, eu começo a primeira três dias vou enviar um segundo. Traduzir para o estrangeiro para este tutorial vídeo tutoriais, principalmente sobre a produção de expressões faciais, e que emitiu o conjunto de ossos para vincular junto ao corpo, tornou-se um conjunto completo de tutoriais relativamente, pelo menos, o objectivo da produção pode ser alcançada, iremos próxima Publicado espero que você irá apoiar o novo tecido.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;maya (CN) of the 2009 teaching facial bones bind CD1 (English video)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Maya (CN) video tutorial teaching for the Chinese, English proficiency to help poor people to create, a total of 2 of this tutorial CD, I get the first three days I will send a second. Translate abroad for this tutorial video tutorials, mainly on the production of facial expressions, and that gave the set of bones to bind with the body, has become a relatively complete set of tutorials, at least, the objective of production can be achieved, we next Published hope you will support the new tissue.&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 1.5GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; &lt;a href="ed2k://%7Cfile%7Cmaya%28CN%29%E6%95%99%E5%AD%A6%E4%B9%8B2009%E9%9D%A2%E9%83%A8%E9%AA%A8%E9%AA%BC%E7%BB%91%E5%AE%9ACD1%28%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%EF%BC%89.rar%7C1613259034%7Cb0edfbc6619018c70410b8840c25faea%7Ch=7QW6MTGBJPZIPNM4QFZGI5E77VFPDP4O%7C/" ed2k="ed2k://|file|maya%28CN%29%E6%95%99%E5%AD%A6%E4%B9%8B2009%E9%9D%A2%E9%83%A8%E9%AA%A8%E9%AA%BC%E7%BB%91%E5%AE%9ACD1%28%E4%B8%AD%E6%96%87%E8%A7%86%E9%A2%91%EF%BC%89.rar|1613259034|b0edfbc6619018c70410b8840c25faea|h=7QW6MTGBJPZIPNM4QFZGI5E77VFPDP4O|/"&gt;maya (CN) of the 2009 teaching facial bones bind CD1 (English video).rar&lt;/a&gt; 1.5GB&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-8265223450851653879?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/8265223450851653879/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/maya.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/8265223450851653879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/8265223450851653879'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/maya.html' title='MAYA'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SZK83BzLtYI/AAAAAAAAAMM/oLsn7rF72cw/s72-c/maya%28CN%29%E6%95%99%E5%AD%A62.jpg.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-2073360920776238532</id><published>2009-02-10T13:24:00.000-08:00</published><updated>2009-08-27T09:43:06.954-07:00</updated><title type='text'>Zbrush</title><content type='html'>&lt;div style="text-align: center; font-weight: bold; font-family: arial;"&gt;ZBrush 2  (Kurv Studios | Get into ZBrush 2)2&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHxEoIWMlI/AAAAAAAAALs/ZvdGJmxA6rg/s1600-h/post-365256-1128296086.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 224px; height: 295px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHxEoIWMlI/AAAAAAAAALs/ZvdGJmxA6rg/s320/post-365256-1128296086.jpg" alt="" id="BLOGGER_PHOTO_ID_5301283298185982546" border="0" /&gt;&lt;/a&gt;ZBrush 2.0 is the latest release from Pixologic and continues to be a very individual piece of software. Designed to give an artist the freedom to sculpt high-frequency detail, all the while striving to make it as intuitive as possible. ZBrush has been adopted by major 3D Studios across the world and integrated into the production pipeline. Get Into ZBrush will take the artist on a tour of the ZBrush interface and explain how each tool can fit into their workflow. Using plain, well paced narrative Glen takes the viewer, panel by panel on an eye opening exploration. Part two then moves onto a project to model a 3D head from the innovative ZSpheres onto high polygon modeling, texturing using the native mapping modes and finally onto lighting and rendering the model. There is no other software on the market today that allows you to model organic models with polygons counts reaching the million mark and this video helps you to explore it fully.&lt;br /&gt;&lt;br /&gt;The video is aimed at people new to ZBrush and the artist that simply wants to know more. As ZBrush has so many hidden depths this title helps to how and where ZBrush can be used in a modern graphic environment.&lt;br /&gt;&lt;br /&gt;Introduction to the workspace&lt;br /&gt;&lt;br /&gt;Part 01: ZBrush Program Overview&lt;br /&gt;Introduction to the workspace&lt;br /&gt;The Title Bar&lt;br /&gt;Floating Palettes and how they can be configured&lt;br /&gt;How to use and setup side bars&lt;br /&gt;The Document Window and the clipping plane&lt;br /&gt;Setting preferences including the interface colors&lt;br /&gt;Startup document and how to create one&lt;br /&gt;&lt;br /&gt;Introduction to Interface items and palettes - A brief overview of the dropdown interface items including where to find and how to use the following:&lt;br /&gt;--Alpha brushes&lt;br /&gt;--Color&lt;br /&gt;--Document&lt;br /&gt;--Draw&lt;br /&gt;--Edit,&lt;br /&gt;--Layer&lt;br /&gt;--Light&lt;br /&gt;--Marker&lt;br /&gt;--Material&lt;br /&gt;--Movie&lt;br /&gt;--Picker&lt;br /&gt;--Preferences&lt;br /&gt;--Render&lt;br /&gt;--Stencil&lt;br /&gt;--Stroke&lt;br /&gt;--Texture&lt;br /&gt;--Tool&lt;br /&gt;--Transform&lt;br /&gt;--Zoom&lt;br /&gt;--ZPlugin&lt;br /&gt;--ZScripts&lt;br /&gt;&lt;br /&gt;2D Painting&lt;br /&gt;&lt;br /&gt;--Alphas&lt;br /&gt;Brush shapes&lt;br /&gt;Made into 3D object with Alpha skinning&lt;br /&gt;Used as masks&lt;br /&gt;Used as stencils&lt;br /&gt;Used in materials as custom bumps&lt;br /&gt;Used in fog&lt;br /&gt;Can be converted to texture&lt;br /&gt;Serve as displacement maps or for inflating masked areas.&lt;br /&gt;--Draw&lt;br /&gt;Main centre for drawing, painting and sculpting actions&lt;br /&gt;MRGB, RGB and ZADD and ZSUB drive most of the actions&lt;br /&gt;Perspective mode to help the illusion of depth.&lt;br /&gt;--Focal Shift&lt;br /&gt;Changes the ZGraph alpha setting to make the brush more or less abrupt around its edge&lt;br /&gt;--Stroke Palette&lt;br /&gt;The way in which the tools react with the canvas e.g. Drag rectangle, drag dot etc.&lt;br /&gt;--Layers&lt;br /&gt;Using and creating layers&lt;br /&gt;--Materials&lt;br /&gt;How to pick a material and adjusts its sliders to give the desired result.&lt;br /&gt;--How to Save and export&lt;br /&gt;Save and export Brushes, alphas, textures, ZTool, OBJs etc.&lt;br /&gt;--Pixol Based tools - Tools and brushes that react with pixol based items in the document canvas including:&lt;br /&gt;--Simple Brush&lt;br /&gt;--Single layer brush&lt;br /&gt;--Bump brush&lt;br /&gt;--Eraser brush&lt;br /&gt;--Smudge tool&lt;br /&gt;--Snake Hook brush&lt;br /&gt;--Hook brush&lt;br /&gt;--Fiber brush&lt;br /&gt;--Cloner brush&lt;br /&gt;--MRGZB grabber&lt;br /&gt;--Deco brush&lt;br /&gt;--Directional brush&lt;br /&gt;--Roller brush&lt;br /&gt;--3D modeling basics&lt;br /&gt;--Getting a ZTool into the document window&lt;br /&gt;--Entering EDIT mode&lt;br /&gt;--Using the Gyro manipulator&lt;br /&gt;--Gyro Transformations&lt;br /&gt;--Transformations in EDIT mode&lt;br /&gt;--Freehand sculpting modes&lt;br /&gt;--Draw pointer edit mode&lt;br /&gt;--Deformations sliders&lt;br /&gt;--Initialize sliders&lt;br /&gt;--Symmetry&lt;br /&gt;--Re-Symmetry&lt;br /&gt;--Polyframes&lt;br /&gt;--ZSpheres intro&lt;br /&gt;--ZSpheres adaptive skinning&lt;br /&gt;--Polymeshes&lt;br /&gt;--Multi res levels&lt;br /&gt;--Partial mesh visibility&lt;br /&gt;--Edge loops&lt;br /&gt;--Creases&lt;br /&gt;--Displacement maps&lt;br /&gt;--MaskingMarkers&lt;br /&gt;--Multimarker tool&lt;br /&gt;--Morph targets&lt;br /&gt;&lt;br /&gt;Alpha Skinning&lt;br /&gt;Make3D button in the alpha palette&lt;br /&gt;&lt;br /&gt;Part 2: A modeling project&lt;br /&gt;&lt;br /&gt;ZSphere modeling&lt;br /&gt;How to create a ZSphere model from scratch. Switch back and forth from ZSpheres and Polygons in Adaptive preview mode.&lt;br /&gt;Making an Adaptive skin&lt;br /&gt;A breakdown of how the settings in the TOOL&gt;Adaptive panel effect the final polygon mesh&lt;br /&gt;Adding edge loops&lt;br /&gt;Adding detail in targeted areas and defining edge loops to improve the topology&lt;br /&gt;Dividing the geometry&lt;br /&gt;Dividing the Geometry stage by stage. How to go up and down the Multi resolution stages. Detailed use of the Geometry pull down menu in the TOOL palette.&lt;br /&gt;Detail the high resolution mesh&lt;br /&gt;Adding detail to the mesh as it is slowly Subdivided into a Million Polygon+ model. Using Alpha Brushes, the Projection Manager,&lt;br /&gt;Using Projection master to add detail&lt;br /&gt;How to use projection Manager to drop the mesh to canvas and add 3D detail.&lt;br /&gt;Modifying a material&lt;br /&gt;Choosing a material for the model and altering it to suit our needs.&lt;br /&gt;UV mapping and adding a texture in ZBrush&lt;br /&gt;Choosing a UV mapping mode for the model. Creating a 2048x2048 texture map and add some texture detail using Projection Master&lt;br /&gt;Lighting and environment settings&lt;br /&gt;Choosing a light setup for the project.&lt;br /&gt;Rendering the scene&lt;br /&gt;Altering the Render settings and setting up the environment to suit the project.       &lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;FILE SIZE: 1.3GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Kurv.Studios.Get.Into.Zbrush2.Tutorial.Dvdr-Ag.For.7z%7C1394750226%7C760be2c343f081de3d59dfb582b46eda%7C/" ed2k="ed2k://|file|%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Kurv.Studios.Get.Into.Zbrush2.Tutorial.Dvdr-Ag.For.7z|1394750226|760be2c343f081de3d59dfb582b46eda|/"&gt;[ZBrush.2 Kurv.Studios.Get.Into.Zbrush2.Tutorial.Dvdr-Ag.For.7z&lt;/a&gt;  1.3GB&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Zbrush.Manual.pdf%7C7912634%7C520dae8b78a5930803ddbe3f3dbcc8e3%7Ch=5WHEWUW6N4CWTDLUKMHUODT6VB2IMKK2%7C/" ed2k="ed2k://|file|%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Zbrush.Manual.pdf|7912634|520dae8b78a5930803ddbe3f3dbcc8e3|h=5WHEWUW6N4CWTDLUKMHUODT6VB2IMKK2|/"&gt;[ZBrush.2 Zbrush.Manual.pdf&lt;/a&gt;7.5MB&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.2.Modeling.The.Head.chm%7C207917%7Cc41d924e2e142c3bced37ce987f3af2a%7Ch=GJNFX5TDCYC2N7U7YZGNALLSRITSUHRU%7C/" ed2k="ed2k://|file|%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.2.Modeling.The.Head.chm|207917|c41d924e2e142c3bced37ce987f3af2a|h=GJNFX5TDCYC2N7U7YZGNALLSRITSUHRU|/"&gt;[ZBrush.2 Modeling.A.Head.In.Zbrush.-.2.Modeling.The.Head.chm&lt;/a&gt;203KB&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.4.Modeling.Eyeballs.chm%7C208297%7C32fe087f14af7605cbffa6b17e943a28%7Ch=P4BB2Q27QLTQNNJWAXH2CLDRGBFRP2TF%7C/" ed2k="ed2k://|file|%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.4.Modeling.Eyeballs.chm|208297|32fe087f14af7605cbffa6b17e943a28|h=P4BB2Q27QLTQNNJWAXH2CLDRGBFRP2TF|/"&gt;[ZBrush.2 Modeling.A.Head.In.Zbrush.-.4.Modeling.Eyeballs.chm&lt;/a&gt;203.4KB&lt;br /&gt;&lt;br /&gt;               &lt;a href="ed2k://%7Cfile%7C%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.3.Texturing.The.Head.chm%7C293711%7Cb0a185742a2e2becaca1b5768e7a2606%7Ch=INHY6EE4QJ5DTWZYJAZGIB3VBPCFGA3T%7C/" ed2k="ed2k://|file|%5BZBrush.2%E6%95%99%E7%A8%8B-%E6%96%B0%E5%A2%9E%E7%94%B5%E5%AD%90%E4%B9%A6%5D.Modeling.A.Head.In.Zbrush.-.3.Texturing.The.Head.chm|293711|b0a185742a2e2becaca1b5768e7a2606|h=INHY6EE4QJ5DTWZYJAZGIB3VBPCFGA3T|/"&gt;[ZBrush.2 Modeling.A.Head.In.Zbrush.-.3.Texturing.The.Head.chm&lt;/a&gt;286.8KB&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-2073360920776238532?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/2073360920776238532/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/zbrush.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2073360920776238532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2073360920776238532'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/zbrush.html' title='Zbrush'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHxEoIWMlI/AAAAAAAAALs/ZvdGJmxA6rg/s72-c/post-365256-1128296086.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-4295666219062903744</id><published>2009-02-09T12:01:00.000-08:00</published><updated>2009-08-27T09:43:06.965-07:00</updated><title type='text'>TEXTURES</title><content type='html'>&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;(Arroway Textures:Tiles)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZHtYPOfeMI/AAAAAAAAALk/3c7oNn7pzx0/s1600-h/tiles.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZHtYPOfeMI/AAAAAAAAALk/3c7oNn7pzx0/s320/tiles.jpg" alt="" id="BLOGGER_PHOTO_ID_5301279237051742402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHtRouopqI/AAAAAAAAALc/nG-6aRyVUIk/s1600-h/post-435367-1181522181.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 211px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHtRouopqI/AAAAAAAAALc/nG-6aRyVUIk/s320/post-435367-1181522181.jpg" alt="" id="BLOGGER_PHOTO_ID_5301279123638363810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;429.3MB&lt;/span&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E7%93%B7%E7%A0%96%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Tiles.Volume.One-3000.rar%7C365573646%7C17f59c3c839fc81c7c887ca0bdb3c939%7Ch=KGGD77SPZGSI3EPLBJVL5UURUOIIBK5N%7C/" ed2k="ed2k://|file|%5B%E7%93%B7%E7%A0%96%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Tiles.Volume.One-3000.rar|365573646|17f59c3c839fc81c7c887ca0bdb3c939|h=KGGD77SPZGSI3EPLBJVL5UURUOIIBK5N|/"&gt;Arroway.Textures.Tiles.Volume.One-3000.rar&lt;/a&gt;&lt;/span&gt;    348.6MB&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E7%93%B7%E7%A0%96%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Tiles.Volume.One-1500.rar%7C84586512%7C4d5ffa4bece3e725a60aa4151b376f9f%7Ch=VF3UCG2OHTIFR7SJS6FNCP7C7AQM3NAW%7C/" ed2k="ed2k://|file|%5B%E7%93%B7%E7%A0%96%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Tiles.Volume.One-1500.rar|84586512|4d5ffa4bece3e725a60aa4151b376f9f|h=VF3UCG2OHTIFR7SJS6FNCP7C7AQM3NAW|/"&gt;Arroway.Textures.Tiles.Volume.One-1500.rar&lt;/a&gt;&lt;/span&gt; 80.7MB&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;(Arroway Textures:Wood)&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHru6yRZ-I/AAAAAAAAALU/uERCdIMxkHg/s1600-h/post-435367-1181522543.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 190px; height: 260px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHru6yRZ-I/AAAAAAAAALU/uERCdIMxkHg/s320/post-435367-1181522543.jpg" alt="" id="BLOGGER_PHOTO_ID_5301277427678406626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHrphC6_gI/AAAAAAAAALM/f7kHuWtlrKI/s1600-h/post-435367-1181522553.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHrphC6_gI/AAAAAAAAALM/f7kHuWtlrKI/s320/post-435367-1181522553.jpg" alt="" id="BLOGGER_PHOTO_ID_5301277334869573122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;Arroway Textures: Wood - Volume One&lt;br /&gt;50 Textures &amp;amp; Maps,3000x3000 Pixels (.jpg)&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;FILE SIZE: &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;225.5MB&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;          &lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;a href="ed2k://%7Cfile%7C%5B%E6%9C%A8%E7%BA%B9%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Wood.-.Volume.One.rar%7C236417577%7Ce1490f5acbb2977fbb1c292dc899956b%7Ch=K6JHIVXJNR7C327WFLMPAHLTGOEHPRWX%7C/" ed2k="ed2k://|file|%5B%E6%9C%A8%E7%BA%B9%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Wood.-.Volume.One.rar|236417577|e1490f5acbb2977fbb1c292dc899956b|h=K6JHIVXJNR7C327WFLMPAHLTGOEHPRWX|/"&gt;Arroway.Textures.Wood.-.Volume.One.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;(Arroway Textures Stone - Volume one)[JPG][PNG]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHqPMLOD0I/AAAAAAAAALE/Iqdfubz3dhg/s1600-h/post-425976-1208617668.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 133px; height: 191px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHqPMLOD0I/AAAAAAAAALE/Iqdfubz3dhg/s320/post-425976-1208617668.jpg" alt="" id="BLOGGER_PHOTO_ID_5301275783079006018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHfaU89KiI/AAAAAAAAAK8/Dx29mTbIiCA/s1600-h/post-425976-1208617720.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 258px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZHfaU89KiI/AAAAAAAAAK8/Dx29mTbIiCA/s320/post-425976-1208617720.jpg" alt="" id="BLOGGER_PHOTO_ID_5301263879785753122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHc8hRqiZI/AAAAAAAAAK0/i_J1PTug4qU/s1600-h/post-425976-1208617811.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 164px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZHc8hRqiZI/AAAAAAAAAK0/i_J1PTug4qU/s320/post-425976-1208617811.jpg" alt="" id="BLOGGER_PHOTO_ID_5301261168674507154" border="0" /&gt;&lt;/a&gt;60 professional Textures (187 Maps), multi-layered, lossless compressed | resized to one half, .jpg &amp;amp; .png - up to 10500 x 3000 Pixels - 1.1GB&lt;br /&gt;Every texture consists of diffuse-, bump and specular/glossiness map.&lt;br /&gt;The collection covers textures of the following categories:&lt;br /&gt;* fieldstone (13) - walls and pavement of rough, irregular shaped stones&lt;br /&gt;* cobblestone (14) - walls and pavement of smoother and more regular shaped stones&lt;br /&gt;* weathered (6) - weather-beaten stone walls or pavement&lt;br /&gt;* classic (13) - classic stone blocks or slabs for wall and floor&lt;br /&gt;* modern (14) - natural stone slabs in modern patterns&lt;br /&gt;&lt;br /&gt;DOWNLOAD: LINK &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;EMULE&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;FILE SIZE: 1.1GB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E7%9F%B3%E6%9D%90%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Stone.-.Volume.1.rar%7C1232682284%7C71217c9ec23b462eb1b935733bbd84b9%7Ch=PCKKXCSENAMKXVARBCMGXDLFW3WX4QYR%7C/" ed2k="ed2k://|file|%5B%E7%9F%B3%E6%9D%90%E6%9D%90%E8%B4%A8%5D.Arroway.Textures.Stone.-.Volume.1.rar|1232682284|71217c9ec23b462eb1b935733bbd84b9|h=PCKKXCSENAMKXVARBCMGXDLFW3WX4QYR|/"&gt;Arroway.Textures.Stone.-.Volume.1.rar&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-4295666219062903744?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/4295666219062903744/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/textures.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/4295666219062903744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/4295666219062903744'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/textures.html' title='TEXTURES'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_I6fTC6T7LxU/SZHtYPOfeMI/AAAAAAAAALk/3c7oNn7pzx0/s72-c/tiles.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-631527858209238397</id><published>2009-02-09T10:31:00.000-08:00</published><updated>2009-08-27T09:43:06.976-07:00</updated><title type='text'>plugins 3dsmax</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;LUMONIX SKIN FX V2.0.8 FOR 3DS MAX - XFORCE&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZC1ANjpHHI/AAAAAAAAAJs/n0hwDB7Yi6U/s1600-h/lux.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 117px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZC1ANjpHHI/AAAAAAAAAJs/n0hwDB7Yi6U/s320/lux.jpg" alt="" id="BLOGGER_PHOTO_ID_5300935776658857074" border="0" /&gt;&lt;/a&gt;LUMONIX FX V2.0.8 PELE DE 3DS MAX - XFORCE - 10 Mb&lt;br /&gt;&lt;br /&gt;Pele FX é um modificador baseado 3dsMax (deformer) que dá ao artista a&lt;br /&gt;capacidade de simular malha sendo deformadas ou "deslizando sobre" outros objectos, tais como pele deslizando ao longo do osso ou músculo.&lt;br /&gt;&lt;br /&gt;'Pele FX "é um modificador baseado 3dsMax (deformer) que dá ao artista a capacidade de simular malha sendo deformadas ou" deslizando sobre "outros objectos, tais como pele deslizando ao longo do osso ou músculo. Skin FX também pode ajudar a controlar «volume perda ', que é um problema comum com regular esfolamento técnicas.&lt;br /&gt;&lt;br /&gt;Pele FX permite simular efeitos como pele Deslizando, Flesh e agitar levemente Tentacle Dinâmica em muito pouco o desempenho custo.&lt;br /&gt;&lt;br /&gt;Skin FX pode ser usada para muitos tipos de efeitos a partir de:&lt;br /&gt;Músculo deformação a pé estampas na neve para fingindo soft-corpo deformações.&lt;br /&gt;&lt;br /&gt;Finalmente, Skin FX é um artista impulsionado músculo e pele deformação plug-in. Não é uma ferramenta científica muscular simulação. Em vez disso, apresenta artistas de controle e workflow que eles precisam para dar o próximo passo na pele deformação.&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;LUMONIX SKIN FX V2.0.8 FOR 3DS MAX - XFORCE - 10 Mb&lt;br /&gt;&lt;br /&gt;Skin FX is a 3dsMax based modifier (deformer) that gives the artist the&lt;br /&gt;ability to simulate mesh being deformed or 'sliding over' other objects such as skin sliding over bone or muscle.&lt;br /&gt;&lt;br /&gt;'Skin FX' is a 3dsMax based modifier (deformer) that gives the artist the ability to simulate mesh being deformed or 'sliding over' other objects such as skin sliding over bone or muscle. Skin FX can also help to control 'volume loss', which is a common problem with regular skinning techniques.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Skin FX makes it possible to simulate effects such as Skin Sliding, Flesh Jiggle and Tentacle Dynamics at very little performance cost.&lt;br /&gt;&lt;br /&gt;Skin FX can be used for many types of effects from:&lt;br /&gt;Muscle deformation to foot prints in snow to faking soft-body deformations.&lt;br /&gt;&lt;br /&gt;Finally, Skin FX is an artist driven muscle and skin deformation plug-in. It is not a scientific muscle simulation tool. Instead it gives artists the control and workflow they need to take the next step in skin deformation.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/88424994/LSFXV2.0.8.rar" target="_blank"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;download from rapid share&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold; font-family: arial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;HAIRTRIX V1.7.0.74 FOR 3DS MAX (32BIT and 64BIT)&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZCvaauguEI/AAAAAAAAAJc/VasUMpgsRjY/s1600-h/hairtrix1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 300px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZCvaauguEI/AAAAAAAAAJc/VasUMpgsRjY/s320/hairtrix1.jpg" alt="" id="BLOGGER_PHOTO_ID_5300929629800937538" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;Description&lt;br /&gt;&lt;br /&gt;Hairtrix consists of two formerly independent plug-ins, hairfx and Ornatrix that can now be used in concert to create amazing hair and fur effects. Both Ornatrix and hairfx are production-proven hair creation and simulation tools for 3ds Max and they provide users with a multitude of advanced tools for creating realistic hair and fur, and simulating its movement.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;With hair creation and simulation, it has always been difficult to achieve good results in a reasonable time frame. Getting hair to look believable is a hard task on its own. Having that hair animate believably can be even harder. The basic idea behind Hairtrix has been to make a combined generalized framework of tools that allow creation, manipulation, and rendering of sub-pixel objects such as hair. This is no easy task because of the complexity level of structures that have to be dealt with. However, Hairtrix makes creating and animating realistic hair and fur quickly and efficiently a reality.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cure your creatures’ and characters’ baldness by applying the Hairtrix to any 3D geometry in your scene, and within seconds, you’ve got a lush sprouting of everything from short stubble to long silky hair that can be further refined and styled. In any 3ds Max viewport, users can then interactively push, pull, comb and cut Hairtrix hair to match their characters’ needs. Need your character to look like they just got out of bed? Then layer some frizz and randomness to the hairstyle in seconds. Want wet, matted hair for your creature? No problem, just apply spacewarps like gravity as well as complex specular hair shaders to achieve the look you’re after.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_xjfAYnki_lo/R78pn7MoXtI/AAAAAAAAAJo/oAvDtSU6jzE/s1600-h/hairtrix2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5169896663126925010" src="http://1.bp.blogspot.com/_xjfAYnki_lo/R78pn7MoXtI/AAAAAAAAAJo/oAvDtSU6jzE/s400/hairtrix2.jpg" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left;" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;HAIRTRIX&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Just check out this extensive list of features that Hairtrix offers:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Brush-based hair combing directly within the 3ds Max viewports&lt;br /&gt;&lt;br /&gt;Multiple dynamics engines (including Aegia PhysX) allow for complex motion to be created quickly for hair&lt;br /&gt;&lt;br /&gt;Cloth Mesh converter provides support for built-in cloth and SimCloth3 dynamics&lt;br /&gt;&lt;br /&gt;Advanced anti-aliasing engines for clean renders&lt;br /&gt;&lt;br /&gt;Full mental ray support&lt;br /&gt;&lt;br /&gt;Improved Surface Distribution dialogs allow new ways to derive parameters from the emitter surfaces&lt;br /&gt;&lt;br /&gt;Random Distribution curve controls allow the user to define the exact distribution of a parameter over its range&lt;br /&gt;&lt;br /&gt;Better and more flexible export of hair to external plug-in tools and MAXScript.&lt;br /&gt;&lt;br /&gt;Improved anti-aliasing through a new thick strand renderer&lt;br /&gt;&lt;br /&gt;Rendering in buckets of any size and order to lower memory usage and allow for better integration with ray tracers like finalRender and VRay&lt;br /&gt;&lt;br /&gt;Unique channel-based system allows for total control over visual properties of hair and fur including Vertex Color manipulation for real-time changes&lt;br /&gt;&lt;br /&gt;Multiple hair specific materials allow for a full control over the final look of your hair&lt;br /&gt;&lt;br /&gt;Atmospheric render controls allow users to balance render speed with quality output of their hair and fur creations&lt;br /&gt;&lt;br /&gt;Multiple hair modifiers allow layering of effects such as Frizz, Curliness, Direction, Clustering, Strand Detail and much more.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;span style="color: rgb(255, 0, 0);"&gt;download:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;a href="http://depositfiles.com/files/3665640" target="_blank"&gt;HAIRTRIX_FOR_3DS_MAX_64BIT-XFORCE.rar&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;a href="http://depositfiles.com/files/3665844" target="_blank"&gt;HAIRTRIX_FOR_3DS_MAX_32BIT-XFORCE.rar&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;a href="http://anonym.to/?http://www.turbosquid.com/FullPreview/Index.cfm/ID/270842" target="_blank"&gt;For more info: Product homepage&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;finalRender Stage-1 Release 2.0 SP1 for 3dsmax&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZCuJJivIaI/AAAAAAAAAJU/GTe_ndtwBeo/s1600-h/fROvolumetric_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZCuJJivIaI/AAAAAAAAAJU/GTe_ndtwBeo/s320/fROvolumetric_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5300928233618743714" border="0" /&gt;&lt;/a&gt;(Boston – November 30th, 2007) - cebas Computer, maker of finalRender®, today announces the release of Service Pack 1 for finalRender, finalToon, and finalShaders R2. SP1 fully supports 3ds Max 2008 and has an installer for all supported versions of 3ds Max. All users should download SP1 and install it today!&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Service Pack 1 for 3ds Max&lt;br /&gt;&lt;br /&gt;In our ongoing desire to serve the needs and expectations of our customers, cebas Computer will periodically release Service Packs to enhance features and stability for your production usage. It is strongly recommended that you always keep your software up-to-date with these Service Packs.&lt;br /&gt;&lt;br /&gt;Please be aware that this is a full install with all files, scenes, and manuals. You must completely uninstall the previous version of of your software from Add/Remove programs (not IPCLAMP) and then install the service pack.&lt;br /&gt;&lt;br /&gt;!!IMPORTANT!!&lt;br /&gt;You must download and install the new IPCLAMP update which is also available in your download area of the cebas shop. SP1 will not work without the new IPCLAMP update. You will need to uninstall your old IPCLAMP (from Add/Remove programs) and install the new version. You do not need to reauthorize IPCLAMP as long as you reinstall it into the same place/directory it was previously.&lt;br /&gt;!!IMPORTANT!!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;What's New in SP1?&lt;br /&gt;&lt;br /&gt;This Service Pack offers fixes as well as an installer for 3ds Max 2008. A list of all fixes is as follows:&lt;br /&gt;&lt;br /&gt;+ DIRT: fR-Dirt not updating sub mtls correctly, fixed&lt;br /&gt;+ FILLET: fR-Fillet not updating sub mtls correctly, fixed&lt;br /&gt;+ MSP: rare crash fixed&lt;br /&gt;+ CORE: problems with AB fixed&lt;br /&gt;+ ARCH: problems with fast interpolate and animations fixed&lt;br /&gt;+ CORE: some optimizations for blurry reflections/refractions&lt;br /&gt;+ AA: crash in adaptive AA sampler fixed&lt;br /&gt;+ GBUF: problems with velocity vectors fixed&lt;br /&gt;+ LIGHT: crash in light mtl fixed&lt;br /&gt;+ LIC: client lib update&lt;br /&gt;+ new client lib to fix runtime dll problems&lt;br /&gt;+ LIC: switched to new client lib&lt;br /&gt;+ MSP: 2 crash conditions fixed (rare occurance)&lt;br /&gt;+ CORE: bug in texture pager fixed (black squares)&lt;br /&gt;+ FILLET: problems with flickering edges fixed&lt;br /&gt;+ LUMA: problems with license checks fixed&lt;br /&gt;+ TEX: AGradient3D working with scanline now&lt;br /&gt;+ MSP: crash in skipping faces code fixed (subtree/MTD skipping)&lt;br /&gt;+ TEX: crash in texture pager fixed&lt;br /&gt;+ CORE: added invalid color detection&lt;br /&gt;+ CORE: black squares fixed&lt;br /&gt;+ ARCH: workaround in fR-Architectural for sdk break in 3ds Max 2008&lt;br /&gt;+ ARCH: workaround for fR-Architectural for sdk break in 3dsmax 2008&lt;br /&gt;+ FTOON: problems with GI and REs fixed&lt;br /&gt;+ CORE: LOD not working, fixed&lt;br /&gt;+ ARCH: problems with tangents and extreme blurries enhanced&lt;br /&gt;+ ADV: enhancements to avoid problems with tangents and extreme blurries&lt;br /&gt;+ BOV: fixed crash with HDRI import with windows vista&lt;br /&gt;+ CORE: problems with hairFX and animations fixed&lt;br /&gt;+ MTD: fixed min range for edge length&lt;br /&gt;+ ARCH: refraction affecting the alpha channel not working, fixed&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/83123324/FR_S1_R2_SP1.rar.html" target="_blank"&gt;Download From Rapidshare&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Orionflame 4&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZCWrmlA1oI/AAAAAAAAAI8/mztycNle2JI/s1600-h/orionflame-4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 152px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZCWrmlA1oI/AAAAAAAAAI8/mztycNle2JI/s320/orionflame-4.jpg" alt="" id="BLOGGER_PHOTO_ID_5300902437249406594" border="0" /&gt;&lt;/a&gt;Orionflame é uma produção-comprovada poligonal &amp;amp; subcasa superfície modelagem extensão para 3ds Max&lt;br /&gt;&lt;br /&gt;Orionflame 4 é o sucessor do aclamado de produção comprovada conjunto de ferramentas para modelagem 3ds max, com um núcleo reescrito completamente redesenhado e arquitetura, juntamente com várias novas poderosas ferramentas de modelagem.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Orionflame is a production-proven polygonal &amp;amp; subdivision surface modeling  extension for 3ds  max&lt;br /&gt;&lt;br /&gt;Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a href="http://www.orionflame.com/Orionflame4.zip"&gt;download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;more info : &lt;a href="http://www.orionflame.com/"&gt;Product homepage&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Autodesk MotionBuilder 7.5 Extension 2&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZB_QbSs_TI/AAAAAAAAAIs/c_U6qsYsZ4Y/s1600-h/MotionBuild75_big.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 274px; height: 300px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZB_QbSs_TI/AAAAAAAAAIs/c_U6qsYsZ4Y/s320/MotionBuild75_big.jpg" alt="" id="BLOGGER_PHOTO_ID_5300876681595911474" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZB-0wrYMlI/AAAAAAAAAIk/kXs-ylm8fag/s1600-h/1-rigid-body_dynamics.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZB-0wrYMlI/AAAAAAAAAIk/kXs-ylm8fag/s320/1-rigid-body_dynamics.jpg" alt="" id="BLOGGER_PHOTO_ID_5300876206300213842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Autodesk MotionBuilder 7/5 Extensão 2 software, disponível exclusivamente para MotionBuilder Autodesk Platinum Membership membros, baseia-se na dinâmica da MotionBuilder 7/5 com melhorias significativas no desempenho, especialmente nas áreas de carga e plotagem de dados, suporte para 64-bit Windows ® plataforma operacional e 32 -- bit Intel ® baseada em sistemas Macintosh ®, animação e novas ferramentas. Este último inclui a adição de um novo modelo 3ds Max bípede, que permite Autodesk ® 3ds Max ® software aos utilizadores rapidamente sonda bípede seus personagens em MotionBuilder. Há também um novo dedo solver Ator em que permite que os animadores de aplicar marcador óptico de dados para uma personagem da dedos em tempo real. Por último, aperfeiçoamentos foram feitos ajustes para o Reach, Custom Câmaras, eo Story Window.&lt;br /&gt;&lt;br /&gt;Com a sua arquitectura única em tempo real, não-destrutivos animação alporquia, e misturado mídia, edição não-linear cronograma que simplifica trabalhar com motion capture e densa outros dados, MotionBuilder 7/5 Extensão 2 permite que você a enfrentar os mais exigentes, animação intensiva de projetos.&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Autodesk MotionBuilder 7.5 Extension 2 software, available exclusively to Autodesk MotionBuilder Platinum Membership members, builds on the momentum of MotionBuilder 7.5 with significant performance enhancements—particularly in the areas of loading and plotting data, support for 64-bit Windows® operating platform and 32-bit Intel®-based Macintosh® systems, and new animation tools. The latter includes the addition of a new 3ds Max Biped Template that enables Autodesk® 3ds Max® software users to quickly rig their Biped characters in MotionBuilder. There is also a new finger solver in Actor that allows animators to apply optical marker data to a character’s fingers in real time. Finally, enhancements have been made to the Reach settings, Custom Cameras, and the Story Window.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;With its unique real time architecture, non-destructive animation layering, and mixed media, nonlinear editing timeline that simplifies working with motion capture and other dense datasets, MotionBuilder 7.5 Extension 2 enables you to tackle the most demanding, animation-intensive projects.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Link - EMULE&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;File Size  -&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;143.1MB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="ed2k://%7Cfile%7C%5B%E6%AC%A7%E7%89%B9%E5%85%8B.MotionBuilder.7.5.Extension.2%5D.Autodesk_MotionBuilder_v7.5_Extension_2-PARADOX.rar%7C150094059%7C6133899e1092e0ac6a97bbdd1ac26b3d%7Ch=T4V6RYZADMZ7NRHP2VSJI5SQMJWSHLDR%7C/" ed2k="ed2k://|file|%5B%E6%AC%A7%E7%89%B9%E5%85%8B.MotionBuilder.7.5.Extension.2%5D.Autodesk_MotionBuilder_v7.5_Extension_2-PARADOX.rar|150094059|6133899e1092e0ac6a97bbdd1ac26b3d|h=T4V6RYZADMZ7NRHP2VSJI5SQMJWSHLDR|/"&gt;[欧特克.MotionBuilder.7.5.Extension.2].Autodesk_MotionBuilder_v7.5_Extension_2-PARADOX.rar&lt;/a&gt;&lt;br /&gt;&lt;a target="_blank" href="http://www.blogger.com/files/6133899e1092e0ac6a97bbdd1ac26b3d150094059"&gt;&lt;span class="details"&gt;详情&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;CRAFT DIRECTOR TOOLS V8.1.4 FOR 3DS MAX AND MAYA&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZB6LT6rTcI/AAAAAAAAAIc/73_m-dPzBP4/s1600-h/craft.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 173px;" src="http://3.bp.blogspot.com/_I6fTC6T7LxU/SZB6LT6rTcI/AAAAAAAAAIc/73_m-dPzBP4/s320/craft.jpg" alt="" id="BLOGGER_PHOTO_ID_5300871096158604738" border="0" /&gt;&lt;/a&gt;Artesanato director Tools é um conjunto de plug-ins para Direct Animação em 3ds Max e Maya. Direct animação é um terreno quebrando animação disciplina na qual são animadores dado maior precisão e controle. Objetos e câmeras são comandadas manualmente no ambiente 3D com o auxílio de tais dispositivos de entrada como um joystick ou um mouse 3D.&lt;br /&gt;Um salto é feito com Craft director Ferramentas' Record função inovadora, que funciona muito como uma câmera de vídeo que na vida real, ele registros frame após frame em tempo real. Durante a gravação, Artesanato director Ferramentas' própria física motor e sistema mocap simular objeto e câmera movimento - ditada em detalhes precisos pelo utilizador. O resultado é que cada frame é transformado em um Keyframe. Objeto moção seja precisa, realista e instantâneas.&lt;br /&gt;As embarcações que utilizam Animators director Ferramentas produzir 4-5 minutos de animação de alta qualidade por trabalhar dia - isso inclui tanto objeto e da câmera de animação. Anteriormente a melhor taxa de produção foi de cerca de 2 segundos por dia trabalho. Essa é a diferença que o director Artesanato Ferramentas faz!&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Craft Director Tools is a suite of plug-ins for Direct Animation in Maya and 3ds Max. Direct animation is a ground breaking animation discipline in which animators are given greater precision and control. Objects and cameras are steered manually in the 3D environment with the aid of such input devices as a joystick or a 3D mouse.&lt;br /&gt;&lt;div class="entry"&gt;A quantum leap is made with Craft Director Tools' innovative Record function, which works much like a video camera does in real life it records frame after frame in real time. During recording, Craft Director Tools' own physics engine and mocap system simulate object and camera motion - dictated in precise detail by user input. The result is that each individual frame is turned into a keyframe. Object motion is precise, realistic and instant.&lt;br /&gt;Animators who use Craft Director Tools produce 4-5 minutes of high quality animation per work day - this includes both object and camera animation. Previously the best rate of production has been around 2 seconds per work day. That's the difference that Craft Director Tools makes!&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;File Size  -  &lt;span style="color: rgb(0, 153, 0);"&gt;14.39 MB&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Download:&lt;a href="http://www.shareonall.com/craft_director_kodx.rar"&gt;craft_director.rar&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="clear-block"&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;JJTools 2008&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZB24wbelWI/AAAAAAAAAIM/JoBoYUFvwyI/s1600-h/jjtool.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 209px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZB24wbelWI/AAAAAAAAAIM/JoBoYUFvwyI/s320/jjtool.jpg" alt="" id="BLOGGER_PHOTO_ID_5300867478859978082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="entry"&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span style="font-weight: bold;"&gt;JJTools 2008&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;JJToolsV2008.zip&lt;/span&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt; contains the following MAXScripts for 3ds Max 2008.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Add Physique v1.2&lt;/span&gt;&lt;br /&gt;Adds a Physique modifier to the selected object. Allows Physique to be linked to the right click menu. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Advanced Align v2.2&lt;/span&gt;&lt;br /&gt;Quickly aligns the local position and rotation of the selected object to the next object the user picks. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Affect Pivot v1.1&lt;/span&gt;&lt;br /&gt;This script simulate's Maya's "Affect Pivot" tool and prompts the user to create a new pivot point for the selected object. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Animated Align v2.2 - MOVIE&lt;/span&gt;&lt;br /&gt;This script keys the alignment of one object to another over a specified period of time. The user can chose to align the position, rotation and scale independently or combined. Both the step size and frame range are user definable. It is very useful for keying objects on every frame for game exports. Now supports alignment to "link constrained" objects. &lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Base Pivot v1.1&lt;/span&gt;&lt;br /&gt;This script will set the pivot point of all selected objects to be at the centre of their bases. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;BBC Radio 5 v1.1 - MOVIE&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I wrote this little tool so that I could discreetly listen to Euro 2004 while working in Max. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Biped Pivot Points v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script will toggle through the most common pivot points of a biped’s foot to help speed the creation of animations. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Biped Selector v1.6&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script makes selecting biped bones a breeze. A floating window contains an intuitive graphical selection of buttons to allow the user to quickly select any biped limb. Features include:&lt;br /&gt;· Shift-click selects the bone and all its children.&lt;br /&gt;· Ctrl-click adds multiple bones to the selection&lt;br /&gt;· Alt-click removes bones from the selection.&lt;br /&gt;· Graphical interface to aid the selection of the feet's pivot points.&lt;br /&gt;· Supports multiple bipeds&lt;br /&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Camera Orbit v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script automatically creates a camera that will orbit the selected objects. The distance of the camera is calcualated based on the size of the selected objects so that they will always fit the screen. This tool is great for creating demo reel renders of models and animations. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Centre Pivot v2.2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Centres the pivot point of the selected object. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Clever Biped Move v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script toggles the selection between the current biped's horizontal and vertical transforms.&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt; Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Clever Move v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script cycles through the coordinate system of the move tool. Press once for 'View', and again for 'Local'. Each press advances a coordinate system. Best when mapped to the 'W' key, replacing the standard 'Move' Tool.&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt; Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Clever Rotate v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script cycles through the coordinate system of the rotate tool. Press once for 'View', and again for 'Local'. Each press advances a coordinate system. Best when mapped to the 'E' key, replacing the standard 'Rotate' Tool. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Clever Scale v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script cycles through the coordinate system of the scale tool. Press once for 'View', and again for 'Local'. Each press advances a coordinate system. Best when mapped to the 'R' key, replacing the standard 'Scale' Tool. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Create Align v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Prompts the user to select an object in the current scene and creates and aligns a temporary object to it. Great for animating! &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Cycle Coordinate System v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool progressively cycles through the coordinate system of the current transform tool. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Find Map Path v2.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Select, hide or freeze any objects with a specific texture map applied to them. Search by full name or substring. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;File Namer v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool will create a simple text object within the current max file that displays both the name and the start/end frames of the current file. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Hide/Unhide Biped v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A simple tool that allows you to hide or unhide all bipeds in the current scene. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Hide Trajectories v1.3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A simple tool that hides all of the trajectories in the current scene. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Key Biped v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool takes the currently selected biped bone and keys it on every frame with a "body" key. This is extremely useful if you need to save a bip file that has dependencies on other objects in the scene. Warning: This script may have bugs. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;One Armed Bandit v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I wrote this script while learning maxscript in order to practice my skills and learn new techniques. I’m often tempted to develop it in to something a little larger. Maybe I can inspire you to pick up the gauntlet? &lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Open Lastest Backup v1.2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;When 3D Studio Max crashes, do you find it frustrating searching for the most recent autobak file? If so, this is the perfect script for you. This tool will sort through all autobak files and load the most recent version. I find myself using this tool a little too much. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Organise Scene Selection Sets v1.2 - MOVIE&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool creates a floating window listing all of the selection sets in your current scene. You can then toggle the visibility of each set by checking the appropriate check. If you decide to add more selection sets simply re-run the script and the dialogue box will update to reflect the changes. This makes managing large files much easier! &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Organise Specified Selection Sets v1.2 - MOVIE&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This script is very similar to the “Organize Scene Selection Sets” script except it creates buttons to hide/unhide objects based on the prefixes of object names in Max. If you have a selection of objects beginning with the letters 'GNW_' or 'GNE_' it will automatically create buttons to hide/unhide such objects. Any prefixes can be defined in the setup options and will be saved for use on future scenes. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Playback Speeds v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool allows the user to quickly change the playback speed of their animation while it is being played. Simple buttons grant the user the ability to play Max’s timeline at ¼x, ½x, 1x, 2x or 4x the regular speed.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:100%;"  &gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Playback Tools v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I often use this tool when working in expert mode as it gives the user access to the playback tools of the timeline. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Quick Align v2.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Speeds up repetitive aligning by prompting the user to pick the source and target. Very useful when aligning or re-aligning multiple objects.&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt; Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;RAM Player Last Two Previews v2.2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;RAM Preview. Previews your current animation range and loads it, along with your previous preview, in to the RAM Player for comparisons. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Re-Open Last File v1.3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Re-Opens the most recent max file. Great when Max crashes! &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Reset All Viewports v2.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Resets the viewports and frames all. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Select Biped v1.2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Select any limb of a Biped character. Works best when assigned to keyboard short cuts. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Select Opposite v1.1 - MOVIE&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Unfortunately Character Studio does not give the user the ability to create shortcuts to some of the most useful tools it has to offer. This script detects which Biped bones are selected and then mirrors the selection i.e. left arm to right arm. This script supports multiple selections of bones and unlike Character Studio, it can be run on combinations of bipedal and regular bones. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Selection Set Material v2.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Generates selection sets based on Material names. It will group all objects using the same material into one selection set. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Set Free Key v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This simple script will set a free key for a biped character. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Set Planted Key v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This simple script will set a planted key for a biped character. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Set Sliding Key v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This simple script will set a sliding key for a biped character. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Show Trajectory v1.3 - MOVIE&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Toggles the trajectory on/off for the selected objects. Now supports Biped objects. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Toggle Edge Faces v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This tool will toggle the visibility of edge faces within the currently selected polygon. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Toggle Key Mode v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Toggle key mode. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Toggle Selection Brackets v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Toggle the selection brackets of all animated objects within your scene. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Toggle Vertex Colours v2.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Toggles the vertex colours on/off for the selected objects. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Unhide Selected v1.1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Unhides the selected objects. This is particularly useful when hiding selection sets as the selected objects can quite often become hidden. &lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;UVW Map Selected v1.1&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;This script will apply a UVWMap modifier on all selected objects and set the mapping type to box.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.jimjagger.com/Assets/JJToolsV2008.zip"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;&lt;span class="fullpost"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;For more info: &lt;a href="http://www.jimjagger.com/"&gt;Product homepage&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-631527858209238397?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/631527858209238397/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/plugins-3dsmax.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/631527858209238397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/631527858209238397'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/plugins-3dsmax.html' title='plugins 3dsmax'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SZC1ANjpHHI/AAAAAAAAAJs/n0hwDB7Yi6U/s72-c/lux.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-8633497872985509189</id><published>2009-02-07T07:04:00.000-08:00</published><updated>2009-08-27T09:43:06.898-07:00</updated><title type='text'>Ebooks2D animation</title><content type='html'>&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;The.Animator's.Workbook.pdf&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZS8y-tUO6I/AAAAAAAAANU/llLMwfArB8A/s1600-h/f_animatorswom_e7fc6ab.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 242px; height: 320px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZS8y-tUO6I/AAAAAAAAANU/llLMwfArB8A/s320/f_animatorswom_e7fc6ab.jpg" alt="" id="BLOGGER_PHOTO_ID_5302070245334465442" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.4shared.com/file/87387015/5fa6356/TheAnimatorsWorkbook.html" target="_blank"&gt;download from 4shared&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Art of Flash Animation: Creative Cartooning&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY7oO9P8VBI/AAAAAAAAAHU/jpxoBznj9g8/s1600-h/1-59822-026-8-001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 300px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY7oO9P8VBI/AAAAAAAAAHU/jpxoBznj9g8/s320/1-59822-026-8-001.jpg" alt="" id="BLOGGER_PHOTO_ID_5300429155118896146" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Português:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Parte animação guia, parte Flash manual, The Art of Flash Animation: Creative Cartooning fornece uma cartilha sobre práticas clássico, mão-extraídas tela animação 2D, bem como uma introdução à utilização de Flash para criar os seus próprios desenhos animados. Secção I descreve as modalidades e técnicas de mão-extraídas animação, desenho de caracteres, e storyboards, enquanto a secção II abrange varredura, digitalizando o seu trabalho artístico em Flash, e criação de cenas.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;# Saiba como fazer: Animar um passeio ciclo.&lt;br /&gt;&lt;br /&gt;# Gravar e editar diálogo, efeitos sonoros e música.&lt;br /&gt;&lt;br /&gt;# Use recicláveis símbolos para tornar o processo mais eficiente animação.&lt;br /&gt;&lt;br /&gt;# Preparar o seu trabalho para o vídeo ou web download.&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;--------------------------------------------------------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;&lt;span style="font-weight: bold;"&gt;English:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;Part animation guide, part Flash manual, &lt;i&gt;The Art of Flash Animation: Creative Cartooning&lt;/i&gt; provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;&lt;b&gt;Learn how to:&lt;/b&gt; &lt;li&gt;Animate a walk cycle.&lt;/li&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;&lt;li&gt;Record and edit dialogue, sound effects, and music.&lt;/li&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;&lt;li&gt;Use recyclable symbols to make the animation process more efficient.&lt;/li&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Tahoma;"&gt;&lt;li&gt;Prepare your work for video or web download.&lt;/li&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://rapidshare.com/files/23154089/FA.rar" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Animator's Survival Kit&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY2jKe-JRpI/AAAAAAAAAGE/S6w8Y4II5-k/s1600-h/animatorssurvivalkit.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 277px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY2jKe-JRpI/AAAAAAAAAGE/S6w8Y4II5-k/s320/animatorssurvivalkit.jpg" alt="" id="BLOGGER_PHOTO_ID_5300071736992679570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:85%;"  &gt;&lt;b&gt;Book:&lt;/b&gt;                  The Animator's Survival Kit&lt;br /&gt;         &lt;b&gt;Author:&lt;/b&gt; Richard Williams&lt;br /&gt;         &lt;b&gt;Year:&lt;/b&gt; 2001&lt;br /&gt;         &lt;b&gt;dFX Review Rating:&lt;/b&gt; 8.5 out of 10&lt;br /&gt;         &lt;a href="http://www.amazon.com/exec/obidos/ASIN/0571202284/animationartistm/"&gt;&lt;span style="color: rgb(0, 0, 255);"&gt;More                  Info from Amazon.com&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;               &lt;p align="left"&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:85%;"  &gt;&lt;b&gt;Chapters&lt;/b&gt;:&lt;br /&gt;         &lt;b&gt;1.&lt;/b&gt; Drawing in Time&lt;br /&gt;         &lt;b&gt;2.&lt;/b&gt; Time to Draw&lt;br /&gt;         &lt;b&gt;3.&lt;/b&gt; It's all in the Timing and the Spacing&lt;br /&gt;         &lt;b&gt;4.&lt;/b&gt; Lesson 1&lt;br /&gt;         &lt;b&gt;5.&lt;/b&gt; Advancing Backwards to 1940&lt;br /&gt;         &lt;b&gt;6.&lt;/b&gt; More on Spacing&lt;br /&gt;         &lt;b&gt;7.&lt;/b&gt; Walks&lt;br /&gt;         &lt;b&gt;8.&lt;/b&gt; Runs, Jumps, and Skips&lt;br /&gt;         &lt;b&gt;9.&lt;/b&gt; Flexibility&lt;br /&gt;         &lt;b&gt;10.&lt;/b&gt; Weight&lt;br /&gt;         &lt;b&gt;11.&lt;/b&gt; Anticipation&lt;br /&gt;         &lt;b&gt;12.&lt;/b&gt; Takes and Accents&lt;br /&gt;         &lt;b&gt;13.&lt;/b&gt; Timing, Staggers, Wave and Whip&lt;br /&gt;         &lt;b&gt;14.&lt;/b&gt; Dialogue&lt;br /&gt;         &lt;b&gt;15.&lt;/b&gt; Acting&lt;br /&gt;         &lt;b&gt;16.&lt;/b&gt; Animal Action&lt;br /&gt;         &lt;b&gt;17.&lt;/b&gt; Directing&lt;br /&gt;         &lt;b&gt;18.&lt;/b&gt; Review&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;"... Outras técnicas não podem transferir, assim como para o computador reino, mas ainda assim são valiosas. Por exemplo, Williams descreve como fazer uma estupeficar vibração, tal como quando um personagem atinge nervosamente de um objeto. Essa técnica tem muitos stymied um animador, mas prevê o segredo Williams - chamar a acção para a frente, então filmar os desenhos ligeiramente fora de seqüência, saltando para frente e para trás (desenho 1, 3, 2, 4, 3, 5, 4, 6, etc.)&lt;br /&gt;&lt;br /&gt;O Animator's Survival Kit Williams representa não só uma experiência, mas também o conhecimento que ele ganhou de trabalhar com a indústria lendas como Ken Harris, Grim Natwick, e Milt Kahl. Para aqueles que nunca tiveram a oportunidade de aprender com esses gigantes da indústria, combinada com a sua habilidade e experiência destilada através Williams torna o livro ainda mais valioso ... "&lt;/p&gt;&lt;p align="left"&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:85%;"  &gt;----------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:85%;"  &gt;"...Other techniques may not transfer as well to the computer realm, but are valuable nonetheless. For example, Williams describes how to do a stagger vibration, such as when a character nervously reaches for an object. This technique has stymied many an animator, but Williams provides the secret - draw the action straight ahead, then shoot the drawings slightly out of sequence, skipping back and forth (drawing 1, 3, 2, 4, 3, 5, 4, 6, etc). &lt;/span&gt;&lt;/p&gt;               &lt;p&gt;&lt;span style=";font-family:Arial,Helvetica,sans-serif;font-size:85%;"  &gt;The Animator's Survival Kit represents not only Williams' experience, but also the knowledge he gained from working with industry legends like Ken Harris, Grim Natwick, and Milt Kahl. For those who never had the opportunity to learn from these industry giants, having their combined skill and experience distilled through Williams makes the book even more valuable..."&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;http://rapidshare.com/files/20651770/AnimatorSurKit.rar&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-8633497872985509189?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/8633497872985509189/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/ebooks2d-animation.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/8633497872985509189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/8633497872985509189'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/ebooks2d-animation.html' title='Ebooks2D animation'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_I6fTC6T7LxU/SZS8y-tUO6I/AAAAAAAAANU/llLMwfArB8A/s72-c/f_animatorswom_e7fc6ab.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-2460996271280546506</id><published>2009-02-07T05:16:00.000-08:00</published><updated>2009-08-27T09:43:06.810-07:00</updated><title type='text'>Vray</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Best V-ray Materials - Full Lybrary Collections&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZtwGkFY1NI/AAAAAAAAASk/o41Ko4RAq10/s1600-h/Best+V-ray+Materials+-+Full+Lybrary+Collections+by+3dsmax-stuff.com.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 210px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZtwGkFY1NI/AAAAAAAAASk/o41Ko4RAq10/s320/Best+V-ray+Materials+-+Full+Lybrary+Collections+by+3dsmax-stuff.com.jpg" alt="" id="BLOGGER_PHOTO_ID_5303956244226692306" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;span style="font-weight: bold;"&gt;Best V-ray Materials - Full Lybrary Collections &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;\Architectural\ (92) 55 MB&lt;br /&gt;\Automotive\ (40) 8 MB&lt;br /&gt;\Cloth\ (52) 29 MB&lt;br /&gt;\Food\ (32) 10 MB&lt;br /&gt;\Fur\ (8) 3 MB&lt;br /&gt;\Glass\ (64) 6 MB&lt;br /&gt;\Liquid\ (46) 9 MB&lt;br /&gt;\Metal\ (154) 26 MB&lt;br /&gt;\Organic\ (44) 33 MB&lt;br /&gt;\Other\ (54) 19 MB&lt;br /&gt;\Plastics\ (57) 8 MB&lt;br /&gt;\SampeScene\ (9) 11 MB&lt;br /&gt;\SSS\ (6) 0 MB&lt;br /&gt;\Stone\ (32) 9 MB&lt;br /&gt;\Transperant\ (18) 1 MB&lt;br /&gt;\Unrealistic\ (4) 0 MB&lt;br /&gt;\Vray 1.5 Special\ (12) 4 MB&lt;br /&gt;\Wood\ (36) 28 MB "&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;-----------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Download&lt;/span&gt;&lt;br /&gt;http://rapidshare.com/files/1037012/www.vray-materials.de_ALLmater.part1.rar.html&lt;br /&gt;http://rapidshare.com/files/1044161/www.vray-materials.de_ALLmater.part2.rar.html&lt;br /&gt;http://rapidshare.com/files/1049081/www.vray-materials.de_ALLmater.part3.rar.html&lt;/span&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;VisMasters - The Critical Settings - Part II&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZttMoht53I/AAAAAAAAASU/gTOty76CEbk/s1600-h/v-ray_training_box.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 150px; height: 150px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZttMoht53I/AAAAAAAAASU/gTOty76CEbk/s320/v-ray_training_box.jpg" alt="" id="BLOGGER_PHOTO_ID_5303953049963587442" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;span&gt;The VisMasters V-Ray for Architectural Visualization&lt;/span&gt; on-demand videos are pre-recorded training lessons designed to teach the concept of global illumination with V-Ray and how to achieve it with photorealistic and transcendental qualities. Each module is taught by expert instructors who work day-to-day in the production of architectural visualizations. Throughout these modules, users will learn how to maximize speed and efficiency in the same type of architectural production environment.&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Each module is a 30 to 60 minute self-contained lesson that covers the critical settings of each major V-Ray feature, and builds upon the instruction provided with each subsequent module.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;Training modules are designed for users with little or no experience in V-Ray or users who wish to become more proficient with the product. A fundamental level of experience with lighting in 3ds Max is also required.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;span style="color:red;"&gt;&lt;u&gt;Download from RapidShare&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;a href="http://rapidshare.com/files/36138725/Critical_VRay_Settings_Part_II.avi.html" target="_blank"&gt;http://rapidshare.com/files/36138725...rt_II.avi.html&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;V-Ray 1.5 Feature Videos Download&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZtpF8fU2yI/AAAAAAAAASM/ZYy3-urC4fE/s1600-h/vray_top_logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 220px; height: 285px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZtpF8fU2yI/AAAAAAAAASM/ZYy3-urC4fE/s320/vray_top_logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5303948537016671010" border="0" /&gt;&lt;/a&gt;&lt;strong&gt;V-Ray 1.5 feature videos | 103 MB&lt;/strong&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;1.V-Ray sun and sky along with the physical camera&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;2.More physical camera&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;3.VRayBlendMtl along with render elements&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: 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/&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZeiu--f5SI/AAAAAAAAARE/WpCFvFYV5is/s1600-h/step1c.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 260px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZeiu--f5SI/AAAAAAAAARE/WpCFvFYV5is/s320/step1c.png" alt="" id="BLOGGER_PHOTO_ID_5302886014314865954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3dsMax-Stuff.com _VRAY TUTORIALS_COLLECTION 1&lt;/span&gt;&lt;p style="font-weight: bold; text-align: left;"&gt;Feature : Vray Evermotion Toturials&lt;br /&gt;&lt;/p&gt;&lt;p style="font-weight: bold;"&gt;Download:&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="http://rapidshare.com/files/117181912/51_material_velvet.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117181912/51_material_velvet.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a 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rel="nofollow"&gt;http://rapidshare.com/files/117169082/15_direct_computation.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117168615/14_irradiance_global_map_from_file.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117168615/14_irradiance_global_map_from_file.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117168172/13_global_photon_map.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117168172/13_global_photon_map.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117167974/12_irradiance_sampels.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117167974/12_irradiance_sampels.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117167692/11_depth_of_field.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117167692/11_depth_of_field.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117167289/10_vray_light_area_setings_.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117167289/10_vray_light_area_setings_.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117167159/09_vray_light_color_setings_.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117167159/09_vray_light_color_setings_.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117166337/08_vray_light_basic_setings_.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117166337/08_vray_light_basic_setings_.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117165988/07_area_shadow.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117165988/07_area_shadow.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117165646/06_smoth_surface_shadow.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117165646/06_smoth_surface_shadow.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117164337/05_basic_caustick.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117164337/05_basic_caustick.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117164028/04_fake_caustick.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117164028/04_fake_caustick.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/117000755/03_basic_self_illuminated_object.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/117000755/03_basic_self_illuminated_object.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/116998285/02_hdri_setings.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/116998285/02_hdri_setings.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/116996854/01_basic_scene_set.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/116996854/01_basic_scene_set.avi.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/116994247/52_material_wood.avi.html" rel="nofollow"&gt;http://rapidshare.com/files/116994247/52_material_wood.avi.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;Vray materials - Full Library&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;p style="font-weight: bold; font-family: arial;"&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXZx-GyU-I/AAAAAAAAAQU/3e6cfhN-chg/s1600-h/1187364297vraymaterialsjc7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 140px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXZx-GyU-I/AAAAAAAAAQU/3e6cfhN-chg/s320/1187364297vraymaterialsjc7.jpg" alt="" id="BLOGGER_PHOTO_ID_5302383588806906850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold;"&gt;Vray materials - Full Library&lt;/span&gt;&lt;br /&gt;&lt;p style="text-align: left;"&gt;                                                                                       &lt;/p&gt;Automotive:(12mb)&lt;br /&gt;Cloth:(58mb)&lt;br /&gt;Food:(12mb)&lt;br /&gt;Glass:(12mb)&lt;br /&gt;Liquid:(12mb)&lt;br /&gt;Metal:(94mb)&lt;br /&gt;Organic:(195mb)&lt;br /&gt;Other:(28mb)&lt;br /&gt;Plastics:(22mb)&lt;br /&gt;SpecialEffects:(9mb)&lt;br /&gt;SSS:(1mb)&lt;br /&gt;Stone:(30mb)&lt;br /&gt;Transparent:(6mb)&lt;br /&gt;Unrealistic:(1mb)&lt;br /&gt;Vray fur:(9mb)&lt;br /&gt;Wood:(140mb)&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99888662/Vray_materials.part1.rar" target="_blank"&gt;download from rapidshare part1&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99889447/Vray_materials.part2.rar" target="_blank"&gt;download from rapidshare part2&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99890327/Vray_materials.part3.rar" target="_blank"&gt;download from rapidshare part3&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99891051/Vray_materials.part4.rar" target="_blank"&gt;download from rapidshare part4&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99891778/Vray_materials.part5.rar" target="_blank"&gt;download from rapidshare part5&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span&gt;&lt;a href="http://rapidshare.com/files/99892444/Vray_materials.part6.rar" target="_blank"&gt;download from rapidshare part6&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vray PDF Manual&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXYHMLh_JI/AAAAAAAAAQM/y45NSND3pc8/s1600-h/vrayimg06pb9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 219px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZXYHMLh_JI/AAAAAAAAAQM/y45NSND3pc8/s320/vrayimg06pb9.jpg" alt="" id="BLOGGER_PHOTO_ID_5302381754338901138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="fullpost"&gt;  &lt;p&gt; It is actually a PDF of the start page that provides the links to the online manual, but should be suffice for anyone needing a manual.&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download: &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="fullpost"&gt;  &lt;a href="http://rapidshare.com/files/71341958/Welcome_to_V-Ray__starting_page_.pdf.html" target="_blank"&gt;Download rapidshare pdf&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:180%;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;v-ray readymade materials (1 mb only)&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZXU3H14g7I/AAAAAAAAAQE/IXNAxV-3etg/s1600-h/vray_materials.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 300px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SZXU3H14g7I/AAAAAAAAAQE/IXNAxV-3etg/s320/vray_materials.jpg" alt="" id="BLOGGER_PHOTO_ID_5302378179761570738" border="0" /&gt;&lt;/a&gt;36 readymade v-ray materials is here.&lt;br /&gt;&lt;br /&gt;just 1 mb.&lt;br /&gt;&lt;br /&gt;download and extract this file.&lt;br /&gt;now copy and paste this file into u r Programefiles&gt;autodesk&gt;3dsmax&gt;materials&lt;br /&gt;&lt;br /&gt;simple to use.&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/106351399/Vray_materials.rar" target="_blank"&gt;&lt;span style="font-weight: bold;"&gt;download from rapidshare&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;VRay "Common use" materials..&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXS-1zHA1I/AAAAAAAAAP8/lhLjgvcGT1g/s1600-h/allqd9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 238px; height: 320px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SZXS-1zHA1I/AAAAAAAAAP8/lhLjgvcGT1g/s320/allqd9.jpg" alt="" id="BLOGGER_PHOTO_ID_5302376113333797714" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Download:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/60729699/VRay_COMMON_Materials.rar" target="_blank"&gt;download from rapidshare&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;V-Ray Architectural Materials 2007&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SY2eyoZvX2I/AAAAAAAAAF8/yuG9jT-utYo/s1600-h/woodsdarkyi8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SY2eyoZvX2I/AAAAAAAAAF8/yuG9jT-utYo/s320/woodsdarkyi8.jpg" alt="" id="BLOGGER_PHOTO_ID_5300066929160970082" border="0" /&gt;&lt;/a&gt;A  collection of V-Ray Architectural Material for 3ds max&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="fullpost"&gt;&lt;span&gt;&lt;span style=";font-family:Arial;font-size:85%;"  &gt;&lt;/span&gt;&lt;/span&gt;   &lt;div class="postcolor"&gt; &lt;span style="font-size:100%;"&gt;rapidshare.com &lt;/span&gt;&lt;/div&gt; &lt;p style="font-weight: normal;"&gt;&lt;span style="font-size:100%;"&gt; http://rapidshare.com/files/74587529/Architecture.part1.rar&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;http://rapidshare.com/files/74582503/Architecture.part2.rar&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;p&gt;http://rapidshare.com/files/74584921/Architecture.part3.rar &lt;/p&gt; depositfiles.com&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt; &lt;a rel="nofollow" href="http://depositfiles.com/files/2548063" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://depositfiles.com/files/2548063&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a rel="nofollow" href="http://depositfiles.com/files/2548600" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://depositfiles.com/files/2548600&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a rel="nofollow" href="http://depositfiles.com/files/2549005" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://depositfiles.com/files/2549005&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a href="http://openfile.ru/" target="_blank"&gt;&lt;span class="yshortcuts"&gt;openfile.ru&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a rel="nofollow" href="http://openfile.ru/11093" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://openfile.ru/11093&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a rel="nofollow" href="http://openfile.ru/11122" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://openfile.ru/11122&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;div id="hide_post" class="postcolor"&gt;&lt;a rel="nofollow" href="http://openfile.ru/11176" target="_blank"&gt;&lt;span class="yshortcuts"&gt;http://openfile.ru/11176&lt;/span&gt;&lt;/a&gt; &lt;/div&gt; &lt;div class="postcolor"&gt;   &lt;/div&gt;  &lt;p&gt; Best wishes! &lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vray materials - Full Library&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY2W_l2OabI/AAAAAAAAAF0/tpL6to7H5ac/s1600-h/vraymaterialssk9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 266px;" src="http://4.bp.blogspot.com/_I6fTC6T7LxU/SY2W_l2OabI/AAAAAAAAAF0/tpL6to7H5ac/s320/vraymaterialssk9.jpg" alt="" id="BLOGGER_PHOTO_ID_5300058355720415666" border="0" /&gt;&lt;/a&gt;&lt;span class="fullpost"&gt; &lt;p&gt; &lt;span style=";font-family:verdana,geneva;font-size:85%;"  &gt;Fresh (updated 2007-6-26) categorized collection of materials, from vray-materials.de&lt;/span&gt; &lt;/p&gt;   &lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;selecione e click CTRL+C depois CTRL+V em seu navegador&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: left; font-weight: bold;font-family:arial;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:180%;"&gt;select and click CTRL+C then CTRL+V on your browser&lt;/span&gt;&lt;span style=";font-family:arial;font-size:180%;"  &gt;&lt;span style="font-weight: bold;"&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;span style=";font-family:verdana,geneva;font-size:85%;"  &gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;table id="texttable"&gt;&lt;tbody&gt;&lt;tr valign="top"&gt;&lt;td style="font-weight: bold; font-family: arial;" id="sourcecell"&gt;&lt;script&gt;_SetupBidi('source');&lt;/script&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td  style="font-weight: bold;font-family:arial;" id="gap"&gt;&lt;span style="font-size:130%;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;td  style="font-weight: bold; color: rgb(255, 0, 0);font-family:arial;" class="almost_half_cell"&gt;&lt;div style="text-align: left;" id="result_box" dir="ltr"&gt;&lt;span style="font-size:130%;"&gt;link tested ok!&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;span style=";font-family:verdana,geneva;font-size:85%;"  &gt;&lt;br /&gt;&lt;strong&gt; Automotive:(12mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39583000/Automotive_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Cloth:(58mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39603824/Cloth_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Food:(12mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39603825/Food_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Glass:(12mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39603826/Glass_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Liquid:(12mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39603827/Liquid_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Metal:(94mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39615129/Metal_VRaymat.part1.rar.html&lt;br /&gt;http://rapidshare.com/files/39615131/Metal_VRaymat.part2.rar.html&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Other:(28mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799435/Other_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Plastics:(22mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799439/Plastics_VRay.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; SpecialEffects:(9mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799440/Special_Effects_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; SSS:(1mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799441/SSS_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Stone:(30mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799443/Stone_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Transparent:(6mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799444/Transparent_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Unrealistic:(1mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39799445/Unrealistic_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Vray fur:(9mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39812616/VRay_fur_VRaymat.rar.html&lt;br /&gt;&lt;br /&gt;&lt;strong&gt; Wood:(140mb)&lt;/strong&gt;&lt;br /&gt;http://rapidshare.com/files/39817399/Wood_VRaymat.part1.rar.html&lt;br /&gt;http://rapidshare.com/files/39817400/Wood_VRaymat.part2.rar.html&lt;br /&gt;http://rapidshare.com/files/39812617/Wood_VRaymat.part3.rar.html&lt;/span&gt;&lt;/span&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Evermotion Vray Video Tutorials&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY2Quv-8olI/AAAAAAAAAFs/9L6Ko85p5mw/s1600-h/vray+video+tutorials.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 271px;" src="http://2.bp.blogspot.com/_I6fTC6T7LxU/SY2Quv-8olI/AAAAAAAAAFs/9L6Ko85p5mw/s320/vray+video+tutorials.jpg" alt="" id="BLOGGER_PHOTO_ID_5300051469313811026" border="0" /&gt;&lt;/a&gt;&lt;b&gt;Evermotion Vray Video Tutorials&lt;/b&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="fullpost"&gt;Over 50 videos tutorials&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;Download from Rapidshare&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/109817326/Evermotion_vray_video-tutorials_collection_52.part3.rar"&gt;http://rapidshare.com/files/109817326/Evermotion_vray_video-tutorials_collection_52.part3.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/109815361/Evermotion_vray_video-tutorials_collection_52.part2.rar"&gt;http://rapidshare.com/files/109815361/Evermotion_vray_video-tutorials_collection_52.part2.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/109813355/Evermotion_vray_video-tutorials_collection_52.part1.rar"&gt;http://rapidshare.com/files/109813355/Evermotion_vray_video-tutorials_collection_52.part1.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;Download from FileFactory&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.filefactory.com/file/ee6690/" target="_blank"&gt;Evermotion_vray_video-tutorials_collection_52.part1.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.filefactory.com/file/87589f/" target="_blank"&gt;Evermotion_vray_video-tutorials_collection_52.part2.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.filefactory.com/file/bade03/" target="_blank"&gt;Evermotion_vray_video-tutorials_collection_52.part3.rar&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span&gt;&lt;span class="fullpost"&gt;For more info: &lt;a href="http://anonym.to/?http://www.evermotion.org/index.php?unfold=tutorials%20but%20a%20few%20is%20down,%20and%20bad%20reading"&gt;Product homepage&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="font-weight: bold;"&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;VRAY: Sun, dirt and camera tutorials&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SY2J_Is9OjI/AAAAAAAAAFk/kIR8cptKAb4/s1600-h/vray_sun.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 183px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SY2J_Is9OjI/AAAAAAAAAFk/kIR8cptKAb4/s320/vray_sun.jpg" alt="" id="BLOGGER_PHOTO_ID_5300044054245751346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Alguns vídeos tutoriais para mostrar Vray sol e Vray câmera e Vray sujeira apenas para introduzir os conceitos básicos.&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Some video tutorials to show vray sun and vray camera and vray dirt just to introduce the basics.&lt;br /&gt;&lt;br /&gt;VRAY: Sun, dirt and camera tutorials! - 60 Mb&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;a href="http://rapidshare.com/files/105385362/vray_tut.rar" target="_blank"&gt;download from rapid share&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6384020237632850164-2460996271280546506?l=simplesvery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://simplesvery.blogspot.com/feeds/2460996271280546506/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://simplesvery.blogspot.com/2009/02/vray.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2460996271280546506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6384020237632850164/posts/default/2460996271280546506'/><link rel='alternate' type='text/html' href='http://simplesvery.blogspot.com/2009/02/vray.html' title='Vray'/><author><name>simplesvery</name><uri>http://www.blogger.com/profile/04949962725176585803</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_I6fTC6T7LxU/SZtwGkFY1NI/AAAAAAAAASk/o41Ko4RAq10/s72-c/Best+V-ray+Materials+-+Full+Lybrary+Collections+by+3dsmax-stuff.com.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6384020237632850164.post-4449496987919953520</id><published>2009-02-04T11:31:00.000-08:00</published><updated>2009-08-27T09:43:06.922-07:00</updated><title type='text'>3dsmax tutorials</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;"Autodesk 3ds max8.0 official video tutorials" &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;RAR compressed packets&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZMViLAD5dI/AAAAAAAAAMU/hqi_J1R-FQw/s1600-h/300px-3ds_Max_logo.svg.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 300px;" src="http://1.bp.blogspot.com/_I6fTC6T7LxU/SZMViLAD5dI/AAAAAAAAAMU/hqi_J1R-FQw/s320/300px-3ds_Max_logo.svg.png" alt="" id="BLOGGER_PHOTO_ID_5301604863157986770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold;font-family:arial;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: normal;"&gt;3ds Max 8 now includes the new .XAF file format for storing and loading animation data in an XML file. Motion can now be moved from character to character in a pipeline and retargeted to account for different scale characters and objects.&lt;/span&gt;&lt;br /&gt;&lt;img style="font-weight: normal;" src="http://image-7.verycd.com/296a0859fd7478632f76f41cf35876bd6750/post-330853-1126855081.jpg" alt="IPB Image" name="post_img" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;This video demonstrates the new improvements to the File Link feature and the application of materials. File Link's connection to Revit® functionality has been dramatically improved, allowing importation of materials and more. Also all mapping and materials have an option for defining real world scale.&lt;/span&gt;&lt;br /&gt;&lt;img style="font-weight: normal;" src="http://image-5.verycd.com/eb876a2733e510e3a5ed195c126c0c505627/post-330853-1126855130.jpg" alt="IPB Image" name="post_img" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Scene States is a new tool in 
